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Old 03-18-2016, 09:08 PM   #1
Ty Cobb
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Fleecing the AI...

Just traded Ollie Brown for Tom Seaver and Bob Grich. Sure it's 1965. I'll wait.
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Old 03-18-2016, 09:10 PM   #2
Lukas Berger
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Quote:
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Just traded Ollie Brown for Tom Seaver and Bob Grich. Sure it's 1965. I'll wait.
Ouch! What trade difficulty level? You might want to go up a level or two
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Old 03-18-2016, 09:16 PM   #3
pstrickert
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Two years before Seaver debuted in MLB and five years before Grich. Is that right? Not sure the trade engine was designed to deal with having historical minor leagues in the game. Maybe?
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Old 03-18-2016, 09:17 PM   #4
Lukas Berger
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Although, if you're playing with the OOTP development engine and not with recalc, you never know how guys will turn out in the end, just like trading for prospects in 2016 works

If you're playing with recalc though, then yeah that's the fleecing of a lifetime!
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Old 03-18-2016, 09:31 PM   #5
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I've utilized the future knowledge I have to sign Frank Thomas and Jack McDowell to cheap long-term extensions before their full potential was realized
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Old 03-18-2016, 10:23 PM   #6
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I think that's my biggest problem with playing historical personally. Even with randomness on, it's hard not to grab people you know will usually be good. I should try again, maybe with trading off?
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Old 03-29-2016, 06:55 PM   #7
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Oddly enough, trading difficulty was set to high.
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Old 03-29-2016, 11:08 PM   #8
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Oddly enough, trading difficulty was set to high.
Ah, but did you have favour prospects on? I'm not sure the AI would let Grich and Seaver get away without extracting a king's ransom with that setting.
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Old 03-30-2016, 09:12 AM   #9
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Very hard, highly favor prospects.
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 03-30-2016, 09:24 AM   #10
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I play one historical replay of some sort each year and the only way I can keep things close to fair is with trading set to very hard, highly favor prospects - as the other's have said.

This year I also left scouting off, which I don't think I've done before. I figure if I have perfect(ish) knowledge then the AI should as well.

Of course if I'm feeling very peckish I turn on the player development engine and go with full scouting on low accuracy - but that's a whole different ballgame.
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Old 03-30-2016, 09:33 AM   #11
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Very hard, highly favor prospects.


+1 For Historical,what is the consensus for fictional?
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Old 03-30-2016, 10:10 AM   #12
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Stats-only, take whatever difficulty suits you. Seriously, if you don't know in advance who is going to be good, the whole "trading a good player for a couple of top prospects" thing starts to make a lot more sense.
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Old 03-30-2016, 11:30 PM   #13
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+1 For Historical,what is the consensus for fictional?
Hard, neutral.
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 03-30-2016, 11:33 PM   #14
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Stats-only, take whatever difficulty suits you. Seriously, if you don't know in advance who is going to be good, the whole "trading a good player for a couple of top prospects" thing starts to make a lot more sense.
Plus you try to trade away a good player at the height of his value, and you have to guess when that is. Sometimes he declines afterwards, sometimes he doesn't. Sometimes one or more of the prospects you traded for work out, and sometimes none of them do. You pay your money and you take your chances.
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 03-30-2016, 11:41 PM   #15
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This why I like turning recalc off and setting the RTC to 200.

I usually stay in commish mode for historical sims, but if I want to play as a GM or manager I like to randomize as much as possible to keep things a bit more honest. Yeah, Willie Mays may still be Willie Mays for the most part, but with recalc off and randomess set to 200, there's a chance Ollie Brown might be Willie Mays too.

I've seen some kooky twists and turns over the years with those settings. Certainly enough to fog up the crystal ball you possesses as a GM in historical mode.
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Old 03-31-2016, 06:20 AM   #16
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In my historical game, stats only of course, and using the OOTP development engine, Willie Mays had two decent years, and then was just average after that. Got my attention, because when I checked the trade block, he was on there. I generally play fictional, stats only, but I like historical now, with the minor league players included. Brings back memories of seeing many of those players at Connie Mack Stadium in the 60's. And then I find myself asking the question on a certain player, "I wonder if he's still alive", and I'll immediately go to Baseball Reference to check that. Sad to see that some of those players passed away at an early age.
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