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#21 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Nothing which is specifically for online leagues only. We'll redesign that whole part of the game for a later version, so we did not put much work in it this year. One thing is new, we store all text in a single mySQL database now, which is good to reduce upload times. Obviously, stuff like the game-generated recaps etc. are great for online leagues, too.
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#22 |
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Hall Of Famer
Join Date: Apr 2012
Location: Canada
Posts: 2,249
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Markus,
Have managers (specifically historical tracking) been improved? I'd like to be able to click on a team in my fictional league (random year) and see who the coaching staff was from that particular season. Any chance this can be added? |
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#23 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,142
Infractions: 0/1 (1)
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This is all optional? We can still use the current database without minor league players and guys importing the year they first played in the MLB?
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#24 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Yes.
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#25 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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It's on my list, but likely won't make it in for release.
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#26 |
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Hall Of Famer
Join Date: Mar 2007
Location: Born in Shea Stadium, lives in LoanDepot Park.
Posts: 6,238
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Two questions...
1) Are there going to be historical uniforms, logos and caps already built in the game for all MLB and all MiLB? 2) Why wait till March 22? WE WANT IT NOW!!!
__________________
My Threads: MLB Project 32 by SFGiants58 "Colon looking for his 1st hit of the year and he DRIVES ONE! Deep left field! Back goes Upton! Back near the wall! ITS OUTTA HERE!!! Bartolo has done it!!! THE IMPOSSIBLE HAS HAPPENED!!! This is one of the great moments in the history of baseball! Bartolo Colon has gone deep!" ---Gary Cohen. (May 7, 2016) (Petco Park) NYM 6 @ SD 3 |
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#27 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,266
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Quote:
You lucky man.... |
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#28 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Quote:
Matt & Jorin have been working on this for months.
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#29 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Quote:
2) Because we want to ship it as good as possible
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#30 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,206
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#31 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,266
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#32 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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#33 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,266
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#34 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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We try to factor this in, yes.
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#35 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,266
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#36 |
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Hall Of Famer
Join Date: Apr 2012
Location: Canada
Posts: 2,249
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Super excited about the in-game symbols. We can finally "watch" games!
Are many of the new features added last year improved upon? Or are they the same as last year? Things like all-star voting, HOF etc.. Not saying they need a lot of work. Just wondering.
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#37 | |
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Global Moderator
Join Date: Nov 2002
Posts: 12,031
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Quote:
__________________
My OOTP Wishlist | My FAQ List OOTP Wiki | Your Recommended Team Nicknames, By City (A Crowdsourced Project) For Beta/Devs: Full screen (1920x1080) |
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#38 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,266
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#39 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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#40 |
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All Star Reserve
Join Date: Jan 2015
Location: Wisconsin
Posts: 728
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The facegen for real players made me raise an eyebrow. It's awesome, but immediately made me think how much work it would have been to build them all. And I wonder... will they age?
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