|
||||
|
![]() |
#81 | |
Hall Of Famer
Join Date: Nov 2005
Posts: 3,072
Infractions: 1/1 (1)
|
Quote:
|
|
![]() |
![]() |
![]() |
#82 | |
All Star Starter
Join Date: Jul 2014
Posts: 1,098
|
Quote:
|
|
![]() |
![]() |
![]() |
#83 | |
Hall Of Famer
Join Date: Apr 2012
Posts: 2,718
|
Quote:
I'll take some screen shots when I get off work. Most of my settings are changed from quickstart default so its a lot of typing. I did sim 3 years and teams stayed at 25 man active roster, their reserve roster stayed around 15 but the overall team roster hovered around 47 due to players being inactive. I also seen a few players cut that were on contract but they also had bad ratings and stats. Cuts seem less random. |
|
![]() |
![]() |
![]() |
#84 |
Hall Of Famer
Join Date: Apr 2012
Posts: 2,718
|
sign and release strikes again :)
I forgot to take screens shots, I probably should now but I since went back to unlimited reserves for my Indies. Teams still stayed around 40 men 5 years in but I realized that making the database smaller would stop sone of the hoarding of players.
Disabling FA creation and making a bigger draft is a popular thing to do but it will create a lot of players so I since lowered the draft to create 41 rounds worth of players and enabled FA creation for the Indy Leagues. Before, I was creating 50 rounds of players. That is about 300 extra players a year entering the database vs the league only creating FA's when a player is retired from it. Last edited by SirMichaelJordan; 05-23-2015 at 10:20 AM. |
![]() |
![]() |
![]() |
#85 |
All Star Starter
Join Date: Aug 2011
Posts: 1,947
|
This happened again, this time with a star player.
Aged 28. Long term deal, 4 years left on (an current day equiv 30 million a year salary). Had an injury. rehabed fine. As can be seen his ratings are excellent. I happend to click the "let AI set up organization button" and didn't really notice till a month later when looking at my stats he was gone. The AI chose to eat 120 million equivalent to release him. That's not good. I am not looking for the answer of "that is why you should mico manage every part of your team" but presenting it as a real problem that AI teams must be releasing more star players still than I first thought. I hadn't really noticed that much. I think you guys should keep an eye out for this and see how often this happens in your games to see if it needs to be addressed- as I was, I wasnt really looking for it, only happened to notice because it was one of my star playrs. Last edited by sprague; 05-25-2015 at 07:31 AM. |
![]() |
![]() |
![]() |
#86 |
Minors (Single A)
Join Date: May 2014
Location: OK
Posts: 53
|
@Sprague to me this is a problem with v16 only. (which of course needs to be fixed). I've not seen this behavior in earlier versions. Which is why I play solo with v15 . that's the workaround I use.
|
![]() |
![]() |
![]() |
Bookmarks |
|
|