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#21 | |
Hall Of Famer
Join Date: Apr 2012
Posts: 2,718
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#22 |
Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Simply stated, AI or human, the more limited our options, the more likely the options are utilized, rightly or wrongly. It's been said, we live the consequences of our choices.
My sentiments have always been if it's wrong for the game or shouldn't be done, then it shouldn't be allowed. But free will lives in the undercurrent of this gaming system, along with its variety. Markus takes the position that, excuse this phrase, dummy-proofing the game results in all of us playing the same predetermined game and loses its personal touch and affordability to immerse ourselves in worlds of our choosing. Hell, I didn't choose the RL world I'm living in, but work within my limits most of the time, color outside the lines often, and reap my just rewards or punishments as a result. What it is, it is, I suppose. FWIW
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ Last edited by endgame; 04-25-2015 at 06:56 PM. |
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#23 | |
Minors (Triple A)
Join Date: Dec 2006
Posts: 212
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I have seen my leagues with many many players whose history shows multiple sign-release cycles OOTP tries to provide realistic simming in many ways -- now its time to make this aspect realistic. |
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#24 | ||
All Star Starter
Join Date: Jul 2014
Posts: 1,098
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I do agree with what others have said though. Again that is the reason I put the smiley face in the thread title. Last edited by ra7c7er; 04-25-2015 at 05:59 PM. |
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#25 | ||
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Quote:
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#26 | |
All Star Starter
Join Date: Jul 2014
Posts: 1,098
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Perhaps you need to pay more attention and not just blindly defend OOTP like you do constantly. The issue has been around for YEARS and the only answer (that doesn't even eliminate the issue 100%) is to set completely unrealistic parameters in your league setup. For a game that prides itself on realism it's really a black eye. Last edited by ra7c7er; 04-25-2015 at 06:41 PM. |
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#27 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,586
Infractions: 0/1 (1)
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I actually think the reserve roster limit problem was introduced in 15. Just did some fast sims using a 25 man reserve roster with 14. Didn't really see any problems. Did the same with 15 and there were several players that would get drafted, released, signed, released etc.
I noticed this last year playing 15 and just dealt with it by using unlimited reserve rosters. I was having teams draft studs like Nolan Ryan, Rusty Staub and such with their #1 pick in the amateur draft only to release them a month later. |
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#28 | |
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Anyone who thinks I defend OOTP blindly must not have been here very long.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#29 |
Hall Of Famer
Join Date: Apr 2006
Location: Greenfield ,IN
Posts: 3,053
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Actually if you go and look at Independent League Transactions listings (and they are available online), it isn't unusual for a player to be signed/released/traded/sold/exchanged for cash and future considerations/ several times in a season, Including being released by one team and signed by another in the same day.
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“As soon as I got out there I felt a strange relationship with the pitcher's mound. It was as if I'd been born out there. Pitching just felt like the most natural thing in the world. Striking out batters was easy.” -Babe Ruth “Ruth made a grave mistake when he gave up pitching. Working once a week, he might have lasted a long time and become a great star.”-Tris Speaker My Dynasties The Beantown Bambino |
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#30 | |
Major Leagues
Join Date: Mar 2015
Location: Bowie, Maryland
Posts: 464
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#31 | ||
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Quote:
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#32 | |
All Star Starter
Join Date: Jul 2014
Posts: 1,098
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Quote:
Not really but go on thinking that. Last edited by ra7c7er; 04-25-2015 at 08:33 PM. |
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#33 | |
All Star Starter
Join Date: Jul 2014
Posts: 1,098
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Quote:
I really think a lot of the problem has to do with the AI logic between the scout AI and the manager AI. The AI goes by what the scout says to draft a player or get a player from FA, or call up a player from a lower minor league.Once the player is on the team and the roster/manager logic takes over new AI says he this player isn't good enough. So he gets released/demoted. The the scout logic comes back in and says HEY this is the best available player or call him up. The cycle just continuously repeats till another team picks up the player like in my original post or something else happens to make the player stick in a specific team. One of the weird things about it is that I've never seen it happen on a human controlled team even when you have the AI set to control everything. So even without user interference just having the team controlled by a user interrupts the process enough to make it not happen. Last edited by ra7c7er; 04-25-2015 at 08:35 PM. |
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#34 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,586
Infractions: 0/1 (1)
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#35 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,586
Infractions: 0/1 (1)
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#36 |
All Star Reserve
Join Date: Apr 2010
Posts: 703
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#37 |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,586
Infractions: 0/1 (1)
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#38 |
Hall Of Famer
Join Date: Apr 2006
Location: Greenfield ,IN
Posts: 3,053
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This particular problem has ZERO affect on game play, the issue that exist is between the ears of the OP and his inability to enjoy the game because some meaningless player in an independent league has a History full of sign and releases, I have 2 solutions for anyone who lets this little "bug" destroy their enjoyment, 1) don't look at his history anymore, 2) Edit his history and get rid of all the signings so you don't have to look at them.
The reason this is such a low priority (if it's even on the fix list) is because it has no affect on how the game plays. And elimination of it would possibly cause the transactions of an independent league to swing into the unrealistic realm of not enough transactions, then someone would complain about that. It's a lose/lose situation, Do we expect OOTP to make little things like this a Top Priority when there are still much more pressing issues that actually have an impact on the way the game plays that need addressed? I Know I don't
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“As soon as I got out there I felt a strange relationship with the pitcher's mound. It was as if I'd been born out there. Pitching just felt like the most natural thing in the world. Striking out batters was easy.” -Babe Ruth “Ruth made a grave mistake when he gave up pitching. Working once a week, he might have lasted a long time and become a great star.”-Tris Speaker My Dynasties The Beantown Bambino Last edited by Painmantle; 04-25-2015 at 09:36 PM. |
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#39 | |
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,586
Infractions: 0/1 (1)
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Quote:
That being said, it does seem like a big deal when a bad team plays their way into the first pick in the amateur draft, selects a guy like Nolan Ryan, only to release him a month later, so a 1st place team can scoop him up. Oh, I never use the "Enable Advanced Draftee Signings" feature, so the release isn't money related. And I know OOTP doesn't know names, so it doesn't have a clue who Nolan Ryan is, but it damn well better know the potential of the guy I see named Nolan Ryan. I would love to see this fixed, but it isn't a deal breaker for me. |
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#40 |
Minors (Double A)
Join Date: Aug 2008
Posts: 102
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While I personally have yet to see this happen, if it's happening to good players then I'd say it should count as a bug worth trying to fix. If it's happening to minor league fodder then I'd say who cares
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