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| OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here! |
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#1 |
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Minors (Single A)
Join Date: Nov 2003
Posts: 59
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Team Financial Question - Fictional World
I am in the process of creating a fictional world utilizing the NCAA logo packs/mods available (thank you to those who put in that work).
Anyways, I've actually gotten farther than I ever have before in regards to creating my own fictional world, but here is where I am stumbling. I created a $100 million hard salary cap, but gave teams plenty of cash so they'll never run a deficit and all owners are actually giving their teams higher budgets than the salary cap. However, in the tests I am running I have teams with payrolls as low as $35 million and they run all the way up to $99 million. What option am I missing which will allow all teams, regardless of market size (I'm guessing that s an issue?) to spend up to the cap if they have the cash? For example, looking at the Clemson Tigers on the finance page: Budget - $130 million Player Payroll - $37,040,000 Money for FA - $57,610,200 Money for Extensions - $65,210,000 If there is a better way to institute a salary cap, I am all ears. I'll take all the help I can get. Thank you in advance to anyone who can/does help! |
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#2 |
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Minors (Single A)
Join Date: Nov 2003
Posts: 59
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I found this post while searching the forums. I PM''d the author to find out if it's ok to use for solo leagues since he mentions online several times in the post. Anyone else use something similar? I realize this isn't a fix for my "salary cap" but it does close the spread.
http://www.ootpdevelopments.com/boar...ed-league.html |
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#3 |
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All Star Reserve
Join Date: Oct 2012
Location: Canada
Posts: 627
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Market Size determines Budget, Budget determines Payroll. However there are other factors like Team Strategy. In your Clemson case it could be that they "Favor Prospects" and have a bunch of young studs. Meanwhile your Cap team may "Favor Veterans" so they'll be spending all of their Budget and to the Cap.
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#4 |
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Hall Of Famer
Join Date: Jun 2003
Posts: 8,681
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I create a flat league by making the national tv money static, killing local money and merch money and standardizing ticket prices and stadiums. But that's extreme, I know.
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