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#121 |
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Minors (Double A)
Join Date: May 2008
Posts: 190
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Historical League Improvements sound like something I'd been hoping to see for a while
Getting historical teams from different eras to play each other head-to-head was possible in previous editions, of course, but took more effort than it felt like it should have.
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#122 |
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Global Moderator
Join Date: Nov 2002
Posts: 12,101
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It's probably been said already, but I love the Jays-like split letter font choice! Obvious bias aside, it's awesome.
__________________
My OOTP Wishlist | My FAQ List OOTP Wiki | Your Recommended Team Nicknames, By City (A Crowdsourced Project) For Beta/Devs: Full screen (1920x1080) |
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#123 |
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Minors (Double A)
Join Date: Jul 2012
Posts: 121
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#124 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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#125 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,216
Infractions: 0/1 (1)
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Any chance that the problems with expanding a long running 1 subleague league into a 2 subleague league will get fixed? Right now making this type of change makes a mess of the leagues champions history. I also seen another poster point out that it has an effect on some other league history aspects.
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#126 |
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Bat Boy
Join Date: Dec 2013
Posts: 6
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*** [league redacted]
Markus,
Thanks for all your and the teams hard work. Very excited to see the *** options. Hope they include: -Ability to limit length of game to 12 innings and possibly end in a tie. -Between ichi-gun and ni-gun a uniform number may only be used once. No two players in the 70 man orginization have the same number. -Ability to schedule three all-star games, just like ***. -Foreign players who play 10 years in *** no longer count against the foreigner limit. I think it is still 10 years. -The interl-league games are also part of an in season tournament. Trophy and yen given to team with the best record. This option isn't really important to me, but I thought I'd put it in. And finally - thanks again. Love OOTP and will be preordering. |
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#127 | |
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Major Leagues
Join Date: Dec 2009
Posts: 359
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Quote:
Now the playoff rule, I think it'll be not exactly the same rule. I don't know if OOTP can do a best of 6 series (as in summit series of ***), or ties (which also allowed in *** playoff), or extra inning rule (as used in KBO). I would like Markus to elaborate on these parts as well. I would gladly to be proved wrong but I don't think these exact rule will be in OOTP 15 |
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#128 |
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OOTP Roster Team
Join Date: Dec 2010
Location: Nashville, TN
Posts: 2,269
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#129 |
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All Star Starter
Join Date: Jul 2009
Posts: 1,737
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#130 | |
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Hall Of Famer
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,937
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Quote:
__________________
Go today don't wait for tomorrow It isn't promised, all the time you get borrowed Don't live your life for other people Don't bottle your emotions till they crack and fill a couple just sorrows Take your mind and refocus go get a paper write your goals out Throw your middle fingers to all your haters "Stay Strong"
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#131 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,540
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Quote:
Well, he is playing the right game for what he wants. There are many aspects to managing, such as General Manager, who worries about all those rule 5, FA, etc etc things. Then there's the field manager, who worries about what goes on between the white lines. I believe this is what the OP is referring to, and this certainly is the right game for that. You don't have to do the GM stuff to play OOTP, and you don't have to like rule 5 drafts, signing FA's, etc etc to like baseball and OOTP. Before OOTP came along I loved baseball just as much as I do now, but I didn't care much about GM stuff. All I cared about was what happened on the field. This is the right game for the OP. Last edited by Bluenoser; 01-25-2014 at 12:01 PM. |
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#132 |
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All Star Reserve
Join Date: Oct 2012
Location: Cincinnait, OH (WestSider)
Posts: 657
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I am really looking forward to this release, all the new features revealed so far sound good/great.
The waiting for the reveal as of now still secret features is going to be fun/nerveracking. One of the fetures I REALLY want is to take the exported ratings csv's, manipulate them and be able to import them back into the game. The possibilites are endless. I could easily/create a lg of all average players, make a team avg in every rating except one rating at some high #, another team avg at all but use a different rating at a high #, etc. |
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#133 | |
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Minors (Triple A)
Join Date: Apr 2005
Posts: 292
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Quote:
Also, don't want to derail or create a backlash, but was the weird SuperBowl PS (esp. the needless italicisation of 'game')... suggestive to anyone? |
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#134 |
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Minors (Triple A)
Join Date: Mar 2007
Posts: 279
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RANDOM THOUGHTS:
*Pre-Ordered again (This makes 4th or 5th time). *Can't wait for Release Day! Looking forward to tweaking rosters and player ratings, and trading away my least favorite players. (Hey, I don't knock how you play your game! lol!) *I do wish there was some way to turn off the daily three-time limit on shopping players for trades. I never saw the point of the limit. Is that even a real life rule? *Interested in the new 3D stuff. I hope someone could post some nifty tutorials so those of us less computer savy can figure out how to use them. *Speaking of tutorials, it would be cool to see how folks use the player editor or the league editor to tweak various settings and show the in-game effects of changing settings. The manual is not always clear as to what settings do (It seems to assume that the reader is more knowledgeable). For example, under the "Trading Preference" setting, what setting do you choose if you want to trade an expensive veteran for prospects? In other words, how do you get other GM's to offer you prospects when you shop veteran players? One issue with the online manual is that screen shots don't always match the current version of the game. |
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#135 |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,437
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#136 | |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,279
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#137 |
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Hall Of Famer
Join Date: Jul 2002
Location: Kentucky
Posts: 2,601
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Pre-ordered as always. Looking forward to the release. Glad for the new 3D ball flight, I think that's overdue for an overhaul. Excited for the game's future. Hope the Mac versions stay and are better supported.
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#138 |
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All Star Reserve
Join Date: Feb 2012
Posts: 794
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I really hope there is a "copy trade proposal" button or something where I don't have to keep dragging all my players on to my "offered players" section every time I switch teams that I want to trade with.
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#139 | |
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Minors (Triple A)
Join Date: Apr 2005
Posts: 292
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Quote:
But it's been a long time since it really made sense to see OOTP as being geared only to one sort of experience, and the sort of experiences it can provide have diversified through versions. There was a time when people would get moaned at (by me, amongst others) for wanting OOTP to be like Strat -- now with real-life rosters, recalc and real transactions, OOTP can function like that. At one time OOTP was only intended to simulate MLB/American-type environments; 15 more than ever will be able to replicate or generate entire baseball worlds. As graphics and animation become more a part of OOTP, we will have to fight the good fight against people who want another type of narrow experience and think that graphics/animation shouldn't feature in OOTP (we've already had these debates in more hypothetical registers in the past). I was always worried that OOTP would suffer for trying to be all things to all people, but I guess I underestimated Markus, etc.. Now I want to see it be as ambitious as possible in as many directions as possible. |
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#140 |
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All Star Reserve
Join Date: Oct 2012
Location: Cincinnait, OH (WestSider)
Posts: 657
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Thanks, I had never looked at the rosters txt files, I assumed all they had was players, team and level in them, never thought of them having ratings in them. You made my weekend !!!!!! (thats actually kinda sad/dorky)
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