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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 |
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All Star Starter
Join Date: Apr 2005
Location: San Antonio, TX
Posts: 1,789
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Blocking/Deleting Historical Transaction
I'm running a historical replay with historical transactions on. However, I have decided to alter one player each season to help my team. The first season that I have done this I switched the player that I wanted to my team after he signed with the team he had in real life. However, later that year he was released and then signed by another team. Obviously, I can go back and keep reassigning him to my team but is there any way to block or delete this transaction from even happening?
FWIW, I've chosen to do this for one non closer/setup reliever or a bench player each season to slightly deviate my team from what they had in real life without significantly altering another team. I'd just like to delete his upcoming transaction if needed so I don't have to keep switching him back to my team.
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#2 |
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Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
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Not that I am aware of......only option is to undo them.....
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#3 | |
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All Star Reserve
Join Date: Jun 2005
Posts: 624
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#4 |
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All Star Starter
Join Date: Apr 2005
Location: San Antonio, TX
Posts: 1,789
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Well, a guy who threw 30 IP or had 200 AB isn't necessarily a significant loss. Those guys can usually be compensated by with leftovers from the team. Yes, the replacement will likely be somewhat worse but what if the replacement performs better? Its not really the point of the thread but switching one spare part to my team isn't a significant alteration of the computer universe.
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#5 |
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Hall Of Famer
Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
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From what I've heard, this isn't a good idea. Eventually, you will hit a point where a transaction that is supposed to be made can't be made, and the game is not going to like that.
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#6 |
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All Star Starter
Join Date: Apr 2005
Location: San Antonio, TX
Posts: 1,789
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#7 | |
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All Star Starter
Join Date: Apr 2005
Location: San Antonio, TX
Posts: 1,789
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Quote:
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#8 |
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All Star Starter
Join Date: Apr 2005
Location: San Antonio, TX
Posts: 1,789
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Its actually cool that the transactions are handled that way because it kind of safegards it from a big blowup. Regardless of what I do, the game is going to overwrite it when that player is supposed to change teams.
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#9 | |
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,380
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Quote:
For example, I don't want Frank Robinson making a one-year cameo on the 1972 LA Dodgers, so I will either leave him on the O's for an additional year, or ship him to the Angels a year early. Either way, I'm pretty certain I won't be aghast at the results. After all, users play with historical txns off and all sorts of rookie drafts & random debuts. What's wrong with a little variation to a historical transaction sim, in what is - after all - YOUR game? Yes, a bummer. It would be really cool if the historical transaction file were a csv-editable, for this very reason. |
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