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Old 08-27-2010, 01:42 PM   #61
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Old 08-27-2010, 02:15 PM   #62
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Originally Posted by Stats_Enthusiast View Post
I would love to be able to sim from 1871 to present day, doing a complete re-sim of the entire history of baseball and have EVERY SINGLE MLB transaction be accurate.

So after siming from 1871 to 1950, I don't go back to find Babe Ruth has played for the Braves, the Mets, etc.

This would be all transactions from the entire history of baseball... in the major leagues only.
Wow. Just shows the different ways people play. Personally that would be the last thing I'd want. If I ran a sim like that, I'd like to see stats in the same ballpark (e.g. Ruth, barring CEI, hitting 650-750 HRs, depending on AB, BB, etc.) but it wouldn't bother me if he did it for, say, the Red Sox, A's, and Browns.
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Old 08-27-2010, 02:16 PM   #63
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After reading Gambo's comments on this issue, I think graphical improvement should first focus on things like generating custom uniforms. At present the cap logo is the team logo but no jersey logo is created. It could be as simple as creating a logo with the team nickname or city with different fonts available. Ballparks would be nice. Right now the game only ships with one park that defaults to every team. Personally that is not a huge issue to me but it could be the determining factor for a person who has never played and has no knowledge of the huge modding community. I know when I bought Hearts of Iron from paradox it was a good game but I am not sure I would have bought HOI2 or HOI3 if I had not known about the large amounts of mods.

Personally, I think the ease of modification and the available mods are often ignored in reviews or under played at least. So allowing the game to create unique cap and jersey logos at start would be an easy step to improve graphics significantly. IIRC, it was Gambo who said the graphics in the review looked nothing like his game. I think this hurts for potential buyers better game graphics in the current system, eg. computer generated cap and jersey logos, more ballparks, and maybe improvements on the baseball cards may be a quick and easy improvement that would catch potential buyers' eyes. OOTP has gone the way of Paradox of incorporating mods by users into newer versions. Perhaps some of the modded fictional jerseys and caps could be incorporated into the game. I realize OOTP can not legally sell the game with MLB logos and uniforms without paying some kind of fee which is probably big but they can provide more fictional uniforms above the 2 logos the games ships with.
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Old 08-27-2010, 02:18 PM   #64
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I just have to ask this. Does the Bootstrap league have a team from Monte Carlo?
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Old 08-27-2010, 02:42 PM   #65
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Originally Posted by Stats_Enthusiast View Post
I would love to be able to sim from 1871 to present day, doing a complete re-sim of the entire history of baseball and have EVERY SINGLE MLB transaction be accurate.
I presume you mean trades, sales, and releases. Because a comprehensive, fully accurate listing of options, recalls, and disabled list assignments from the start of major league history doesn't exist.
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Old 08-27-2010, 03:24 PM   #66
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I presume you mean trades, sales, and releases. Because a comprehensive, fully accurate listing of options, recalls, and disabled list assignments from the start of major league history doesn't exist.
It doesn't. And from years of experience and doing baseball replays sims every attempt I've seen doesn't even come close to success.

Unless SABR or the likes does something like this it's unlikely, unless every archive for this time of information gets computerized. Until very recently the press didn't get word of every recall, option, assignment and if you go back a little further many moves were not even "official".

There are many stories in baseball up until the 1960s where players were "sent down" to the minor league club when in reality they just hung out around the big club for a week or so until they were needed. It was common when it was more expensive to arrange for train tickets to and from Toledo than it was to pay a guy a partial salary and have him stay in town. Teams would have a 24 man active roster and still have a group of journeymen rotate in and out of the roster as needed. An extra catcher, an extra arm, and OFer. The team would just report a guy as injured to the league and let someone else play.

Ever wonder why some major league players played only 30 games a season in the bigs but also have barely any stats at the minor league level. You'd think these guys would start in Scranton. They would but often they were never there.
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Old 08-27-2010, 05:47 PM   #67
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Originally Posted by Biggio509 View Post
I just have to ask this. Does the Bootstrap league have a team from Monte Carlo?
No, sorry. I suspect I'm missing a reference here. The BBL is currently made up of teams from the West Coast of the United States. I went with "bootstrap" because they consider themselves an upstart league, trying to get big enough to compete with MLB.
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Old 08-27-2010, 11:22 PM   #68
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No, sorry. I suspect I'm missing a reference here. The BBL is currently made up of teams from the West Coast of the United States. I went with "bootstrap" because they consider themselves an upstart league, trying to get big enough to compete with MLB.
Sorry I assumed wrong because of the free radicals. I thought you might have been basing names on scientific terms. Bootstraping and Monte Carlo simulations are methods used in statics to do things like generate critical values that are not in statistical tables due to a new method being created. There is a small amount of humor to it. Not one of my funniest jokes though.
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Old 08-27-2010, 11:57 PM   #69
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Not really, no.
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Old 08-28-2010, 07:43 AM   #70
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You got an email? I didn't get an email. I feel left out.
I didn't get an email either . I didn't get the last newsletter either

As far as an on line subscription service, I would vote no.
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Old 08-28-2010, 09:59 AM   #71
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Originally Posted by fspikec View Post
I'm sorry, I thought this was a simulation, not a strategy game.



Maybe I'm missing the part where it says OOTP being text or a strategy game.

I love how you assume that graphics = no intellect or imagination. Or somehow wanting graphics equals a console gamer. Anything else you care to stereotype?
There's no strategy used? By the way, welcome to the boards this month.
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Old 08-28-2010, 11:00 AM   #72
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There's no strategy used? By the way, welcome to the boards this month.

Where did I say no strategy used? I said it is not a strategy game, not that was no strategy used. If you want to think about it like that, almost every game in existence could be considered a strategy game.

By the way, thanks. Not sure if you are trying to imply the time spent posting on forums means something.
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Old 08-28-2010, 02:16 PM   #73
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Oh how I wanted to say yes to three of those new feature requests!

Revamped and Extended Financial System

League Associations and Custom Tournaments

More "Role-Play" Style Immersion and Interaction (i.e. Interactive Storylines, Media Interaction, etc.)

All three of those would be fantastic. Unfortunately they only wanted me to choose two.
My thoughts exactly. In the end I left off 'More "Role-Play"', because I'd rather have an ITP/OOTP crossover game than a little extra roleplay in OOTP.

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I want a new mac version of Inside the Park!
Second best choice. I'd support this if an ITP/OOTP merger was declared a dead issue by the powers that be.

By the way, if the survey had asked about other programs I would purchase, Title Bout 3.0 for the Mac would've been my first choice.

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Maybe it's just me, but that is one of the parts I enjoy most.
I think that's just you. (Imagine an 'I mean no offence' smilie here. And I do know you're not alone in this.) I suffer through maybe fifty (in some leagues a hundred) hours of tinkering before I can 'just press play', and for me that's WAY too much.
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Old 08-28-2010, 05:27 PM   #74
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i think that's just you. (imagine an 'i mean no offence' smilie here. And i do know you're not alone in this.) i suffer through maybe fifty (in some leagues a hundred) hours of tinkering before i can 'just press play', and for me that's way too much.
Holy crap!
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Old 08-28-2010, 05:56 PM   #75
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I've seen OOTP called a simulation game, a strategy game, and even a role-playing game, but I'll tell you exactly what it it is: it's a computer baseball game.
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Old 08-28-2010, 07:21 PM   #76
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Originally Posted by Malleus Dei View Post
I've seen OOTP called a simulation game, a strategy game, and even a role-playing game, but I'll tell you exactly what it it is: it's a computer baseball game.
And knowing that you would think the constant talk of "IRL" would stop.
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Old 08-28-2010, 08:39 PM   #77
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Originally Posted by Stats_Enthusiast View Post
I would love to be able to sim from 1871 to present day, doing a complete re-sim of the entire history of baseball and have EVERY SINGLE MLB transaction be accurate.

So after siming from 1871 to 1950, I don't go back to find Babe Ruth has played for the Braves, the Mets, etc.
Babe Ruth did play for the Braves.
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Old 08-29-2010, 01:29 AM   #78
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Babe Ruth did play for the Braves.
And the Mets weren't around until about 15-20 years after he died.
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Old 08-29-2010, 03:21 AM   #79
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Revamped and Extended Financial System
League Associations and Custom Tournaments

Please tell me who I have to kill to get these features added to the game and they're manburger!
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Old 08-29-2010, 06:39 AM   #80
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Personally, I would like to see an AI overhaul, better trading decisions, better lineup/depth chart choices, or at the least the ability to make the AI determine lineups, depth charts, minor league promotions and demotions, and various other things by stats, not ratings.
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