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Old 07-31-2010, 02:01 AM   #41
obaslg
All Star Reserve
 
Join Date: Dec 2001
Posts: 887
The manual says that "tired" is indicated by the battery icon, which comes on at 80% or 70% fatigue, I believe. The manual also says that an "if starter tired" backup will sub in when the starter is at 70%.

However, when playing out games, the AI tries to sub in the backup as soon as the starter drops below 100%. Similarly, when setting the rotation to "start highest rested," it will only start 100% SPs (which is how I happen to prefer it).

So...does anything under 100% affect performance, or is the AI overeager to use subs? Thanks.
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Old 08-08-2010, 07:15 PM   #42
douga
Minors (Single A)
 
Join Date: Sep 2003
Posts: 82
Logos basics > Data Path

In the 'Logo Basics' online manual screen, it shows several paths starting with the "DATA" directory.

e.g. Data \ saved_games \ etc...

As I recall the Data directory is from a previous version but is not used now.

Doug A
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Old 08-10-2010, 11:52 PM   #43
douga
Minors (Single A)
 
Join Date: Sep 2003
Posts: 82
Schedule Editor - graphics not matching text

On the Schedule Editor page, there are some graphics which do not match the text.

The first one is the section discussing the schedule grid -
The example is does not match.
It talks about looking at April 7th but the graphic is for March dates.
It refers to the New orleans (NO) and Portland (POR) but these are not in the graphic.

The other item item is when it is talking about the second part of the report.
The text is referring to the columns with slashes but the graphic is showing the schedule grid that was used in the section above.

Doug A
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Old 08-19-2010, 01:21 AM   #44
douga
Minors (Single A)
 
Join Date: Sep 2003
Posts: 82
Putting nations & Cities together - nationalities missing a bit / unclear?

On the Putting Nations and Cities together page, it's a tough page to sink your teeth into to begin with and having now experimented with setting up leagues in various ways, I think one item is missing.

If you create a league with 0% foreigners, the page kind of implies that there is absolutely no way to have any players from other countries in the league.

Here's the line that really catches my eye:
When players are created for your league, each player is assigned an origin from one of the cities in your cities.txt file. However, only cities in the current league's League Nation will be used


But, if you change a TEAM Nation to be different than the League nation, players are indeed created from that team's nation. And the percentage of these players will be roughly based on the number of teams in that nation compared to the total number of teams in the league.

Doug A
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Old 08-22-2010, 08:29 AM   #45
yoyoma
Minors (Double A)
 
Join Date: Aug 2006
Posts: 107
Draft

If I delete a country from the database does that mean no one in the upcoming draft will be from there. Will it affect current players? Does the countries number that I keep need to change?
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Old 09-01-2010, 04:55 PM   #46
leegarson
Bat Boy
 
Join Date: Sep 2010
Posts: 12
Game freezing for first time EVER!

Whenever I hit the rosters tab, the game freezes...running under Vista w/ a Dell Inspiron...tried to uninstall and reinstall the game to no avail. First time I have ever had an issue like this before. Please help...
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Old 11-15-2010, 06:13 PM   #47
Dreifort
Major Leagues
 
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Join Date: Dec 2003
Posts: 307
Under the help with the Nations.txt page... explaining the ethnicity seems like an error or really complicated.

You use examples of like 6 to equal 0.06%, but when viewing the other nations in the nations.txt file, it seems like 6 would be 0.6%, etc... Basically, I think your example numbers are confusing or have wrong decimal spots in them.

OOTP Baseball Manual - The Nations File

Quote:
One-Row Example of Nations.txt
Let's look at an example of one line from nations.txt:

206,The United States,U.S.A.,USA,American,4,5,0,73,1,27,0,0,0,0,1 23,30,716,6,125

•The likelihood of a player having an African face is 12.3%.
•The likelihood of a player having an Asian face is 0.3%.
•The likelihood of a player having a Caucasian face is 71.6%.
•The likelihood of a player having an East Indian face is 0.06%.
•The likelihood of a player having an Hispanic face is 12.5%.
Thanks!
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Old 12-30-2010, 05:28 PM   #48
OhioGM
Bat Boy
 
Join Date: Dec 2010
Posts: 5
This link in the manual is broke:

Creating a Custom Game, using our Advanced Mode - Read this section if you would like to create a custom league (including historical leagues), but you're comfortable doing so without the help of our wizard.

...and its the section I needed the most help with

Last edited by OhioGM; 12-30-2010 at 05:30 PM.
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Old 05-27-2011, 03:05 PM   #49
junebug41
Minors (Rookie Ball)
 
Join Date: Oct 2010
Posts: 42
The above link to Advanced Mode is still broken in the manual. Anywhere else to get help with this?
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