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#61 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,386
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However, I still say that the existence od these holes do not, in themselves, say that Markus doesn't listen to the user base. Markus listens to the wave of input--and it is a wave--and picks things to implement that [in no particular order] (1) he's interested in or likes, (2) he knows how to do, and (3) are being asked for by the greatest volume, and (4) he's got time for.
Some times he uses beta testers as a priority sounding board. Others he makes the calls himself. So I stand by the statement that I don't think Markus has any issue in listening to the user base. I think he listens to too many of the user base (spreads himself too thin trying to appease everyone a little) and occasionally weights the desires of the "wrong" set of users too highly (a statement that I fully admit carries my own personal biases to what I want the game to be). |
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#62 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
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I get my time estimates from my wife, who writes and maintains serious software. She said maybe five minutes to add clone player and fifteen more to test it, and one morning to code mass select et al with an afternoon to test it.
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Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#63 | |
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Join Date: Aug 2008
Posts: 2,095
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Quote:
Rob |
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#64 | |
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Hall Of Famer
Join Date: May 2003
Location: New Jersey
Posts: 2,030
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In fact, the best ones would tell me it's impossible to give any reasonable estimate without ever seeing the code. |
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#65 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
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My wife is a highly-paid (IMO quite overpaid) expert, who works on far more complicated software every day, and part of her job is estimating how long something will take to change. Even when she hasn't seen the code. She's very good at it.
The exceptions are when she encounters bad code, and she then rewrites the code, sometimes from from scratch. She recently rewrote something that makes OOTP look like "Hello World," from scratch, in eighty hours. She was Hell to live with while doing it, though.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#66 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,386
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Well, I would go all "posting resumes" here, but I figure you just can't possibly trump a guy who plays the "my wife's better than your wife" card.
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#67 |
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All Star Reserve
Join Date: Apr 2003
Posts: 551
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#68 | |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,855
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Quote:
But really, clone player shouldn't be hard. Personally, cloning a player is one of the first things I'd implement, since it makes testing much easier. Mass select is something that might take a day to do, but it might take longer, depending how many other interfaces rely on only having one thing selected at once. Heck, depending on the engine, it might require a whole rewrite of the interface, which definitely wouldn't be done in a day. And while they'd both be great to have, as what always happens in software, sometimes stuff gets put on the backburner. They'd both be "nice to have, but not essential" features. Usually, those type of things are the last to get put together, if they ever get in. And sometimes, for a feature like mass select, it might be a hassle to get in the current interface, but given that the interface is getting a redesign, it's often easier to say, "let's just wait and design the next one to make this easy" instead of hacking the current one into something that might expose a few more flaws. |
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#69 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,386
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I agree with you UWHabs, but your argument is still clearly inferior to George Peppard's "So Easy My Wife Can Do it With Eight Fingers Tied Behind her Back" supposition.
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#70 | |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Quote:
Back before Markus started OOTP I was planning upon my retirement to produce my own baseball simulator, featuring more things than Earl Weaver II did, and market it. I was going to have my wife code it and my daughter the graphic designer do the design work. But then OOTP I came along and I decided that there wasn't that big a need any more.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#71 |
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Minors (Double A)
Join Date: Nov 2004
Location: Amherst, NY
Posts: 145
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Getting back to the original topic - RonCo, I believe I remember seeing a thread about this sort of thing a while ago. Can't be bothered to look it up, but the gist of it is that somebody made the hypothesis that for one-pitch mode, the game automatically came up with the outcome before the pitches were thrown, and the pitches were randomly determined based upon ratings until it got to a point where something specific needed to happen - for instance, if the pre-at-bat determination was a groundout, and on a 3-1 count, you told the hitter to take, it would be a strike to go to 3-2.
The effect of causing batting averages and walk rates to skyrocket is exactly how you described. For instance, suppose the game determines that the next at bat will be a walk. In one-pitch mode, this could take anywhere above four pitches, but will tend to average around 5 or 6. In pitch-by-pitch, if the first two pitches are strikes, and now you tell the hitter to swing away, any pitch that would have been a swinging strike three turns into a foul ball, pushing the average up to 7 or 8. That, in and of itself, doesn't cause issues, but if pitch-by-pitch is pushing up the average at bat by even one pitch per hitter, then instead of the starter having thrown 84 pitches through five innings, he has thrown 106, meaning that every hitter after that is facing a more tired pitcher than they should. I'd be interested in seeing the average pitches-per-at-bat in those games you are presenting. Again - I don't know if this is how it works - but I distinctly remember reading a thread along this argument's lines. |
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#72 | |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Quote:
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#73 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,386
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I'm just funnin' with it a bit, MD. I've been writing software to some degree since I was 12. I'm 4x that now. So I understand a little.
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#74 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,386
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Quote:
I'll pull the pitches/PA numbers when I get a chance. But I'm pretty certain we'll see a large increase. Last edited by RonCo; 01-07-2010 at 04:21 PM. |
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#75 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,386
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However, it would be pretty astounding if the process worked well using league totals adjustments unless you had ratings for each player based on count. So maybe that's not how he does it at all. Dunno.
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#76 | |
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Major Leagues
Join Date: Apr 2004
Location: Arizona
Posts: 462
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Quote:
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#77 |
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Major Leagues
Join Date: Oct 2002
Location: New Freedom, PA
Posts: 469
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Or a football game. If OOTP fills your needs for a baseball game, you've got to admit football market is wide opening and hungering for a great new game
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#78 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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That's not a bad idea at all. The only question is can I possibly now tear myself away from my lazy-ass fajita-eating, beer-guzzling, deer-hunting, fishing, gaming and barbecuing happy retirement to do it.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#79 |
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All Star Reserve
Join Date: Mar 2004
Posts: 683
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No doubt about it. Although I'm not a huge American Football fan, can you imagine a football game that was a good as Football Manager from Sigames. It would gain a pretty big following, I'm sure. The Madden Series take a lot of the oxygen out of the room but it is no different from the popularity of the Fifa EA series.
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#80 |
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Hall Of Famer
Join Date: Dec 2004
Location: Victoria, Texas
Posts: 3,136
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