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Old 06-03-2009, 11:28 PM   #201
Joaker
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WHOA!

I don't have the hang of it yet, but the Player Development link has been upgraded in a big way.
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Old 06-03-2009, 11:47 PM   #202
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Yeah I am tempted to use the low injury setting. I moved to Houston after losing my job due to poor play due to my team being decimated. I make some moves. I lose my starting corner outfielders, 1B and 2B along with 2 Starters. Not a promising start. This is all in the last week of spring training too.
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Old 06-03-2009, 11:59 PM   #203
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I stand corrected on the HR front. I do think that it is leaning a bit towards the pitchers.

You've been conditioned by more than a decade of enhanced baseball.
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Old 06-04-2009, 12:04 AM   #204
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The 'realistic' injury settings are absurd both in execution and some in duration. 112 in game injuries in 10 days (granted this is a 56 team Major League universe). And several broken hand injuries of 6+ months which should instead be about 6 weeks. Totally unrealistic.

If we are going to try to replicate real life injury trends we need to study the real type and duration of those injuries.
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I am not sure I want to [live in England], where a toilet is a Loo, a truck is a Lorry, and a fag is a cigarette, and when the Queen says "Bloody", it makes the national news.
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Old 06-04-2009, 12:06 AM   #205
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Yeah, I came across a similar broken hand that was 7+ months and later "upgraded" to a CEI.

For a broken hand, that's ridiculous.
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Old 06-04-2009, 12:11 AM   #206
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Originally Posted by Afino View Post
Yeah, I came across a similar broken hand that was 7+ months and later "upgraded" to a CEI.

For a broken hand, that's ridiculous.
Maybe the bone splintered off, floated up his bloodstream into his heart, got into an artery, got shot up into his brain and left him immobile.

Right now I got 4 guys with injuries over 4 months. I got 4 others with injuries in the 1 to 2 month range. I had at one point (for about half the season) more money on the DL than on active roster.
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Old 06-04-2009, 12:14 AM   #207
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I started a 1871 Historical League. I started out at the bottom at Single A. Played 30 games in 6 months or so. Ended 16-14 and was automatically promoted to Double A. Not too thrilled of playing 30 games in 6 months but that will get better.
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Old 06-04-2009, 12:25 AM   #208
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First off, you've all got the game two days early Great time to play with settings and find some you like before creating a serious league, and nothing wrong with using the low injury setting if you prefer that.

Quote:
Originally Posted by kq76 View Post
IL, I was wondering if you could elaborate on how injury frequency was fixed in OOTPX.
I have complete injury data from the entire 2007 season, and Markus used that to model injury frequency in this version - to get the balance of short, medium and long injuries right, and to get things like frequency of illnesses right. The 'high' setting matches real life data, but since most users don't want as many injuries as in real life, it was not set as the default.

At any injury frequency (with the possible exception of 'very low'), there should be more short-term injuries than before. On 'normal/classic', you should have about the same number of long injuries as in v9, but more short injuries. If you want fewer long injuries, but more short injuries than in v9, you should find the 'low' setting works for you.

It's unfortunately quite time consuming to test the game's injury output, at least if you're going to break it down by injury type, position, etc. I'm pretty sure there's still quite a bit of room to improve the batter/pitcher breakdown, which is something we were working on, and something I need to look at further - release date came up too fast. Fortunately there is also a lot more flexibility now when customizing injuries.txt, and there is now at least some possibility of controlling the durations of batter injuries just by customizing the file. That's something else I'll look at once I know just what the game output is like.
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Old 06-04-2009, 12:41 AM   #209
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...
Sounds great. I can't wait for us to start using it. Thanks so much for what I'm sure was long and difficult work on improving this.
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Old 06-04-2009, 12:49 AM   #210
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Originally Posted by bababui View Post
The 'realistic' injury settings are absurd both in execution and some in duration. 112 in game injuries in 10 days (granted this is a 56 team Major League universe). And several broken hand injuries of 6+ months which should instead be about 6 weeks. Totally unrealistic.

If we are going to try to replicate real life injury trends we need to study the real type and duration of those injuries.
The 'broken hand' line of injuries.txt should be deleted; that really shouldn't be in there.

As for injuries, just looking at rotoworld reports from June 2nd only, you have the following real life injuries that caused a player to leave or miss a game, or to be placed on the DL, on either June 1 or June 2:

Evan Longoria - hamstring tightness
Jake Peavy - flu
Ramon Martinez - fractured finger
Milton Bradley - calf strain
Asdrubal Cabrera - probable dislocated shoulder
Josh Willingham - stomach virus
Mark DiFelice - elbow soreness
Sid Ponson - elbow strain
Kip Wells - adductor strain
Carlos Beltran - stomach virus
Mike Cameron - knee soreness
Edinson Volquez - elbow tendinitis
Jesus Flores - stress fracture (shoulder)
Josh Hamilton - abdominal strain
David Riske - Tommy John surgery (setback)
Chad Qualls - forearm soreness

I didn't read the reports from June 1, so there are probably others. That's already eight injuries per day, not counting those I missed, in a 30 team league.
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Old 06-04-2009, 12:55 AM   #211
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Quote:
Originally Posted by injury log View Post
The 'broken hand' line of injuries.txt should be deleted; that really shouldn't be in there.

As for injuries, just looking at rotoworld reports from June 2nd only, you have the following real life injuries that caused a player to leave or miss a game, or to be placed on the DL, on either June 1 or June 2:

Evan Longoria - hamstring tightness
Jake Peavy - flu
Ramon Martinez - fractured finger
Milton Bradley - calf strain
Asdrubal Cabrera - probable dislocated shoulder
Josh Willingham - stomach virus
Mark DiFelice - elbow soreness
Sid Ponson - elbow strain
Kip Wells - adductor strain
Carlos Beltran - stomach virus
Mike Cameron - knee soreness
Edinson Volquez - elbow tendinitis
Jesus Flores - stress fracture (shoulder)
Josh Hamilton - abdominal strain
David Riske - Tommy John surgery (setback)
Chad Qualls - forearm soreness

I didn't read the reports from June 1, so there are probably others. That's already eight injuries per day, not counting those I missed, in a 30 team league.
The problem with the OOTPX is that ALL the injuries are 'in game'. And lets not forget that many of these 'injuries' are only keeping players out because of their vast salaries. Back in the day many would play through a stomach flu or a calf strain. Now days its safety first.

I realize that trying to model injuries is quite difficult. But I play out all my games and the avalanche of injuries is absurd. When a SP gets a niggling injury he is immediately removed from the game which is unrealistic. Working together, perhaps we can improve the injury model.
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I am not sure I want to [live in England], where a toilet is a Loo, a truck is a Lorry, and a fag is a cigarette, and when the Queen says "Bloody", it makes the national news.
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Originally Posted by Vinny P. View Post
Try to rob me at gun point, I'll just kick your ass. No cops needed!
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Old 06-04-2009, 01:05 AM   #212
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I'm soooo happy there are reasonable 1800s schedules, at least in historicals. Now, I have to make a fictional 1800s league and see if the schedules will reproduce well there, too. Bravo!
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Old 06-04-2009, 01:07 AM   #213
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Quote:
Originally Posted by bababui View Post
When a SP gets a niggling injury he is immediately removed from the game which is unrealistic.
I'm not discounting your concerns at all but that statement makes no sense. It is actually realistic as we see pitchers being removed from games for what seems to be trivial injuries all the time.
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Old 06-04-2009, 01:08 AM   #214
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Originally Posted by scott1964 View Post
I started a 1871 Historical League. I started out at the bottom at Single A. Played 30 games in 6 months or so. Ended 16-14 and was automatically promoted to Double A. Not too thrilled of playing 30 games in 6 months but that will get better.

That is actually quite accurate: The 1871 Season

Of course, you can rewrite history any way you like. Vive le OOTP!
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Old 06-04-2009, 01:09 AM   #215
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I'm enjoying the new release so far. The widgets are great! We'll see how I do with the 2009 Nationals...
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Old 06-04-2009, 01:10 AM   #216
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When your done playing ball in 1871 it was straight back to the corn fields to plow the crops. Fun eh?
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Old 06-04-2009, 01:10 AM   #217
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Originally Posted by injury log View Post
I have complete injury data from the entire 2007 season...
There is one possible issue with that: 2007 may have been a somewhat unsual year in terms of the amount of injuries.

For example, here is the number of players on the DL as of opening day, from 2000-2009:

2000: 90
2001: 104
2002: 99
2003: 77
2004: 80
2005: 79
2006: 66
2007: 99
2008: 106
2009: 69

There's a fair bit of variation there. So basing injury frequency on just one season's worth of data may not be ideal. (Of course, if that's all we have to work from, then that's all we have to work from.)
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Old 06-04-2009, 01:14 AM   #218
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Originally Posted by RchW View Post
I'm not discounting your concerns at all but that statement makes no sense. It is actually realistic as we see pitchers being removed from games for what seems to be trivial injuries all the time.
It makes no sense that pitchers in-game are removed automatically. The statheads here confuse precautionary time off with real injuries. If the game was trying to model exclusively the MLB then it might be realistic. In fictional universes its causing havoc.
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I am not sure I want to [live in England], where a toilet is a Loo, a truck is a Lorry, and a fag is a cigarette, and when the Queen says "Bloody", it makes the national news.
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Originally Posted by Vinny P. View Post
Try to rob me at gun point, I'll just kick your ass. No cops needed!
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Old 06-04-2009, 01:16 AM   #219
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Observation-

Playing in BNN Webcast. Both the team on defense and the team batting have their names on the field in the same color, in this case "red" making it a little harder on the eyes to differentiate between the two.
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Old 06-04-2009, 01:40 AM   #220
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And several broken hand injuries of 6+ months which should instead be about 6 weeks. Totally unrealistic.
Speak to the hand.
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