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Earlier versions of OOTP: General Discussions General chat about the game...

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Old 05-28-2009, 02:20 PM   #21
stokes_83
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To the OP: It is pointless to post stuff like that on this forum. This place is full of people who think it is perfectly fine to fulfill customer orders 3 months late.
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Old 05-28-2009, 02:25 PM   #22
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Originally Posted by stokes_83 View Post
To the OP: It is pointless to post stuff like that on this forum. This place is full of people who think it is perfectly fine to fulfill customer orders 3 months late.
Show me where it was announced that the game would originally be released by opening day.

Until you do, why don't you do us a favor and try to think of something worthwhile to post.

seems impossible,I know, but try
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Old 05-28-2009, 02:34 PM   #23
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Originally Posted by ZZZUKE View Post
Ridiculous that we are starting third month of the season and your product is still not out.

I've enjoyed your games for many years and purchased many different versions, but will no longer spend money on this product until something substantial changes are made. I've read all the pre-release info and I just do not feel there is a compelling reason to move to this year's version

In my humble opinion, I believe your product is the best Baseball General Manager product available, but severly lacks for in game experience. I grew up on Earl Weaver Baseball and Front Sports Baseball so my opinion is understandibly slanted toward watching instead of reading the play by plays. I am not talking about arcade action, just a "Earl Weaver" type simplistic onfield display.

You already have the GM game mastered, please put that level of detail into the actual coaching of the game. Imagine being able to call up hitter tendencies, adjust your defense accordingly and then watch (instead of read) the play develop.

I apologize if there are similar threads out there. Just want my voice to be heard

Thanks
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Originally Posted by stokes_83 View Post
To the OP: It is pointless to post stuff like that on this forum. This place is full of people who think it is perfectly fine to fulfill customer orders 3 months late.
Both posters have a grand total of 9 posts. I wonder if they "know" each other. Bottom line is lets lock this down and keep things positive around here. The game is super close to being released and we should just all get excited about what is coming our way!!
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Old 05-28-2009, 02:39 PM   #24
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Relax folks, the game will be here before you know it!
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Old 05-28-2009, 02:57 PM   #25
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Originally Posted by stokes_83 View Post
To the OP: It is pointless to post stuff like that on this forum. This place is full of people who think it is perfectly fine to fulfill customer orders 3 months late.
It is also full of people who cannot count, read a calender, nor draw upon nearly a decade of experience concerning the schedule of release dates.
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Old 05-28-2009, 03:08 PM   #26
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Originally Posted by Cowboys3356 View Post
Both posters have a grand total of 9 posts. I wonder if they "know" each other. Bottom line is lets lock this down and keep things positive around here. The game is super close to being released and we should just all get excited about what is coming our way!!
You are correct, I've been a member since 2002 and have only 9 posts.

I've turned this series on to a dozen family and friends who collectively have zero posts. I have to imagine we are not alone, the silent majority.

Slippery slope to discount the opinions/concerns of this silent majority especially when trying to market to a larger audience.
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Old 05-28-2009, 03:16 PM   #27
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Originally Posted by ZZZUKE View Post
You are correct, I've been a member since 2002 and have only 9 posts.

I've turned this series on to a dozen family and friends who collectively have zero posts. I have to imagine we are not alone, the silent majority.

Slippery slope to discount the opinions/concerns of this silent majority especially when trying to market to a larger audience.
Marketing to a new audience and maintaining a core audience are tricky things. The dev's might not have expertise in creating a good graphics system and may have to outsource. Of course if you put out a new iteration, spen all of your time on graphics and little in way of GM management you may not get return core customers. I am sure Markus would love to have have a good graphics engine but there are many factors that go into it besides just winning new business.
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Old 05-28-2009, 03:18 PM   #28
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Originally Posted by Raidergoo View Post
It is also full of people who cannot count, read a calender, nor draw upon nearly a decade of experience concerning the schedule of release dates.
Are you in Marketing? Lack of presence on these boards, lack of substantial info on this release, and being way behind opening day are all poor decisions on Markus's part and go to show he doesn't.
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Old 05-28-2009, 03:26 PM   #29
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Are you in Marketing? Lack of presence on these boards, lack of substantial info on this release, and being way behind opening day are all poor decisions on Markus's part and go to show he doesn't.
I am in marketing and no, not really. There is certainly a (modern) strategy to keep quiet before and announce when it is ready. Let the fireworks draw the crowd not the screaming rockets as they go up.

Now I don't think Markus (or Steve or anyone else on the team) is a marketing genius, but also consider this... they don't really need to market the game.

they actually do a fantastic job with email pushes, pre-sales, etc. Probably more than most baseball games (as a percentage) based on a rabid audience and reputation.

Their marketing comes in large part from reviews, which don't happen (usually) until post-launch.

If you want an example of a major company keeping the low-profile launch strategy look at google. They haven't made super-noise about OpenSocial, or even Wave. Hell Chrome is still more or less silent.

What they have is an army of people who love Google. All they have to do is hand a few of them a little information and some web pages and that group goes and does all the marketing work for them.

It's an effective strategy. You don't need to act like EA sports to sell product.

And their audience is different. People who like graphics-lite, non-moving baseball games are not a major crowd; they don't even sell well at Best Buy etc (they tried). If you are that much of a fan of this game type, it is more likely you will find OOTP before OOTP and their advertising, no matter how much of it they do, find you.

So short answer, maybe marketing, in a traditional sense means a hill of nothing to the OOTP strategy. Not saying anything doesn't mean not caring.
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Old 05-28-2009, 03:27 PM   #30
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I wrote a small BASH script to do it for me.

It also determined that scotch is worse than Whiskey. and U2 is an overrated band.

Don't blame me, blame the program.
But you wrote the program....

Quote:
Originally Posted by stokes_83 View Post
To the OP: It is pointless to post stuff like that on this forum. This place is full of people who think it is perfectly fine to fulfill customer orders 3 months late.
It's September already?! I knwo summer goes by fast but this is ridiculous.

Quote:
Originally Posted by Cowboys3356 View Post
Both posters have a grand total of 9 posts. I wonder if they "know" each other. Bottom line is lets lock this down and keep things positive around here. The game is super close to being released and we should just all get excited about what is coming our way!!
"

Quote:
Originally Posted by HercMighty View Post
Lack of presence on these boards,
There have been posts, although I'd liek ot thikn it's more due to coding a lot. Optimistic I know.

Quote:
lack of substantial info on this release
Agreed that more info could have been handy. That being said, not everyone has an EA/Blizzard/Microsoft marketing crew at their disposal.

Quote:
...and being way behind opening day are all poor decisions on Markus's part...
He chose to state that a release woudl happen during the timeframe of spring. It's been that way for well...six version 6 that I remember. Judging by the fact that he's still able to continue with this as his primary business, it doesn't seem to be that poor of a choice.

Quote:
... and go to show he doesn't.
I'll assume that you mean he (Markus) doesn't know marketing. Considering the previous statement, it seem he knows enough to make a living off of the product that we're discussing. Plus not many developers are also marketing majors, at least that I've found in my travels. BIt of a skillset jump.

EDIT: Or what Mosey said.
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Old 05-28-2009, 03:29 PM   #31
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lol to this thread.
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Old 05-28-2009, 03:30 PM   #32
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Here we can turn this into a debate on when the weeks start. That sounds like a good conversation.
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Old 05-28-2009, 03:34 PM   #33
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Constructive this thread is not.

/yoda
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Old 05-28-2009, 03:34 PM   #34
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Quote:
Originally Posted by ZZZUKE View Post
You are correct, I've been a member since 2002 and have only 9 posts.

I've turned this series on to a dozen family and friends who collectively have zero posts. I have to imagine we are not alone, the silent majority.

Slippery slope to discount the opinions/concerns of this silent majority especially when trying to market to a larger audience.

Hes right.. the majority of poeple who own a particular computer or console game usually arent active members online through forums. Halo has sold globally millions of copies, but Id bet my left nut (my favorite one) even though there are many online forums for it, theres likely only 2000-10000 forum members collectively. And thats for a game whoes bread and butter is online multiplayer, so its players easily access online communitites. I think that number is closer to 2000 than 10000 for the record.

Just like those scientists with the Particle Collider who will destroy us all looking for the God Particle, games devlelopers have for years looked for the elisuve atom which will hook all its users to online places such as this and get peopel hooked even further!

Again, I dont find his post too bad at all.. I found the tone constructive with a slight edge that doesnt prick me much.

I thought the dude who commented the game was finished and not released however is just trollling... he deserves to be plunked by the pitcher and spiked in the infield!
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Old 05-28-2009, 03:42 PM   #35
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Originally Posted by waltwa View Post
The game is 2 months late. it was actually a finished product in april but Markus decided for some unknown reason to release it 2 months late.

It is the best Gm product on the market.

The in-game experience is still not perfect.

Yes it is perfectly understandable why anyone would not want to buy this product.
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Old 05-28-2009, 03:46 PM   #36
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I got dumber reading this thread but I must admit it was ammusing.
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Old 05-28-2009, 03:48 PM   #37
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In before lock!
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Old 05-28-2009, 03:52 PM   #38
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The game, when originally announced, was to be released in spring. That will be met with just over two weeks to spare. Screen shots have been posted every so often and a rare update on a narrowing release date have been added. Along with an update on the Mac/Linux paypal thing. What exactly would satisfy people? Does a company need to Twitter when a code is entered into the game everyday? Do they need to post a weekly Dev report? With this make people feel better about life on Earth and their place in it? Do people not trust devs to do their job and feel the need for constant updates?
I am just curious why people need to be feed information regularly. It is not going to make the game code faster. I could see how it may create more forum traffic and a buzz. But games sold and continue to sell without constant dev public output.
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Old 05-28-2009, 03:54 PM   #39
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Yeah I only have 9 posts. I've been a member for almost 6 years!

You want to know why I don't post???????????

Because I don't buy or play the game due to the fact it is never out when I actually have the urge to play it, which is near the start of the baseball season.
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Old 05-28-2009, 03:54 PM   #40
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When was the last version to be released on/before/near Opening Day anyway?
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