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| Earlier versions of OOTP: General Discussions General chat about the game... |
| View Poll Results: Should the player development issues in OOTP be fixed? | |||
| Yes. Its a game about developing players, the development model needs to be accurate. |
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132 | 67.01% |
| There are problems with the model but there are bigger fish to fry |
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36 | 18.27% |
| There are problems? |
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29 | 14.72% |
| Voters: 197. You may not vote on this poll | |||
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#181 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,676
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The other thing I proposed a while back but which may take up too much space or coding time is that real, actual ratings should be completely hidden from everybody and scouted ratings should be based on player performance. Not exactly stats, but stats would make up a large part of it. You could also base things like power on the location of a guy's outs or patience/avoiding Ks on how deep he gets into counts or sees 0-2 pitches, for example. If a guy hits .300 for 2 straight seasons in A-ball, he should be given a pretty decent contact rating, at least one you can see. Whether that .300 is due to poor competition, luck, or actual skill is up to you to figure out.
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#182 | |
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Minors (Double A)
Join Date: Feb 2004
Posts: 140
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Player Report for #22 James 'The Shield' Coutee 58 HR, 171 RBI at 22. Then a dev hit the following April 5th, another the March after that, and another decrease in talent that May. Goes from 58HR, to 21HR, to 5 to being in the minors at 25 (edit: probably on the off chance that at 25, he might post great AAA numbers and get a talent boost...Killebrew is his current owner, fwiw). Normal progression?
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![]() FOBL - Owner, Las Vegas Lightning FOFL - Owner, Bar Harbor Whitecaps IHOF - Owner, Frederick Red Menace, Former NAC President Last edited by cuervo72; 04-17-2008 at 09:41 AM. |
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#183 | |
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Minors (Double A)
Join Date: Dec 2001
Location: Cleveland, Ohio
Posts: 112
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Scouting is interesting. Should an individual scout, be "completely" off on guys? Depends on what you mean by completely. What is represented by a scout with a "1" in evaluating batting talent? How about a "10"? Would an even a mediocre professional scout ever study Alex Rodriguez and decide he was an average hitter? Would he ever scout Juan Pierre and decide he had a 15 homer season in him? No more than one should scout an OOTP player at the end of a .300 season and report that his ability in contact hitting has dropped from 12 to 9. Of course, young players and scouting potential is a whole other story. Of course scouts should be way off at times, and the SCOUTED talents and potential should be dependent partly on a player's performance. |
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#184 | |
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All Star Starter
Join Date: Apr 2006
Posts: 1,577
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GM Havana Sugar Kings, World Baseball League - 2000, 2003, 2005 WBL Champions Former GM Washburn Sea Wolves Dog Days Baseball - 1981 & 1986 Kennel Cup Champions |
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#185 |
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Minors (Double A)
Join Date: Dec 2001
Location: Cleveland, Ohio
Posts: 112
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Yes, yes. Hence the third paragraph of my post.
I don't find much wrong with how the game appears to scout young talent. It is a little odd to semi-frequently see 4 scouts judge a high schooler as a future all-star and then 1 of your scouts think he's chopped liver. On the whole I think ... Well, I've read that in 9 scouting got a makeover, so this may be moot. But I've always wanted a composite sketch of my scouting staff's opinion on players. If 3 of my scouts think a guy is a future all-star, but the other 3 think he' a chump, there's no way to easily know this unless I go to the scouting reports tab on the player's card. Having 6 scouts give their opinions is great. But what's great about it (the ability to temper some scouts' exuberance with another scout's sour outlook to get a toned down sketch of the player in question) is always a couple clicks away rather than right at my fingertips. When doing an amateur draft I find myself going to the scouting reports tab and scrolling through the guys that way, looking for guys that my scouts have a better consensus on. The main draft window will show me, in order, the Potential for every player, according to ONE of my scouts. It's nice, but disastrous if you trust that one scout and draft him in the first round when 4 others think the guy stinks. A lot of clicks on that amateur draft page that could be avoided. Last edited by Matches; 04-17-2008 at 02:51 PM. |
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#186 | |
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All Star Starter
Join Date: Jan 2008
Posts: 1,150
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#187 | |||
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,514
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#188 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,514
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Last edited by RonCo; 04-18-2008 at 06:32 AM. |
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#189 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,514
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I hope I don't need to post another long list of players who were considered to be unhappy but played on just fine to refute the concept that morale makes a difference on a player's raw ability to play baseball.
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#190 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Tampa, FL USA
Posts: 4,503
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![]() I'm being sarcastic if you couldn't tell....
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When is good enough, good enough? |
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#191 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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The player development model needs to be fixed.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#192 |
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Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 9,162
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You're not the only person who would defend against silly ideas like that- most of us would, quite adamantly.
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#193 |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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The way that I have always seen it is that no player has any type of true "potential" or ceiling in "talent". Players are always developing/aging/changing due to multiple factors. I would love to see the true potential ratings removed from the game and development run completely on the Tango modifiers with additional factors including work ethic, intelligence, athleticism, coaching, luck, etc. Scouts should use all of those same factors to varying degrees to give you a projection of where they think that player could end up.
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#194 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,514
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#195 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,514
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#196 |
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Global Moderator
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
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Actually, a better term for potential or talent might be something like "ideal projection" - which is to say: "This is how good this guy will be if things click right." There's no reason this can't change over time.
Realistically, if potential is something that doesn't move, then most players should be 4 or 5 star potential guys. Most professional players are potentially great players. Not many guys are drafted with the idea that they might one day, with work, become a marginal backup shortstop. They wouldn't be in the draft if there weren't some potential for them to break out into greatness, or at least very-goodness. Teams just wouldn't expend resources on that.
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#197 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,514
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1) They need to fill minor league teams rosters 2) They know they are very poor at determining who is going to make it, so they draft deep to cover the many cases where they are wrong 3) They know their opponents are drafting that deep, so to not draft that deep would give their opponents a competitive advantage 4) They know those late picks are like lottery tickets. It only takes one or two to pan out and they make it all back. 5) Minor league teams can actually make money 6) I'm sure there are other reasons... Academically, I agree with the idea that if they could find a more efficient and cost-effective way to find talent they would do it. But I know that not every player drafted into an MLB organization is considered to have a major-league caliber top-end. So realistically, I think the minors exist because it's historically been a good investment, regardless of the number of 5-stars that appear to be available. Last edited by RonCo; 04-18-2008 at 08:17 AM. |
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#198 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Tampa, FL USA
Posts: 4,503
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Its not like this is a new suggestion but for some reason Markus just doesn't want it. It seems so straightforward and simple...
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When is good enough, good enough? |
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#199 |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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Yea, I definitely think that guys are drafted with the organization having the idea that "this guy has a shot at being a 25th man" but those are mostly the guys at the very end. I would say that anyone drafted in the first 30 rounds or so has at least one scout telling the team that he could be a solid major league player, usually based on one perceived skill and the idea that they could develop around it. Scouts definitely "overrate" the draft class at the beginning. This is because they are looking at their most optimistic perceived end for each player. They have to do that because the guys they are drafting have a ton of development ahead of them and there just isn't a good way to tell them apart at their young age.
Last edited by andymac; 04-18-2008 at 08:41 AM. |
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#200 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,514
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I definitely agree that there's no need for a dev engine to have a specified ceiling. I understand the attractivenss of the idea of a listed "true" potential, but there's no real need for it, or value in it in the design of a development model.
If your reaction to this idea is a visceral dislike, then I suggest you think about the difference between true development and scouting. These two models need to be separated. Development needs to work as close to real life as possible across all players, _then_ scouting needs to act as a projection for how _this one player_ is most likely progress _based on all stuff known at the time of the projection_. Scouts deal in projected peaks. The dev engine itself does not _need_ it at all. Last edited by RonCo; 04-18-2008 at 08:58 AM. |
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