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Old 08-14-2007, 02:41 AM   #721
mets07
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Quote:
Originally Posted by William Satterwhite View Post
How deep are you into your league? If you're a couple of years in it's possible that all of your teams have expended their budgets on extensions and previous free agent signings. Check and see where all of the teams are as far their budgets go.
Ok, that seems to be the problem, how do I fix this? And why does this happen with this roster pack and not the fictional one?
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Old 08-15-2007, 12:11 AM   #722
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I don't know if this is a problem with these rosters, but I have a Blue Jays dynasty going and every time I click on Alex Rios or drag him somehwere (trading block), the game crashes. I'm playing on a mac, can anyone help me out with this?
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Old 08-15-2007, 01:32 AM   #723
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There are a few faces in the roster set, and these have caused crashes for Mac users when the faces update. It may be that Rios has a FaceGen pic in the set, and if so, disabling FaceGen from OOTP preferences (or setting them to update on Jan 1st, and not 'Always if Needed' from Game Setup --> Player and Picture Options) shoud help. If that's not the reason, I'm not sure what it might be.
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Old 08-15-2007, 02:36 AM   #724
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That seems to have worked. Thanks alot.
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Old 08-15-2007, 12:44 PM   #725
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For solo play,

I'm not sure if Cubby has already set things in the game setup options to what will/should work best with this file...but if not what are you guys using for:

Player options (aging/dev speeds, talent change randomness)
AI Player evaluation options
Trading options
# of draft rounds
Traditional and/or sabermetrics creation modifiers
League total modifiers

I'm curious to here what is working/not working for you. I'm about to start a solo league but want to ensure I have things set up the best way. Thanks!
I think I have the next to last set. It was missing Damion Easley from the Mets, for sure. He was on the bereavement list so I think that's why he was overlooked. I imported him from Lahman and tweaked him a bit. The file had two levels of Japanese ball. When I get home, I can edit this post to state which version I have if it's important.

Anyways, I left everything as is with the set except for:

input correct park factors

adjust AI evaluation to place slightly more emphasis on statistics rather than ratings (if you want the settings I can provide them, nothing earth shattering though).

I set cash max to 15M (was 5M) and edited each team up to 15M cash

I turned waivers off

The big thing I adjusted though is the actual ratings of a lot of lower level MiLB players. I love Cubby's work and have enjoyed his sets over the last few years but the big issue has always been the too-rapid development of young players. What I did was go through each team and reduce the actual ratings of the guys that were supposed to be in the lower levels while leaving their POT ratings alone. It wasn't terribly scientific though. For instance if some guy was on the real Tigers short season team but appeared in the game on the Tigers AA team with ACT rating in the 30s, I knocked all his ACT ratings down to levels more appropriate for the level he was supposed to be in. It took me about 3-4 hours to do this and the only difficult part was doing the hitters. There are two components to the CON number: BABIP and a contact factor. Oftentimes the BABIP was super high, say around 200, while the contact or strikeout factor was as low as 1. Again, I didn't use any kind of prospect guide to drive these guys down, I just reduced there ACT ratings to what I felt were appropriate levels.

Right now, I'm 135 games into the 2007 season, I don't have any huge statistical oddities occurring and the league has not been flooded with young players, forcing older players out. However, I don't know how the 2008 season and beyond will shake out as far as development goes. I play each game out and weekly reviews of my farm system have shown that the advancement rates of players in my MiLB system seem reasonable.
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Old 08-15-2007, 05:18 PM   #726
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Quote:
Originally Posted by Melo View Post
I think I have the next to last set. It was missing Damion Easley from the Mets, for sure. He was on the bereavement list so I think that's why he was overlooked. I imported him from Lahman and tweaked him a bit. The file had two levels of Japanese ball. When I get home, I can edit this post to state which version I have if it's important.

Anyways, I left everything as is with the set except for:

input correct park factors

adjust AI evaluation to place slightly more emphasis on statistics rather than ratings (if you want the settings I can provide them, nothing earth shattering though).

I set cash max to 15M (was 5M) and edited each team up to 15M cash

I turned waivers off

The big thing I adjusted though is the actual ratings of a lot of lower level MiLB players. I love Cubby's work and have enjoyed his sets over the last few years but the big issue has always been the too-rapid development of young players. What I did was go through each team and reduce the actual ratings of the guys that were supposed to be in the lower levels while leaving their POT ratings alone. It wasn't terribly scientific though. For instance if some guy was on the real Tigers short season team but appeared in the game on the Tigers AA team with ACT rating in the 30s, I knocked all his ACT ratings down to levels more appropriate for the level he was supposed to be in. It took me about 3-4 hours to do this and the only difficult part was doing the hitters. There are two components to the CON number: BABIP and a contact factor. Oftentimes the BABIP was super high, say around 200, while the contact or strikeout factor was as low as 1. Again, I didn't use any kind of prospect guide to drive these guys down, I just reduced there ACT ratings to what I felt were appropriate levels.

Right now, I'm 135 games into the 2007 season, I don't have any huge statistical oddities occurring and the league has not been flooded with young players, forcing older players out. However, I don't know how the 2008 season and beyond will shake out as far as development goes. I play each game out and weekly reviews of my farm system have shown that the advancement rates of players in my MiLB system seem reasonable.
Would you mind posting your settings relating to the development modifiers and such. Thanks.
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Old 08-16-2007, 12:14 AM   #727
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Originally Posted by Klew1986 View Post
Would you mind posting your settings relating to the development modifiers and such. Thanks.
AI player evaluation is

40
40
15
5

Player options is

.600
.850
.600
.850
with a randomness of 75

trade options is

low
hard
favor prospects

Last edited by Melo; 08-16-2007 at 12:15 AM.
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Old 08-18-2007, 02:24 AM   #728
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Melo, when you decreased the ratings of those prospects how exactly did you go about figuring out which players' ratings needed to be lower?

I know a good amount about the MLB but I don't really know any of the guys in the minors except for the really top notch guys who have already been called up.
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Old 08-18-2007, 10:15 PM   #729
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Ok, that seems to be the problem, how do I fix this? And why does this happen with this roster pack and not the fictional one?
?
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Old 08-19-2007, 02:16 AM   #730
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I have another question which isn't necessarily about just this roster set.

Is it possible to change the settings so game logs and box scores are viewable after you sim a game?

I know how to do it when creating a game but I don't know how to do it after I'm a couple months in.

EDIT: Nevermind, I don't know how I missed something so obvious.
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Old 08-19-2007, 01:22 PM   #731
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?
You just have to play around with the finances for all the teams to make sure there is enough money out there.
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Old 08-19-2007, 08:53 PM   #732
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Melo,
Would you mind sharing your modified set, with Cubby's permission? That is, if you saved a backup copy of the orginal file...
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Old 08-20-2007, 11:58 AM   #733
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Melo,
Would you mind sharing your modified set, with Cubby's permission? That is, if you saved a backup copy of the orginal file...

I have it up on filefront and credited Cubby. If he has a problem with it, I'll take it down. I want to stress that what I did with the low level prospects wasn't all that scientific. I just knocked a lot of there ACT rating down rather randomly. Perhaps if this keeps prospects from taking over the league too soon a better effort than mine could be made. One thing I noticed is that a lot of prospects who had high CONTACT ratings had BABIP of ~200 and an AVOID K rating of 1. The players that I adjusted, I adjust both ratings, FWIW.

here's the link:

http://files.filefront.com//;8331356;;/
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Old 08-20-2007, 04:12 PM   #734
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How come when I click the box to schedule the All-Star game on the date that the teams are picked it's fine but there ends up being no All-Star game on the schedule so it's never played?

And I can't generate a fictional schedule.
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Old 08-20-2007, 04:29 PM   #735
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I have it up on filefront and credited Cubby. If he has a problem with it, I'll take it down. I want to stress that what I did with the low level prospects wasn't all that scientific. I just knocked a lot of there ACT rating down rather randomly. Perhaps if this keeps prospects from taking over the league too soon a better effort than mine could be made. One thing I noticed is that a lot of prospects who had high CONTACT ratings had BABIP of ~200 and an AVOID K rating of 1. The players that I adjusted, I adjust both ratings, FWIW.

here's the link:

http://files.filefront.com//;8331356;;/
Did this have any affect on minor league stats? I have played around alot with where to set minor league ACT stats and have noticed if you go too low then sometimes you will have stuff like minor league hitters will be lucky to .240 or all the ERAs will be over 5.00
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Old 08-20-2007, 09:54 PM   #736
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A quick look at first season stats for MiLB teams shows a team BA ~.260 and a team ERA around 3.70.
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Old 08-20-2007, 09:56 PM   #737
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that's cool. I wasn't sure if there would be any fallout from that
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Old 08-21-2007, 03:59 AM   #738
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Melo, I just started using your edited set and I have a question...

Did you do something with the ballpark pictures? Because there was no background when I played a Yankees Vs Rangers game.

Also, is there a reason certain players have photos? I might have just not noticed it in Cubby's rosters but Jose Reyes seems to have a picture.
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Old 08-21-2007, 09:12 AM   #739
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Melo, I just started using your edited set and I have a question...

Did you do something with the ballpark pictures? Because there was no background when I played a Yankees Vs Rangers game.

Also, is there a reason certain players have photos? I might have just not noticed it in Cubby's rosters but Jose Reyes seems to have a picture.
I have ballpark pics in my file. I set it up to to compatible with Gambo's stadium set, which uses the standard naming convention. Player photos are automatic if you have a photopack installed. I use Gambo's.
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Old 08-21-2007, 11:36 AM   #740
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Melo, after downloading your updated/modified version of the roster set. I went to see the Free Agent pool and they were all Japanese players. Did I do something wrong or is it supposed to be like that?
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