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#21 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,671
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There will always be things we can think of adding
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#22 |
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Minors (Rookie Ball)
Join Date: May 2006
Location: Stockholm, Sweden
Posts: 33
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I think this is a great game. I have lots of fun with it. Of course it is not perfect, but I have never seen a perfect game...
![]() The only thing that is really bugging me right now is this: http://www.ootpdevelopments.com/boar...d.php?t=126752 Otherwise, I really love this game and I am confident that it will get even better if we just give the guys working on it some time. Peace |
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#23 |
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All Star Reserve
Join Date: Jan 2002
Posts: 906
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some personal observations about the game.
starting with the first edition i have always considered this my number 1 playing sim. it is 2 months into this edition and i do not play the game. i am in 5 good 6.51 online leagues and not one of them has had any serious discussion about switching to the new edition. i can't recall this ever happening in any previous edition. the beauty of baseball is that it is a great but relatively uncomplicated game. this carries over to sims very well. this edition of ootp is the first that has ever complicated a baseball sim. there are probably many types of sim players but i know from reading posts on this forum that there are definitely at least 2 types. there is the player who enjoys finding hidden players in nigeria and there is the player who simply wants to sit back and enjoy watching the 53 dodgers play a series vs. the 53 yankees. i belong to the latter group and i think this edition set out to satisfy the former group. i am not sure where the future direction will go. there is a saying that when you set out to satisfy everyone you wind up satisfying no one. i think in this game it is more of a 50/50 situation at present. the bottom line is that like most or all of the ootp players i anticipate each patch hoping that i will find that the game once again, for me, will become a few hours of fun each day. |
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#24 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#25 |
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Major Leagues
Join Date: Mar 2002
Location: UK
Posts: 368
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Excellent game, yes teething problems, but overall I prefer to PureSim and Mogul which particulalry Mogul have improved. OOTP 2006 gives many options and the interface which I used to loathe I am used to.
I am sure like other SI products this will only get better, when SI released CM4 is was a disaster but the versions that followed leading to the incomparable FM2005 and FM2006 made it worthwhile. Baseaball career sims have come a long way with OOTP, Mogul and Puresim at the front, give it time it can only get better and better. My final verdict on OOTP2006? It feel likes a continuation of the franchise model used for the classic Front Page Sports Baseball amalgameted with the original OOTP versions. Which IMHO makes it great. heres to OOTP2007! |
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#26 | |
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All Star Starter
Join Date: May 2002
Location: Colchester, CT
Posts: 1,448
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#27 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#28 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Attn: Mattymo
Quote:
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#29 |
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Minors (Triple A)
Join Date: Sep 2004
Location: not Libya
Posts: 199
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My single biggest complaint is you complaining in every thread I click on.
Oops, did I say that out loud?
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There's that word again; "heavy". Why are things so heavy in the future? Is there a problem with the earth's gravitational pull? |
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#30 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Ah, yes. Criticism and dissent must be stifled; dissenters and critics must be attacked, villified, labelled trolls, and then banned.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#31 |
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SI Marketing Wizard
Join Date: Mar 2004
Location: Old Street, London
Posts: 4,741
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The Wolf, we certainly get your drift.
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#32 | |
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Minors (Triple A)
Join Date: Sep 2004
Location: not Libya
Posts: 199
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Quote:
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There's that word again; "heavy". Why are things so heavy in the future? Is there a problem with the earth's gravitational pull? |
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#33 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Quote:
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#34 |
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All Star Reserve
Join Date: Jan 2002
Posts: 906
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one more added observation.
there is no doubt that options can be turned off if you don't want them. however the developer has to take the time to include options into the game and that i believe was an initial problem. i feel that instead of having to spend a great deal of time patching all the various aspects of the game it might have been better to produce a more workable basic game and then spend a great deal of time adding options to the game. i am not sure i will ever like this game but i hate to wait until 2007 to find out. |
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#35 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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If I and others have seemed repetitive and insistent it's because we are looking at design decisions that just don't seem to make any sense at all - baseball sense, market sense, online league sense, you name it. But with SI reorganzing/going on vacation, it's probably time to put a lot of the criticism on vacation as well.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#36 |
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SI Marketing Wizard
Join Date: Mar 2004
Location: Old Street, London
Posts: 4,741
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No Mr Wolf, I get YOUR drift loud and clear and I'm now at the stage where when I read a thread I'm almost waiting to see your avatar and negativity glowing at me.
You and a number of others have problems with the game, I'm glad via this board you've had a chance to share them with us all - we are listening but I'd appreciate it if you stopped trolling every possible thread to pump that negativty in. |
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#37 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Quote:
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#38 | |
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SI Marketing Wizard
Join Date: Mar 2004
Location: Old Street, London
Posts: 4,741
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#39 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Quote:
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#40 |
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Hall Of Famer
Join Date: Mar 2003
Location: Location:
Posts: 3,414
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Waltwa, I don't think you should blame SI for problems in historical play. You should blame people like me who wanted a whole raft of fictional options, got them, and are now very happy with the game.
It's unfortunate that some folks feel left out, and in the long-run, obviously, the game should be all things to all men. As it is, it's people like myself that wanted the game built like it is. Your problem is with the emphasis that the community placed on new features, not SI's decision to listen to them. |
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