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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#21 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,378
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Dola...this is another area that would benefit from the inclusion of a quality rating assigned to each pitch, btw.
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#22 |
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Hall Of Famer
Join Date: Jan 2002
Location: Montréal
Posts: 7,065
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Pitching is one of my main beefs with OOTP. The way it's handled is just wrong. The model Markus created aims at producing results that are as close as possible as MLB as possible. However, that is very, very restrictive, and leaves absolutely no room for imagination. For example, I don't think that using my best reliever in the way current MLB managers use them is the best way to go - however, there is no way in OOTP to decide that I want my best pitcher to pitch whenever the game is tied, or whatever other criteria I want. That is very, very frustrating. Also frustrating is starters getting fatigue from pitching 10 pitches in a game, and not being able to pitch for a while after. I know it's there to mirror MLB, but it seems a bit botched. Aesthetically, it looks accurate, but it looks like a very poor comprehension and reproduction of the actual pitching aspect of baseball - it's more of an MLB simulation than a baseball simulation, and I do have a problem with that. I hoped that the recoding would change things, but I doubt that I'll get an accurate pitching model. It's a shame, especially considering all the work that's been done with DIPS, that pitchers' options are so limited and so... untrue.
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Beta Baseball. Join it! |
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#23 | |
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Global Moderator
Join Date: Nov 2002
Posts: 11,770
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Quote:
Your last point about there needing to be overall ratings would probably be necessary though so that some are not overwhelmed. I'm not sure if you mean those overall ratings should be like the existing stuff, control, movement ratings that are like averages of what the pitcher usually throws or you mean each pitch would have an overall rating. Either way I'm guessing you'd want each pitch to have a stuff, movement and control rating or something like that. Perhaps you'd like to clarify. BTW, there was another interesting thread along these lines at: http://www.ootpdevelopments.com/boar...d.php?t=104627
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#24 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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One possibility would be to allow "roles" but separate them from "position". In other words, all pitchers would just be pitchers, and would show up as so in the FA list or draft list. Of course, scouts are free to say "Probably best as a reliever" or whatever.
The role, then would be an arbitrary assignment that managers could make that simply defines how the manager intends on using the player. This would then trigger a reaction from the player. They could be fine with it, they could come back and say "I can start in this league, dammit!" Obviously, I'm not addressing the other issues here, just thought I'd throw this out regarding pitcher "roles". I think another possibility is to give each pitcher a "situations" page or section. In some ways, this would be like the new filter functionality. You could set up specific criteria like this: Always/Sometimes/Never use this pitcher when inning >= 5 and score difference < 2 and my team is winning and next hitter is left-handed leave pitcher in until he gets into trouble/for X pitches/for X batters/until the next X-handed hitter/until the end of the inning/until he is tired And so on. That would give incredible flexibility to defining how pitchers are used. Just a thought! |
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#25 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Intended role could also play a role in resigning and FA negotiations. And if a manager reneges (lures a player by promising a starting gig, then making them a reliever), it should really hurt the player's opinion of the team.
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#26 | ||
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Hall Of Famer
Join Date: Jan 2004
Location: The Real Northern California
Posts: 2,488
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#27 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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Yea, it should probably depend on the player. Some players might be unhappy, but aren't going to publically complain about things or do anything that would lessen other peoples opinion of the organization. I guess this would mean somehow implementing some type of player personalities into the game. |
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#28 | |
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Banned
Join Date: Nov 2005
Posts: 1,907
Infractions: 0/2 (4)
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#29 |
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Banned
Join Date: Oct 2004
Posts: 57
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Am I wrong in my impression that most major league middle relievers are failed starters? There are not a whole lot of pitchers who are developed as relievers until it's pretty clear cut that they will not make the cut as starters.
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#30 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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This is pretty much the case...most minor league relievers are guys that aren't expected to make the majors or are starters who have had injury problems. I would guess that around 90% of pitchers that are drafted were starting pitchers in college/high school. |
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#31 |
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Hall Of Famer
Join Date: Feb 2002
Location: Effingham, IL
Posts: 5,725
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Another thing that should probably be implemented into the game is that pitching in relief will typically add a couple miles an hour to what a pitcher can throw since they are not in the game for the long haul.
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#32 | |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#33 |
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Minors (Rookie Ball)
Join Date: Jan 2004
Posts: 26
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I have no problem with the current system, just that if a guy has an endurance rating of like 7 or more he should always be a SP. The one major problem is that when the computer teams put their pitching prospect in the bullpen and change him to MR, then during the trading process he isn't valued properly, same thing with 5 (blue)star relievers, who aren't good pitchers, they just have good endurance
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#34 | |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Total tangent: How cool would it be if some players got injured, but you didn't know it? In other words, instead of getting the "So and so was injured, he's out for 6 weeks," you might see his speed drop, or suddenly have crappy outings. Then you might get an e-mail from the pitching coach saying, "Bill Smith has a hitch in his throwing motion. I think there's something wrong with his shoulder. The trainer is going to take a look at it this afternoon."
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#35 |
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All Star Reserve
Join Date: Apr 2004
Location: Houston, TX
Posts: 586
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My only suggestion would be to have the pitcher roles actually work since they never worked really that well in OOTP 6 and not at all in 6.5. The roles you assign them in is what they should be used in. Closers should be used baring injury 90%+ of the time in save situations. Middle relievers should almost NEVER get a save. NEVER. Setup men should rarely get them. Go look at a major league team if you dont believe me. The use of pitchers is also screwed up. I assumed, maybe incorrectly that the pitchers would be used in the order listed on the pitching depth charts. And that setupmen would be used more than middle relievers and middle reliever #1 would be used more than middle reliever #3. But that doesnt happen. The game ends up using some garbage reliever you dont expect over your 4 star reliever you expected to get the ball in more ciritical situations. I like what I saw in one of the screenshots though. I like the ability to be able to set 2 closers. Just make the statistical output realistic please and make the roles mean something.
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#36 |
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Bat Boy
Join Date: Nov 2005
Posts: 15
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LOOGY needs to be added to game. Mike Myers is a FA in demand! I dont think in the game pitchers would have such a big split as Myers but it would be nice to be included.
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#37 | |
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Hall Of Famer
Join Date: Apr 2003
Location: New Jersey
Posts: 2,074
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#38 |
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All Star Reserve
Join Date: May 2004
Location: Canada
Posts: 706
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I'd like to see two endurance ratings: Current Endurance and Maximum Possible Endurance. The Current rating would fluctuate depending on the pitcher's usage, while the Max rating would mostly remain constant.
For example, if a pitcher has been a starter his entire career and then becomes a short reliever for a few years, after a while he would have a hard time throwing more than a couple innings per game. His Current Endurance rating would fall. He may still be able to become a starter (due to a high Max Endurance rating that hasn't changed), but it would take him a while to get back up to that point. His Current rating would gradually get closer to his Max rating as his workload increased. This could also apply to a starting pitcher who has been out with an injury for an extended period of time. |
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#39 |
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Minors (Single A)
Join Date: Oct 2002
Location: Indianapolis, IN
Posts: 59
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Excellent Posts
Guys,
After reading this thread I am hopeful that Markus is reading and will at some point consider the threads in this post. I think you all have put forth some great ideas. Truly the beauty of these forums.
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"The man who was the spearhead of the Dodger offense throughout the year, who saved them in the LCS, will not see any action tonight, for sure." -- Vin Scully on Kirk Gibson, 1988 WS Game 1 |
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#40 |
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Minors (Single A)
Join Date: Jan 2002
Posts: 99
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I am also currently frustrated with the current pitching system. In the majors the bullpen often has better ERA's than the starters. However, in the OOTP world it rare to see a stud reliever. This is how I believe it should work.
Most major league relievers are failed starters for one of the following reasons: 1) Endurance 2) Lack of quality 3rd or 4th pitch. Just about any pitcher should be better coming out of the bullpen than as a starter. Example: Smoltz-he was stud starter, but became almost unhittable as a reliever. Gagne-was a struggling starter, but when he could rear back for an inning or two he became a complete stud. My model would be: A) Keep the normal pitch ratings, endurance, and pitches. B) No Set Roles. You place them in the role you see fit. C) Pitcher ratings are based on them being a starter. D) If they are used as a reliever their ratings become boosted. (This would be hidden though. You won't know how much extra they are able to bring to the table until you try it.) E) A starter with low endurance will lose effectiveness after a certain number of pitches which is the way it works now. F) A pitcher with only one or two pitches will have a ratings hit the 2nd and 3rd time through the order. G) I would like to see endurance hidden. That way you it is up to you to figure out why your guy with stud ratings doesn't quite live up to the potential. So Gagne my be ratings of 9's and 10's, but will start losing effectiveness because of a lack of 3rd or 4th pitch. However, with a ratings boost he becomes dominant. Smoltz might be a 9 or 10 ratings with good endurance. However, as a reliever he becomes a complete stud. A guy with decent ratings of 5 or 6 could become an effective reliever because he can dial it up alot coming from the bullpen. I think this would be the most realistic. |
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