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Old 04-16-2005, 05:37 AM   #1
MJB_919
Minors (Rookie Ball)
 
Join Date: Jul 2004
Posts: 43
To all roster creaters

I've used several differant rosters over the past year, Halofans, Toadfreaks, Cubbyfans, CBI, and several others. I am aware that modifying rosters is a big time consuming process which is why I would like to thank all of you for putting in your time to make these very impressive updates, helping make ootp6 a more realistic experiance for all of us. You have all done a great job and your work is greatly appreciated. There is however one thing I would like to know. Is it possible to modify a roster set where the computer controlled teams don't do bizzare things to thier rosters like place key players on waivers and designate them for assignment for unknown reasons and put double A level prospects in thier major league starting lineup. Basically I'm looking to see computer controlled teams manage their rosters more realistically.

Last edited by MJB_919; 04-16-2005 at 01:47 PM.
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Old 04-16-2005, 09:00 AM   #2
toadfreak7
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Thanks for your comments. But nope, there's no way to get around the poor management decisions the A.I. makes. I don't understand it because it doesn't do it in fictional leagues. But on my rosters, if you turn off waivers and 40-man roster, each team will only release about 10 guys, an none of them worth anything (except maybe Cirillo). So the CPU releases 1-star guys. Sorry, I know it's a pain, but the roster AI just isn't that good.
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Old 04-16-2005, 11:42 AM   #3
halofan26
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Quote:
Is it possible to modify a roster set where the computer controlled teams don't do bizzare things to thier rosters like place key players on waivers and designate them for assignment for unknown reasons and put single A level prospects in thier major league starting lineup.
nope as was mentioned, that is a game issue
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Old 04-16-2005, 01:46 PM   #4
MJB_919
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Quote:
Originally Posted by toadfreak7
I don't understand it because it doesn't do it in fictional leagues.
Probably because when the attributes are edited, it confuses the AI
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Old 04-16-2005, 02:01 PM   #5
jbmagic
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Quote:
Originally Posted by MJB_919
I've used several differant rosters over the past year, Halofans, Toadfreaks, Cubbyfans, CBI, and several others. I am aware that modifying rosters is a big time consuming process which is why I would like to thank all of you for putting in your time to make these very impressive updates, helping make ootp6 a more realistic experiance for all of us. You have all done a great job and your work is greatly appreciated. There is however one thing I would like to know. Is it possible to modify a roster set where the computer controlled teams don't do bizzare things to thier rosters like place key players on waivers and designate them for assignment for unknown reasons and put double A level prospects in thier major league starting lineup. Basically I'm looking to see computer controlled teams manage their rosters more realistically.
just set all teams to human
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Old 04-17-2005, 10:39 AM   #6
Cowboys3356
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Quote:
Originally Posted by MJB_919
Is it possible to modify a roster set where the computer controlled teams don't do bizzare things to thier rosters like place key players on waivers and designate them for assignment for unknown reasons and put double A level prospects in thier major league starting lineup. Basically I'm looking to see computer controlled teams manage their rosters more realistically.
Not possible. OOTP is always going to be flawed at some level so we can only work within the limits of the game. I find turning off Waivers and things of that nature is the best way to go. Those options only make the game easier to win anyway so why not increase the challenge and leave them off.
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