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#1 |
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Minors (Rookie Ball)
Join Date: Jun 2004
Posts: 28
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Question for database modders: low ratings + high talent?
Hi,
I'm toying with putting together a modified historical database, and I have a question for any of you who have done this sort of thing before: What database inputs, if any, will cause OOTP to import a player with low initial ratings but high talent? Specifically, I'm looking to set up a system (similar to what Gambo uses) that will import players in their age-18 year, regardless of their actual debut. For players whose actual debuts did not occur until later, I want them to import with essentially replacement-level initial ratings. However, I want their talent ratings to reflect their real-life peaks. The problem I have found is that assigning a player bad stats in their age-18 year gives them lousy talent ratings and little chance of improvement, regardless of how stellar the rest of their stats in the database are. Doing a trial run with a couple of test players I entered into the database, for example, a player (Player A) who was assigned replacement-level rookie stats and no subsequent seasons imported as a bad player with low talent (as intended). However, a player (Player B) who was given identical first-year stats as Player A, followed by 20 years of all-star-caliber seasons, imported with the identical lousy ratings _and_ the same poor talent as Player A. (After erasing the rookie year and importing Player B according to his second-year stats, Player B imported with astronomically high talent and ratings). I found that if I imported Player B based on his good seasons only (resulting in very high ratings and very high talent), and manually edited the ratings down to replacement-level while leaving the talent undisturbed, I would get the result I wanted: a player who is not yet ready for the bigs at age 18, but who makes rapid progress over the next few years and is a star by the time he is in his early 20s. However, I don't want to have to go through this manually for every player in the game-- I would much rather tinker with the database so they import this way. Has anybody ever been able to discover a solution to this problem? I have used Ankit's career averages database in the past, but I am trying to avoid the problem of having rookies who import with unrealistically good stats (really the only big drawback of Ankit's database). Any suggestions? |
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#2 |
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Major Leagues
Join Date: Apr 2004
Location: Philadelphia, PA
Posts: 378
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When importing players one at a time in "edit free agents", OOTP's ratings are based solely on the year of import, so the overall ratings and the talent ratings are the same. That is why your Player A and Player B are the same...you imported the same year, so same stats.
When importing an entire season like you would do when setting up a historical sim, players overall ratings are based on the year of import and their talent ratings are based on their career stats, either in total or remaining career. To do what you want, you would have to import a season, extract the rookies out using Pierre's utility. This would give you the ratings you desire. However, if you have any skills with Excel or Access, you can import each player one at a time like you are doing (using Ankit's CarAvg database for appropriate talent ratings), export the CSV files, then modify their overall ratings to your liking, then import your updated CSV file. I would think this way would be much quicker, since you can apply a formula and copy it across every player in your league. The only difference is that it won't reflect players' actual rookie ratings. |
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#3 |
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Major Leagues
Join Date: Apr 2004
Location: Philadelphia, PA
Posts: 378
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One more thing: there are several "all star" databases the have already been created. Check out www.ootpdownloadcenter.com for some examples. Garlon and Ankit created an all-franchise database which has about 800 of the best players already sorted into teams. And, the players are all in their rookie year at their career talent level. At the very least, it would give you a starting point from which to modify ratings.
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