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#1 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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OK, today I finished coding the engine that takes care of the stats tracking in OOTP 7. Quite a task it was, but well worth it. This thing allows you to check millions of stats per player. No, that is not a typo. And don't worry, the league file isn't THAT big, most of these stats get calculated before they get displayed. Season stats are available by league/level, by team, by split and by double split. That means, for example, you can check the batting stats (including special stats like ISO or RC/27) of a player batting with a count of 1-2 in June against team X. This applies to pitchers as well, so you can see how players hit against a pitcher in Triple-A, on the road with runners on 2nd & 3rd. So far there are 56 different splits available, but I plan to add some more, i.e. obscure ones like split by weekday, or useful ones like pitching on X days rest.
Many will worry now that the game will terribly slow down because of this and the pitch-by-pitch mode. Don't worry In fact, here comes the quiz: What do you think, how long does it take to simulate an entire year with all 28 leagues at full detail level on a 3 ghz PC? (The game does not write boxscores to disk so far, neither is roster AI, trading and player development enabled)Looking forward to your guesses.
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#2 |
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All Star Starter
Join Date: Feb 2003
Posts: 1,634
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No guess here (it'd be wrong anyway) but, let me just say--wow.
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It was a mistake to come back. |
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#3 |
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Hall Of Famer
Join Date: Oct 2003
Location: Los Angeles
Posts: 2,392
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I'll go with about a minute.
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now everybody's praying...don't prey on me |
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#4 |
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Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,648
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A lot less time than it will take on my 366mhz Pentium II laptop.
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#5 |
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All Star Reserve
Join Date: Jun 2003
Location: Miami
Posts: 833
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Hmmmm. I'd guess 2 hours ?!?
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#6 |
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Minors (Triple A)
Join Date: Jul 2004
Location: Valley of Nod
Posts: 248
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18 minutes and 27 seconds.
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Favorite: Baseball Team: Philadelphia Phillies Football Team: Miami Dolphins Race Car Driver: Dale Earnhardt Jr. |
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#7 |
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Banned
Join Date: May 2004
Location: Red Sox Nation
Posts: 1,461
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a entire season? Maybe about 180 seconds?
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#9 |
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Hall Of Famer
Join Date: Sep 2002
Location: California's Canada Warnings: 17
Posts: 2,479
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It is currently impossible because there is a bug that crashes every season at the All-Star Break.
Failing that, I'll guess 10 minutes. Long enough to allow for some heavy number crunching but fast enough that we are meant to be shocked.
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Commissioner, Trans-Continental Base Ball Association Owner/GM, Los Angeles Electrics (TCBA), Beaverton Rangers (OTBL), Portland Mavericks (Union League), and Los Angeles Superbas (Century League) Being smart, don't always make you popular. |
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#10 |
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Global Moderator
Join Date: Dec 2001
Location: Muscatine, IA
Posts: 8,277
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I'll say 15 minutes but I bet I'm wrong. BTW, this is just the level of stat detail I've been waiting for
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#12 |
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All Star Reserve
Join Date: Jul 2002
Location: Chicago area
Posts: 752
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my guess is, as long as it takes to sim 162 games per team
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People say us Irish have a bad reputation for drinking and fighting. It makes me so mad that I want to get drunk and punch someone. |
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#13 |
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Hall Of Famer
Join Date: Jun 2002
Location: Where we talk proper English like the Queen innit?
Posts: 2,030
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Is it me or is Markus in, "smug-mode"?
![]() I'll say just 6 minutes then right now. Not that it matters much to me as I play out my sides games and if I do sim ahead a decade or two I go and read my book per season, load up CatoBase, rinse, repeat. After letting us know Markus any chance of knowing how long it takes on a 2Ghz system? But like I say - I play my own games, so whatever the result I am truly excited by the level of detail. Speaking of CatoBase I need to go look in the OOTP7 Suggestions to see if this will follow OOTP into the New Age. Unless someone here knows offhand...? |
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#14 |
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All Star Reserve
Join Date: Jun 2002
Location: Pittsburgh PA
Posts: 912
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I'll throw something in the 5-6 minute range. 5 minutes 38 seconds, 242 milliseconds, 836 microseconds, 124 nanoseconds.
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"And Shepherds we shall be, For thee, my Lord, for thee. Power hath descended forth from Thy hand, Our feet may swiftly carry out Thy commands. So we shall flow a river forth to Thee, And teeming with souls shall it ever be. In Nomeni Patri Et Fili Spiritus Sancti." |
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#15 |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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20 minutes
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#16 |
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Hall Of Famer
Join Date: Feb 2002
Location: watching: DArwin's missing link in action
Posts: 3,112
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Thanks Markus- that's awesome. My guess is around 15-20 minutes, which is amazingly fast, especially given FM isnt that fast.
Side note: You play FM ? Tell me you aren't a Bayern Munich or Schalke fan...
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Senior Senor Member of the OOTP Boards Pittsburgh Playmates- OTBL |
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#17 |
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Hall Of Famer
Join Date: Mar 2003
Location: Madison, WI
Posts: 2,730
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Assuming that the processor is a 3.0 GHz Pentium 4 with Hyperthreading enabled...
(scribbles equations) 9 minutes and 47 seconds. |
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#18 |
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All Star Reserve
Join Date: Jun 2003
Location: Miami
Posts: 833
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Well I'm a Bayern fan if that helps you out
I bought FM two weeks ago and I have to say it's a very good game but it's so damn slow. If I play 3 leagues it takes ages and I have a 2,2 GhZ with 512 MB which isn't really that bad. I really hope OOTP 7 is faster because the best game doesn't help if it takes too long to play. |
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#19 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Quote:
![]() Oh, and no one has got the time right so far...
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#20 | |
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All Star Reserve
Join Date: Jun 2003
Location: Miami
Posts: 833
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Quote:
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