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Earlier versions of OOTP: Technical Support Do you have a copy of OOTP Baseball 2006? Are you in need of help and assistance in running the game or do you have errors that you need help in resolving? This is your place!

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Old 07-12-2004, 01:18 AM   #1
Slant
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OOTP crashes at end of day

I'm trying to a sim for my online league, FLB, and when I finish a day, OOTP just freezes. I've left it on for awhile, but nothing happens to it, and in the Task Manager, it says "Not Responding." I tried "Sim one day" and it worked for two days but froze on the third try. Never got even one day again, and I tried about five times. I'm leaving it on overnight on "sim until selected day" to see if anytnig happens.
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Old 07-12-2004, 07:32 AM   #2
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right. more info.

AMD Athlon XP 1600+
768 MB RAM
Windows XP SP 1
NVidia GeForce FX 5200

anything else?
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Old 07-13-2004, 04:52 AM   #3
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Kuffrey is away on vacation.
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Old 07-13-2004, 03:22 PM   #4
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Quote:
Originally Posted by Slant
I'm trying to a sim for my online league, FLB, and when I finish a day, OOTP just freezes. I've left it on for awhile, but nothing happens to it, and in the Task Manager, it says "Not Responding." I tried "Sim one day" and it worked for two days but froze on the third try. Never got even one day again, and I tried about five times. I'm leaving it on overnight on "sim until selected day" to see if anytnig happens.

I'me having the same problem. April 1st and 2nd sim fine, but the game crashes on April 3rd (no games are scheduled to be played until April 5th).

I changed the start date to April 5th. All games simmed, but OOTP6 crashed when finishing day.

I went back to OOTP5 and was able to sim without a crash. Essentially the same league file for both OOTP5 & OOTP6.

System Information report written at: 07/13/04 14:15:37
[System Summary]

Item Value
OS Name Microsoft Windows XP Home Edition
Version 5.1.2600 Service Pack 1 Build 2600
OS Manufacturer Microsoft Corporation
System Type X86-based PC
Processor x86 Family 15 Model 2 Stepping 7 GenuineIntel ~2384 Mhz
Total Physical Memory 256.00 MB
Available Physical Memory 83.22 MB
Total Virtual Memory 876.47 MB
Available Virtual Memory 564.80 MB
Page File Space 622.48 MB

[Display]

Item Value
Name Intel(R) 82845G Graphics Controller
Adapter Type Intel(R) 82845G/GL Chip, Intel Corporation compatible
Adapter Description Intel(R) 82845G Graphics Controller
Adapter RAM 64.00 MB (67,108,864 bytes)
Resolution 1024 x 768 x 60 hertz



[Windows Error Reporting]

Time Type Details
7/13/2004 2:09 PM Application Error Faulting application ootp6.exe, version 0.0.0.0, faulting module ootp6.exe, version 0.0.0.0, fault address 0x000110ce.

7/13/2004 2:07 PM Application Error Faulting application ootp6.exe, version 0.0.0.0, faulting module ootp6.exe, version 0.0.0.0, fault address 0x000110ce.

7/13/2004 1:34 PM Application Error Faulting application ootp6.exe, version 0.0.0.0, faulting module ootp6.exe, version 0.0.0.0, fault address 0x00231abd.

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Old 07-13-2004, 03:27 PM   #5
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DOes it work if you create a new league ? If so, it's a league corruption or league data issue. If not, you'll need to reinstall OOTP.
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Old 07-13-2004, 03:30 PM   #6
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Statfreak, are you using a modified verison of CBLCardinals?
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Old 07-13-2004, 05:11 PM   #7
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Quote:
Originally Posted by Henry
DOes it work if you create a new league ? If so, it's a league corruption or league data issue. If not, you'll need to reinstall OOTP.

Other leagues work... does that mean I have to trash this file (go back to the last sim)? Is there any way to prevent this in the future? I know I should be making backups, but its not like I did anything out of the ordinary.
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Old 07-13-2004, 05:19 PM   #8
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Originally Posted by Slant
Other leagues work... does that mean I have to trash this file (go back to the last sim)? Is there any way to prevent this in the future? I know I should be making backups, but its not like I did anything out of the ordinary.
There's a thousand reasons why it might have happened. In my solo leagues I average having to go back and repeat a sim about every 20 times on average. SOmetimes it's just a glithc - other times I have changed the configuration on the machine in some way - and sometimes it's becasue I'm doing something else on the PC while the SIM is running. I can't express strongly enough to do backups, for there's usually no specific reason you can find that caused a corruption.
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Old 07-13-2004, 06:07 PM   #9
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Quote:
Originally Posted by Henry
There's a thousand reasons why it might have happened. In my solo leagues I average having to go back and repeat a sim about every 20 times on average. SOmetimes it's just a glithc - other times I have changed the configuration on the machine in some way - and sometimes it's becasue I'm doing something else on the PC while the SIM is running. I can't express strongly enough to do backups, for there's usually no specific reason you can find that caused a corruption.
OK, so is the corruption occurring as I attempt to sim each time, or has it already occurred in the last sim?
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Old 07-13-2004, 07:03 PM   #10
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OK, so is the corruption occurring as I attempt to sim each time, or has it already occurred in the last sim?
The file is already corrupted... probably happened during the last sim. Another possibility that STeve sometimes points out is to check each lineup to make sure the same player isn't playing two positions, or that a position is blank.
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Old 07-13-2004, 08:25 PM   #11
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Henry, I tried importing the file from OOTP5 seven times and each time the game crashes on April 3rd when trying to finish the day. I am able to get to the first day of games and manually sim each game. The crash happens after all games have been played and OOTP tries to finish the day.

I don't have any other league file to fall back on since this is an imported online league from OOTP5.

My only alternative is to dismantle the league (and I just had two new guys join this week) or continue it in OOTP5 (and lose a couple guys).

Not sure why the league file sims just fine in OOTP5, but crashes when imported into OOTP6. I've check all lineups/depth charts numerous times.

Basically, I've put over 6 hours into trying to get my online league file to work in OOTP6.

I'd be happy to send the league to be looked at.
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Old 07-13-2004, 08:27 PM   #12
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Originally Posted by remangiii
Statfreak, are you using a modified verison of CBLCardinals?

no, lahman database.
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Old 07-13-2004, 08:40 PM   #13
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Statfreak, I just had a thought. Do we sim minor leagues? If so, try turning that off in league setup. I have two different leagues where in the second season I had to disable minor leagues or the game would crash.
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Old 07-13-2004, 11:18 PM   #14
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Quote:
Originally Posted by TotalEnd98
Statfreak, I just had a thought. Do we sim minor leagues? If so, try turning that off in league setup. I have two different leagues where in the second season I had to disable minor leagues or the game would crash.

Nope, still crashed with sim minors disabled.

I have all financial options disabled as well.

'bout ready to give up and of course I forgot to backup my OOTP5 league file and simmed a game to make sure the file worked in v5 before importing to v6.
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Old 07-20-2004, 02:39 PM   #15
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one last hopeless bump before we revert to an old league file...
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Old 07-20-2004, 05:11 PM   #16
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Quote:
Originally Posted by Slant
one last hopeless bump before we revert to an old league file...

Slant - you should probably go ahead and revert. I've spent about 8 hours pouring over my file and testing different things. Nothing has worked. A member of my league and Henry from this board have also looked over the file to no avail.

One thing you might want to do is do a csv export of the general information. You should see some lines that don't make sense... ie. a line with data, but no player number/name. Not sure what it means, but that's what I say when I did a csv dump. I did not try to delete those and then import back into the game, but I'm assuming doing so will crash the game.

Sorry couldn't be of help. Henry did suggest sending my league file to Markus for review. You may want to do the same.
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