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Old 04-17-2004, 03:32 PM   #1
koohead
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Stickware schedule generator and v6?

Anyone know if the Stickware schedule generator works with version 6?
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Old 04-17-2004, 04:01 PM   #2
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It should. The schedule structure didn't change.
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Old 04-17-2004, 04:21 PM   #3
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Thanks for the reply! Now I just have to find it somewhere on my harddrive.
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Old 04-17-2004, 07:38 PM   #4
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I tried it in a test league of mine and it worked fine. Just bear in mind that like with OOTP5 you can't use it for leagues with 4 divisions.
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Old 04-19-2004, 09:02 AM   #5
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Quote:
Originally posted by Gunsmoke
I tried it in a test league of mine and it worked fine. Just bear in mind that like with OOTP5 you can't use it for leagues with 4 divisions.
Well, this isn't exactly true. Yes, the Stickware generator only has three divisions, but if you have only four teams in each of your four divisions in OOTP5 or OOTP6 then there is a work around.

What you need to do is use the generator as if you have only two divisions of eight teams. Combine each of the four divisions into just two divisions for each league. This only effects the generator and not your divisions in OOTP. This works best using a balanced schedule of course.

I know the generator can handle at least as many teams per divison as the game can, 10 if I recall correctly. Keep in mind the division window where you put the teams in the schedule generator only displays eight teams, so you have to scroll the window down to see the other two teams.

Hope this helps.
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