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| Earlier versions of OOTP: Suggestions and Feature Wish List Let us know what you would like to see in future versions of OOTP! OOTPBM 2006 is in development, and there is still time left to get your suggestions into the game. |
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#1 |
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Banned
Join Date: Dec 2001
Location: Des Moines, Iowa
Posts: 1,366
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I dont' know if this has been brought up, but I want a simple era calculator, similar to the stats era calculator, where we can set the average salaries, attendance, and other important financial figures and have the players salaries reflect these figures. I don't want $10 million contracts in 1900. I don't even want $100,000 contracts in 1900. I WANT 20+ million contracts in 2002. But they aint there. If the financials could be adjusted and either be totally customizeable OR grow with the league, that would add SO much more. But I can't play 1900's leagues with $10 million contracts and feel "historic." Sorry if this is a repeat.
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#2 |
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Major Leagues
Join Date: Feb 2002
Location: ND
Posts: 478
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bigphesta I dont mean to upset you by my post. But I have played through Baseballs history many times between OOTP 2 through 4....And Maybe Its just me but I dont care If the salary isnt different In 1900 than It Is In 2000. If anything I like It doesnt change. I can remember who the highest paid player was On my team(without haveing to take into account inflation).
I mean there wasnt free agency uptil the 70's either. Not to mention If he were to try to make changes to the salary for the different eras. He's going to have to tweak the whole finacial engine to work through inflation over the years. When I feel he could be bug sqashing or adding stuff like career Minors or Career Playoff stats. Like How I work them Into my post. Agian this Is just my 2 cents. But this might be something for 5.0 Brad [ March 22, 2002: Message edited by: BasicGuy ]</p> |
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#3 |
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Banned
Join Date: Dec 2001
Location: Des Moines, Iowa
Posts: 1,366
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That's why it would be an editor. Allow the user to choose the level of the financial prosperity within the league. Those who are not concerned with historical "accuracy," can still use the "Modern Era" financial gameplay settings in 1900. And for those who like something different in their leagues (and I've seen this brought up before) they can use the "deadball era" financial settings in 2002 to give their league a small market or minor league feel to it. It should be totally customizeable as well, where users can give the "average" figures for that era, and the game goes based on those - as it does with the hitting era now.
Catagories could include attendance averages, ticket cost averages, television (or radio!) revenue, and player salaries. Salaries could be broken down further into a minimum salary, salary for an average player, and salary for a superstar. If you have the ability to customize those, you can have leagues where you decide if the top players' salaries are much more than or much closer to the other players in the leauge. Given the way Markus handles something as complex as the hitting era settings, financials should be easy (easy for me to say ), and would add alot more realism for alot of people. And if it does nothing for you, don't use that feature!
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#4 |
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Major Leagues
Join Date: Feb 2002
Location: ND
Posts: 478
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bigphesta I would use the feature If It was In The game and done right. But I think It might me a little much for a patch. I mean It sounds like he would have to change and or adjust his financial system a lot. Thats the reason I said Its a Idea for 5. Never to soon to plan ahead.
Brad |
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#5 |
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Banned
Join Date: Dec 2001
Location: Des Moines, Iowa
Posts: 1,366
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I didn't intend it to be a patch - come on, you can't patch something like that into the game. This is just my only WISH. Maybe ver 5.
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#6 |
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Major Leagues
Join Date: Feb 2002
Location: ND
Posts: 478
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Ah sorry I missunderstood your first post. I think I was just thinking about the upcomeing patch so much I couldnt get It out of my mind.
Brad [ March 22, 2002: Message edited by: BasicGuy ]</p> |
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#7 |
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All Star Reserve
Join Date: Feb 2002
Location: Edmonton, Alberta (but still wishing I was in Halifax, Nova Scotia, Canada)
Posts: 834
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I think a Financial Era Editor would be very cool too.
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#8 |
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Minors (Triple A)
Join Date: Mar 2002
Location: Oregon
Posts: 261
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Maybe it could eventually be a 3rd-party editor/calculator of some kind.
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#9 |
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Minors (Rookie Ball)
Join Date: Mar 2002
Posts: 27
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[quote] I think a Financial Era Editor would be very cool too. <hr></blockquote>
Or simply an option to default to a, say, a standard $10,000 across the board, modern and deadball? In other words, a point system with dollar signs. Remember, salaries and expenses are always in flux. A million may the MINIMUM in 2010.
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#10 |
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Minors (Double A)
Join Date: Dec 2001
Posts: 150
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Love this idea :}
[ March 26, 2002: Message edited by: jjmac69 ] [ March 26, 2002: Message edited by: jjmac69 ]</p>
__________________
<a href="/http%7C//www.sportplanet.com/sbb/iba/">CDIL</a> |
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#11 |
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Hall of Fame
Join Date: Dec 2001
Posts: 6,498
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Just a thought here guys, but becasue of all the issues you've raised, I usually turn off financials until the late 60s. That seems to make things "feel" more to the real world. I agree howeverm that a flexible "calculator" would be a nice addition. (we need more pierre's!!)
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#12 |
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All Star Reserve
Join Date: Feb 2002
Location: Edmonton, Alberta (but still wishing I was in Halifax, Nova Scotia, Canada)
Posts: 834
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Just as another addition, I think it would be cool for fictional leagues as well... I am running a Canadian based team league, and I'm not sure they'd be paying several million to their players.
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#13 |
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Minors (Rookie Ball)
Join Date: Mar 2002
Location: NJ
Posts: 23
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I think version 5 should have a financial editor, that's one of the most glaring problems with simualating the 1900's era with, I can't even say it, 10 million dollar salary cap?
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SO49 - Chicago Cubs LBA - Baltica Phoenix PWBL - Detroit Tigers FLB - Evansville Knights |
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#14 |
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Minors (Single A)
Join Date: Mar 2002
Posts: 80
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Henry, I've thought about that, too. What happens when financials are off and you expand or contract the league? Are there "Free Agents" for a new team to pick up? How does that work? And when a team is contracted and all their players go into the FA pool, how do they get distributed if there are no financials?
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#15 |
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Hall Of Famer
Join Date: Dec 2001
Location: My Computer
Posts: 8,249
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You can still sign "free agents" without financials, just right click and they are added to the team selected. But in these situations I normally will hold a manual dispersal (for contraction) or expansion draft. Since financials are off only the players available to the draft would be in the free agency pool.
So it actually works out pretty good that way. |
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#16 |
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Minors (Single A)
Join Date: Mar 2002
Location: my computer chair
Posts: 86
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sort of off the topic, but the ticket prices are a little off. Now the average seattle mariner ticket costs $23, but if you raise it above $15 in the game you won't sell out the stadium. And why do 90% of the teams have a ticket price of $11?
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BL2 DC Coalition |
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#17 |
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Major Leagues
Join Date: Feb 2002
Location: ND
Posts: 478
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The game isnt trying to simulate todays salarys or game prices.
Hey on a side note dont we all wish we could just pay 10 or 11 still <img border="0" title="" alt="[Wink]" src="wink.gif" /> |
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