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| OOTP 27 - General Discussions Everything about the brand new 27th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,705
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SimLeaguesPro - The Online Sports Simulation and Fantasy Leagues Web Site!
![]() SimLeaguesPro — The Online League Operating System Hi everyone! Over the past year I've been building SimLeaguesPro, a new cloud platform designed to improve the overall experience of running and participating in online OOTP leagues. The website is now approaching its 1.0 release, and I'm happy to be sharing it with the community. What is SimLeaguesPro? SimLeaguesPro is the official successor to OOTP Fantasy Leagues, rebuilt from the ground up as a modern cloud platform. But it's grown into something much bigger than fantasy baseball. The goal isn't to replace the tools leagues already use today. Instead, SimLeaguesPro is designed to work alongside Stats+, with each platform focusing on what it does best. Stats+
SimLeaguesPro
Together they create a more complete online league experience than either platform provides alone. How SimLeaguesPro Helps Your League. League Websites & Publishing Create a modern home for your league with public league pages, standings, schedules, news, scoreboards, league information and more. League Discovery & Recruiting Publish your league in the SimLeaguesPro League Directory, advertise open teams, accept join requests, and help prospective owners discover your league. Owner Experience Give owners a better experience between sims with personalized dashboards, league news, notifications, export tracking, team information, and new opportunities to keep league activity thriving between sims. Commissioner Tools Manage seasons, upload league exports, publish new sims, distribute league files and reports with optional cloud storage, and keep your league running from a single streamlined interface. Fantasy Baseball The original OOTP Fantasy Leagues has been completely rebuilt with modern commissioner tools, improved league management, and year-round fantasy play tied directly to online league activity. Built Around One Simple Goal One thing became very clear while building SimLeaguesPro. Most online leagues don't struggle because they lack statistics or statistical analysis tools. They struggle with keeping owners engaged between sims, recruiting replacements when teams open up, and giving members a place that feels like home. That's what SimLeaguesPro is designed to solve. Learn More Website https://www.simleaguespro.com Follow the Road to 1.0 blog series to see the design decisions, upcoming features, and development progress leading up to launch. https://www.jfox015.com/code/simleag...o-road-to-1-0/ Join the Community Join the Discord server to ask questions, see development updates, and participate in future beta opportunities. https://discord.gg/sfdjqSEXQG As always, I'd love to hear feedback from commissioners, owners, and anyone involved in the OOTP online league community. The ideas and discussions from this community have already helped shape the platform's direction, and they'll continue to do so as SimLeaguesPro grows. Let's take online sim league baseball to the next level — together!
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Last edited by ootpFox07; 06-15-2026 at 12:50 PM. |
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#2 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,705
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Hey everyone!
I’m excited to share that SimLeaguesPro, is in its final beta, and we’re getting ready to run a short test season to put everything through its paces! What is SimLeaguesPro? It’s the successor to my old OOTP Fantasy Leagues mod, completely rebuilt from the ground up as a modern hub for OOTP (and potentially other sim sports games) online leagues. Key Features:
We’re Recruiting for a Beta Test Season! We’re looking for users to help test the platform with a short season:
Never Beta tested before? No problem! We have full instructions and helpful guides available for first time participants and testers. If your a fan or regular member of OOTP online leagues and want to help shape something new, we’d love to have you involved! Get Involved: Theres tons more info over at the official Discord: https://discord.gg/q6y3wbCZP including more descriptions of the features, how to join the beta and much more! If you remember the old Fantasy Leagues mod—or wished it was still around—this site is built for you! Don't miss it! Thanks, and hope to see you in the test season!
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OOTP Mods and Sites:
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Last edited by ootpFox07; 04-14-2026 at 04:19 PM. |
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#3 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,705
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I should share a few things about the beta.
Online League Test Season
Fantasy League Testing
Interested? Head over to the Discord https://discord.gg/ff6ACanBm for more details and the steps to get started with the project and join the beta. Feel free to ask me any questions as well!
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OOTP Mods and Sites:
Gaming Channels:
Last edited by ootpFox07; 05-16-2026 at 11:36 PM. |
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#4 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,705
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I’ve posted a major update to the SimLeaguesPro website with expanded information, screenshots, and details about the platform and how it can help online leagues with hosting, recruitment, commissioner tools, file distribution, and integrated fantasy leagues.
I’m also looking for an established online league interested in serving as pilot league and using the platform completely free in exchange for feedback. If your league is interested in trying a cloud-based platform to help run and grow your league, this is a great opportunity to get involved early. For information about the pilot program, please see my thread in the Online Leagues forum, join the Discord or message me directly! Thanks to everyone who has provided feedback and encouragement during development. I’m excited to start opening the platform to the community.
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OOTP Mods and Sites:
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#5 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,705
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The Road to 1.0 Begins!
I just published Part 1 of a new blog series: SimLeaguesPro – The Road to 1.0.
This first article explains what SimLeaguesPro is, why I decided to build it, and the gap it is designed to fill in the online league world. If you’ve ever run an OOTP online league, you know the routine:
Read Part 1 here: https://www.jfox015.com/2026/05/24/i...ague-platform/ I’d love to hear your thoughts:
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OOTP Mods and Sites:
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#6 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,705
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Part 2 of the SimLeaguesPro Road to 1.0 series is now live.
This one focuses on something every online league commissioner understands all too well: The reality of running an online league. After years of seeing how leagues operate—and running a league myself—one thing became obvious: Commissioners need tools that make league management feel less like a second full-time job. This article explores how SimLeaguesPro approaches:
All as part of a larger vision: The Online League Operating System. Just as importantly, SimLeaguesPro is designed to work alongside existing tools like Stats+, helping leagues become more active, connected, and easier to run. I'd genuinely love feedback from commissioners and league owners:
Appreciate all the support and feedback from the OOTP community. Read the article here: https://www.jfox015.com/2026/06/01/s...ting-software/
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OOTP Mods and Sites:
Gaming Channels:
Last edited by ootpFox07; 06-01-2026 at 08:51 PM. |
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#7 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,705
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The Road to 1.0 – Part 3 is now live.
One realization has shaped a lot of SimLeaguesPro's direction:
Most online leagues only feel active for a few minutes after each sim. Then activity fades until the next export deadline. This article explores why the real online league experience happens between sims and how I'm designing SimLeaguesPro to help leagues stay active, visible, and connected throughout the week. https://www.jfox015.com/2026/06/08/o...ue-experience/ Would love to hear how your leagues keep owners engaged between sims. Your feedback contributes directly to the future of SimLeaguesPro.
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OOTP Mods and Sites:
Gaming Channels:
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#8 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,705
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SimLeaguesPro Road to 1.0 – Part 4 Is live!
Solving the Biggest Problem in Online Leagues: Finding Owners!
One challenge every online league eventually faces is owner turnover. People get busy. Interests change. Teams become inactive. In Part 4 of the Road to 1.0 series, I explore why recruiting replacement owners remains one of the biggest challenges facing commissioners and how SimLeaguesPro is being built to improve league discovery, visibility, and recruitment. Read the article: https://www.jfox015.com/2026/06/15/o...e-recruitment/ As always, I'd love to hear how your league handles recruitment and owner retention and what would help make life easier for everyone in that regard
__________________
OOTP Mods and Sites:
Gaming Channels:
Last edited by ootpFox07; 06-15-2026 at 07:47 AM. |
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