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Old 03-28-2026, 11:27 AM   #1
rburgh
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Tanking Prevention

my team in LS215 (Whitechapel) got a tanking prevention warning when all of my lineup was silver or better and I had no reserves who were in higher tiers. So I decided to replace Harrison Bader (my bench OF) with Irv Brooks. But I accidentally grabbed cobb and moved him to the reserve roster. Can you swap out Bader for Cobb for me without the 14 day waiting period?
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Old 03-28-2026, 01:15 PM   #2
dishnet34
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Unfortunately, the team cannot manually remove the 14-day waiting period.
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Old 03-28-2026, 02:22 PM   #3
zevus
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I didn't even realize this was still a thing. You don't get inordinate amount of points from being at the lower levels like you did years ago.

What's the benefit?

Am I going to get a tanking warning for testing some things out in Iron?

Would I need to sell all my higher tier cards?
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Old 03-28-2026, 03:43 PM   #4
rburgh
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Yes

I would like to know what the exact criteria are that trigger a tanking warning.

In my case I had every card I owned in prominent roles. Santop was my catcher with live Patrick Bailey in reserve, my 1B is live Pete Alonso, the rest of my infield is Ossie Bleuge, Maury Wills, and Judy Johnson with Charlie Comiskey and live Paredes as backups, an OF of Mcintyre, Cobb, and Hopp with Bader, Sam Bennett, and Thad Christopher as OF backups, with Christopher, Bennett, and Paredes serving as DH's. My rotation was Seattle's Luis Castillo and silvers Darwin, Rixey, Palmer, and live Christian Javier, with a pretty good bullpen of Edwin Diaz, Bryan Abreu, Mel Rojas, and Abner Uribe as the main guys supported by Garrett Whitlock and lefties Abad and Jose Ferrer. Was I being punished for having Whitlock as my least important middle reliever? He has the worst BABIP rating in my whole pen except for Ferrer, who is my long man.

I don't get it. I've steadily added to this team as the season has gone on, while trying to balance my PP spending between playability and live missions. It's probably one of the better FTP teams out there thanks to the first week bonus of Cobb and the loyalty bonus of three diamond packs. I tend to sell live diamonds this early in the season unless they have pedigrees, since the revaluations are so volatile and, especially for pitchers, some of the live pitchers don't perform well. Whitlock is a good example of this, he has an ERA around 6 pitching in middle relief

What are the guidelines I need to follow to stop getting this annoying message. Which, by the way, could be worded much more gently. .
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Old 03-28-2026, 03:49 PM   #5
rburgh
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Yes

I would like to know what the exact criteria are that trigger a tanking warning.

In my case I had every card I owned in prominent roles. Santop was my catcher with live Patrick Bailey in reserve, my 1B is live Pete Alonso, the rest of my infield is Ossie Bleuge, Maury Wills, and Judy Johnson with Charlie Comiskey and live Paredes as backups, an OF of Mcintyre, Cobb, and Hopp with Bader, Sam Bennett, and Thad Christopher as OF backups, with Christopher, Bennett, and Paredes serving as DH's. My rotation was Seattle's Luis Castillo and silvers Darwin, Rixey, Palmer, and live Christian Javier, with a pretty good bullpen of Edwin Diaz, Bryan Abreu, Mel Rojas, and Abner Uribe as the main guys supported by Garrett Whitlock and lefties Abad and Jose Ferrer. Was I being punished for having Whitlock as my least important middle reliever? He has the worst BABIP rating in my whole pen except for Ferrer, who is my long man.

I don't get it. I've steadily added to this team as the season has gone on, while trying to balance my PP spending between playability and live missions. It's probably one of the better FTP teams out there thanks to the first week bonus of Cobb and the loyalty bonus of three diamond packs. I tend to sell live diamonds this early in the season unless they have pedigrees, since the revaluations are so volatile and, especially for pitchers, some of the live pitchers don't perform well. Whitlock is a good example of this, he has an ERA around 6 pitching in middle relief

What are the guidelines I need to follow to stop getting this annoying message. Which, by the way, could be worded much more gently. .
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Old 04-05-2026, 12:23 PM   #6
johnwlits
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Quote:
Originally Posted by rburgh View Post
my team in LS215 (Whitechapel) got a tanking prevention warning when all of my lineup was silver or better and I had no reserves who were in higher tiers. So I decided to replace Harrison Bader (my bench OF) with Irv Brooks. But I accidentally grabbed cobb and moved him to the reserve roster. Can you swap out Bader for Cobb for me without the 14 day waiting period?
Anyone who actually reports someone in-game should stop kidding themselves and go to police academy instead. Clearly they want to be cops.
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Old 04-09-2026, 04:47 PM   #7
bbgods
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Originally Posted by johnwlits View Post
Anyone who actually reports someone in-game should stop kidding themselves and go to police academy instead. Clearly they want to be cops.

Well one time I noticed a team had no players and lost every game. 0-162.


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Old 04-09-2026, 11:09 PM   #8
LeeD
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Exactly. Most of the time, I just grin at this kind of stuff and assume the player made some sort of catastrophic mistake. Sometimes, it's obvious that they're gaming the system.

Two examples:

A couple of years ago, there was a team that managed to win Rookie League every other week, then replace their roster with scrubs so that they'd be relegated back to Rookie League. The Rookie League championship players had stats for every other season but disappeared for the years in between. Probably parked in the card shop at exorbitant prices for the Iron League seasons. At the time, there was no super promotion system, so this player probably collected 60,000 or so achievement points every other week by beating the crap out of the noobs and dead teams.

Last year, someone found an exploit for Entry Pool where they'd create four teams at once, sell off the entire roster for three of them, and then watch the fourth team beat the other three by scores of 27-0 six of their first ten games due to the way Entry Pool was being scheduled (newest teams played each other first at that time, one home and one away). Those Jim Unknown thumpings are worth quite a few points, all of them unearned and unfair to other players.

These are the kinds of cheap-sh** tactics that some people use to game the system. Tanking prevention is only a low-level check that will never catch sophisticated cheating like this. Thus, the reporting system. It's necessary to keep unscrupulous players from cashing in on the loopholes that will always exist.
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Old 04-10-2026, 06:10 PM   #9
usa_hank
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Originally Posted by LeeD View Post
Exactly. Most of the time, I just grin at this kind of stuff and assume the player made some sort of catastrophic mistake. Sometimes, it's obvious that they're gaming the system.

Two examples:

A couple of years ago, there was a team that managed to win Rookie League every other week, then replace their roster with scrubs so that they'd be relegated back to Rookie League. The Rookie League championship players had stats for every other season but disappeared for the years in between. Probably parked in the card shop at exorbitant prices for the Iron League seasons. At the time, there was no super promotion system, so this player probably collected 60,000 or so achievement points every other week by beating the crap out of the noobs and dead teams.

Last year, someone found an exploit for Entry Pool where they'd create four teams at once, sell off the entire roster for three of them, and then watch the fourth team beat the other three by scores of 27-0 six of their first ten games due to the way Entry Pool was being scheduled (newest teams played each other first at that time, one home and one away). Those Jim Unknown thumpings are worth quite a few points, all of them unearned and unfair to other players.

These are the kinds of cheap-sh** tactics that some people use to game the system. Tanking prevention is only a low-level check that will never catch sophisticated cheating like this. Thus, the reporting system. It's necessary to keep unscrupulous players from cashing in on the loopholes that will always exist.
I mean, you only get PP in that scenario, right? Can't you just spent $60 and get 175K PP right after making a team, then do even better than you would in that scenario? Just a hypothetical... Kind of seems cheap to allow people to buy PP then in a competitive league like this.
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Old 04-10-2026, 10:20 PM   #10
LeeD
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Perfect Points are the coin of the realm. Everything revolves around them (and Clubhouse Stars to an extent). The problem isn't so much that players find ways to enhance their totals through manipulation; it's that they're gaining an unfair advantage over other players who don't cheat the system.

As you said, it's a competitive league. Paying for points supports the company and the game. Manufacturing points through cheating does nothing for the company and depreciates the value of paying for points if you choose to do so. It also fosters other forms of cheating, like funneling those illicit points to another account through the card shop or auction house.
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Old 04-12-2026, 02:04 PM   #11
usa_hank
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Quote:
Originally Posted by LeeD View Post
Perfect Points are the coin of the realm. Everything revolves around them (and Clubhouse Stars to an extent). The problem isn't so much that players find ways to enhance their totals through manipulation; it's that they're gaining an unfair advantage over other players who don't cheat the system.

As you said, it's a competitive league. Paying for points supports the company and the game. Manufacturing points through cheating does nothing for the company and depreciates the value of paying for points if you choose to do so. It also fosters other forms of cheating, like funneling those illicit points to another account through the card shop or auction house.
Not condoning it, but...the net effect to other players is the same. That's my point. Someone gets a bunch of points. Gets an advantage. Badabing. Does better. I think it just feels cheap either way to most of us. Doesn't matter whether one version puts money in the pockets of the company. In either case, the average player ends up getting the short end of the stick.

Totally free league where nobody can spend money is the only solution. Let the whales play in their own league. Then, yes I agree, the above hurts the average player much more. Why let people spend money to get a competitive advantage? Even games like Call of Duty doesn't do that. Someone could sit and play CoD for a few hours and have the same in-game equipment as someone who spent money on it. That's not the case here, money is advantage, and the way PT plays, there's no catching up if you don't also spend money here. Even if you win tourneys, you're still going to be playing catchup with the whales until about October/November, and then you'll be bouncing between HG, LD, and HD every week, with maybe one taste of PeL if the stars align.
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