Home | Webstore
Latest News: OOTP 26 Available - FHM 11 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Out of the Park Baseball 26 > OOTP 26 - General Discussions

OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

Reply
 
Thread Tools
Old 06-04-2025, 10:51 AM   #1
ClayK
Minors (Single A)
 
Join Date: Jul 2017
Posts: 63
Pitcher fatigue levels

So does a pitcher at 80% have all his ratings dropped by 20%?

Or to put it another way, how much effectiveness does an 80%-level pitcher lose compared to being at 100%?
ClayK is offline   Reply With Quote
Old 06-04-2025, 11:09 AM   #2
jpeters1734
Hall Of Famer
 
jpeters1734's Avatar
 
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,010
it doesnt really work like that.

If a pitcher is less than 100% rested going into a game, they will just need to be removed sooner.
__________________
"Cannonball Coming!" Go Bucs!!

Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com

An Un-Official Guide to Minor League Management in OOTP 21

Ratings Scale Conversion Cross-Reference Cheat Sheet
jpeters1734 is offline   Reply With Quote
Old 06-12-2025, 10:23 PM   #3
ClayK
Minors (Single A)
 
Join Date: Jul 2017
Posts: 63
So pitchers operate at 100% effectiveness even though their fatigue is at 20%?

So you can always get one batter from any reliever?
ClayK is offline   Reply With Quote
Old 06-12-2025, 10:38 PM   #4
Brad K
Hall Of Famer
 
Brad K's Avatar
 
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,500
Infractions: 0/1 (1)
Quote:
Originally Posted by jpeters1734 View Post
it doesnt really work like that.

If a pitcher is less than 100% rested going into a game, they will just need to be removed sooner.
Hmm... a bit surprised by that at first but then I remembered that when a pitcher goes into a game the scale is full right. That implies they go in at full effectiveness.
__________________
"What do you mean, I have to share my HRs?" - Babe Ruth.

Experience reality in your what-if league. Use pre-calc. Yellow and red is good!
Brad K is offline   Reply With Quote
Old 06-13-2025, 04:34 AM   #5
Matt Arnold
OOTP Developer
 
Matt Arnold's Avatar
 
Join Date: Jun 2009
Location: Here and there
Posts: 15,609
Quote:
Originally Posted by ClayK View Post
So pitchers operate at 100% effectiveness even though their fatigue is at 20%?

So you can always get one batter from any reliever?
If they're at 20% going into the game, even for that first batter they'll be less effective. But fatigue is definitely more related to how much they can pitch in a game.
Matt Arnold is offline   Reply With Quote
Old 06-13-2025, 08:54 AM   #6
jpeters1734
Hall Of Famer
 
jpeters1734's Avatar
 
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,010
Quote:
Originally Posted by ClayK View Post
So pitchers operate at 100% effectiveness even though their fatigue is at 20%?

So you can always get one batter from any reliever?
That's definitely not what I said. Just apply some common sense logic to this. If a pitcher is a little fatigued, he will always be less effective.

You are trying to tie a certain percentage to it, which is not something anyone is going to be able to answer
__________________
"Cannonball Coming!" Go Bucs!!

Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com

An Un-Official Guide to Minor League Management in OOTP 21

Ratings Scale Conversion Cross-Reference Cheat Sheet
jpeters1734 is offline   Reply With Quote
Old 06-13-2025, 11:09 AM   #7
r0nster
Hall Of Famer
 
r0nster's Avatar
 
Join Date: May 2006
Location: Michigan
Posts: 3,046
i wonder if there is a way to get my starting pitchers to go deeper in games as i am not a fan of being captain hook. I tend to be old school and want my pitchers going deep into games. I prefer to pull them when they get into trouble not because of the lame pitch count managers care about
r0nster is offline   Reply With Quote
Old 06-13-2025, 12:34 PM   #8
panda234
Minors (Triple A)
 
Join Date: Oct 2018
Posts: 293
Quote:
Originally Posted by r0nster View Post
i wonder if there is a way to get my starting pitchers to go deeper in games as i am not a fan of being Captain Hook
I’m the same, but get into trouble often for leaving my starter in too long.
panda234 is offline   Reply With Quote
Old 06-13-2025, 12:55 PM   #9
ClayK
Minors (Single A)
 
Join Date: Jul 2017
Posts: 63
Quote:
Originally Posted by jpeters1734 View Post
That's definitely not what I said. Just apply some common sense logic to this. If a pitcher is a little fatigued, he will always be less effective.

You are trying to tie a certain percentage to it, which is not something anyone is going to be able to answer
Thanks. I appreciate the response.

So the best guess is that a fatigued pitcher is a) somewhat less effective and b) will definitely tire more quickly. And that's fairly realistic because an MLB manager is always gambling a bit when he runs a tired pitcher out there. He can never tell just how good the pitcher's stuff will be, but he does know it won't last long.
ClayK is offline   Reply With Quote
Old 06-13-2025, 01:10 PM   #10
r0nster
Hall Of Famer
 
r0nster's Avatar
 
Join Date: May 2006
Location: Michigan
Posts: 3,046
Quote:
Originally Posted by panda234 View Post
I’m the same, but get into trouble often for leaving my starter in too long.
what i often do is forget to get relievers up in the bullpen LOL oops
r0nster is offline   Reply With Quote
Old 06-13-2025, 03:18 PM   #11
jpeters1734
Hall Of Famer
 
jpeters1734's Avatar
 
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,010
Quote:
Originally Posted by panda234 View Post
I’m the same, but get into trouble often for leaving my starter in too long.
Me too haha! My rationale is always he’ll figure it out and I don’t want to leave him with a bad ERA for the game. So a 4.50 will quickly turn to a 9.00
__________________
"Cannonball Coming!" Go Bucs!!

Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com

An Un-Official Guide to Minor League Management in OOTP 21

Ratings Scale Conversion Cross-Reference Cheat Sheet
jpeters1734 is offline   Reply With Quote
Old 06-13-2025, 06:01 PM   #12
Pelican
Hall Of Famer
 
Pelican's Avatar
 
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 2,848
Of course, as Commissioner you could always adjust your sim's durability or stamina value (I now forget what it's called) higher, which would help your starters go longer into the game, as well as all the other SP. I have tweaked this in present-day sims, because I tire of the four and five-inning starts, and the eight or nine-man bullpens.
__________________
Pelican
OOTP 2020-?
”Hard to believe, Harry.”
Pelican is offline   Reply With Quote
Old 06-13-2025, 06:22 PM   #13
Brad K
Hall Of Famer
 
Brad K's Avatar
 
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,500
Infractions: 0/1 (1)
I think the in game scale shouldn't start at 100% when a pitcher isn't at 100%.
__________________
"What do you mean, I have to share my HRs?" - Babe Ruth.

Experience reality in your what-if league. Use pre-calc. Yellow and red is good!
Brad K is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:55 PM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments