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| OOTP 25 - Historical & Fictional Simulations Discuss historical and fictional simulations and their results in this forum. |
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#1 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
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Question for Random Debut Game Players
I started a RD game in 1920 and am heading into 1935. I do not Retire According to History, and I do use Recalc and Development together.
So, players that were rookies in 1921-3 are starting to hit their mid30's. I notice that almost as soon as active players (so the recalc has run out at some point in the past), reach age 32... they utterly collapse defensively. Can't find an exception to this rule so far. Not a single one. All active players that hit the age of 30, be they at 80 Defense (I use 1-100) or 65 defense or 45 defense... are all 20's by age 32-33. It's better seen o nthe scouting reports but it's full of monthlys so hard to get the cliff-falling defense all on a single screenshot. If there are any other OOTP players out there that do RD and Recalc & Development, I'd be curious your experience before I post a bug about it. I may start some games just to sim as well but thought some might be playing RD Recalc & Development here as well. Thanks
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#2 | |
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Quote:
I assume you are playing with default settings for aging, target age, etc.. When I played with development I didn’t like how all my players took a nose dive around age 33-34 but I didn’t pay attention to their fielding.
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#3 |
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#4 |
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#5 |
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Global Moderator
Join Date: Feb 2004
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Yeah, it's all default settings on that stuff, Reed.
The aging at 32/33 seemed much more aggressive when I tested in OOTP25 (when trying to use Recalc & Development) in games. I put an early ticket in about the Recalc & Development games impacting power hitters in the past - where a Mike Schmidt collapses at 32, recalcs back to a monster, and then collapses after the calc as the year goes on until they are a shadow of themselves by season's end... and then repeats the pattern. But because I'm in the 1930s, I have not focused on the past power hitters as much - partly also b/c I'm trying to play for once instead of test. Thanks for the postings, Dave. Those guys look great. Keep an eye on it as you play through different RD iterations. I'll try and run some actual tests and see if it is a pattern in certain eras. I was just getting frustrated at how predicable the fielding collapses were in the RD game I'm running, I wanted to survey those that play in a similar fashion. The feedback is very much appreciated.
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#6 |
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I found Judge and Crawford that have both maintained decent ratings. I then found Xander Bogaerts and Josh Naylor, that both cratered exactly like the players in your examples.
Last edited by David Watts; 07-04-2024 at 08:10 PM. |
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#7 |
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#8 |
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Crawford & Judge. wonder if their development is treated differently since they are still relatively young and active IRL in 2023???
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#9 |
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Judge is older than Bogaerts in real life and Arenado is only one year older. I think something is fudged with the game. I've put random debut on the shelf for now.
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#10 |
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It sounds like what is happening is that the recalc is still looking at the fielding file for the fielding ratings but since you have players not retiring according to history OOTP is seeing no more fielding ratings to use and their ratings tank.
Sounds like the development engine takes over for batting and pitching but is not able to do anything with fielding with that particular combination of game settings you are using. I had posted a related bug to this regarding players with gap seasons in their fielding record where their ratings would get reduced to league average when using recalc mode. |
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#11 | |
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#12 | |
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#13 |
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Join Date: Jun 2004
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As I said, I posted a related bug about this issue months ago. They are basically the same bug with the game looking for a defensive rating in the files and when seeing none tanking the player defensive ratings. That should not happen in any mode. The game should just hold the last given defensive ratings when it cannot find any corresponding fielding line for the next season in the file.
This is not something that has been corrected yet. I never said it should not be corrected. |
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#14 |
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OOTP Developer
Join Date: Jun 2009
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If there's no more data for players, then the dev engine takes over if selected for batting, pitching, and fielding.
One of the slight flaws is probably that in the last recalc example, players won't have data for the "next" season. So Arenado's last fielding recalc would end up based more heavily on his 2023 season, and his fielding for the last couple years has been below average. Someone like Bogaerts I'm a little more surprised he fell off so fast, but sometimes that might just be a tough run of development ratings after the stats ran out. |
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#15 | |
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#16 | |
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Quote:
Last edited by David Watts; 07-08-2024 at 11:46 AM. |
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#17 |
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Just ran test using OOTP24. This issue is new to 25. Modern day random debut players did not have their fielding ratings tank due to running out of recalc years.
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#18 |
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Global Moderator
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Thaks for taking the time to do that. I'd intended to but hadn't gotten the time to.
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#19 |
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Matt, i think there may be a bug here and it is related to the player not having any fielding ratings in the file.
I posted a bug about Willie Mays having extremely great range in 1952 and 1954, but in 1953 he did not play and his range in CF immediately goes down to league average for CF. So, it does fall off substantially as soon as there are no ratings available. For a situation like Mays, I would like to see the game either hold his 1952 ratings over into 1953, or look to find his next available fielding ratings, in that instance it could just use the 1954 season. This would alleviate some issues with fielding for players with gap seasons. As for players who have no more fielding entries because they are a current player like Betts, I think the intent is to have development take over for fielding, but I think it may not be working as intended in OOTP 25. |
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#20 |
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Hall Of Famer
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Sad. The adjust/weaken settings change is made 2 or 3 years ago and we the user are left in the dark until the after the release of OOTP25. Even then, no official announcement was ever made. One had to be lucky enough to read the thread in which the change was mentioned. 23 and 24 were pretty much lost versions due to this in my eye. I enjoyed them, but overall, a waste of time
Now, 25 comes out and random debut is pretty much unplayable if one wants to use modern day players. Last edited by David Watts; 07-09-2024 at 11:55 AM. |
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