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| FHM - Technical Support/Bug Reports Need help or want to report a bug? This is the right place. |
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#1 |
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Minors (Rookie Ball)
Join Date: Apr 2020
Posts: 33
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Goaltender performance
I am playing an imported FHM9 custom league in FHM10. I am in the first FH10 season after 7 seasons in FHM9.
Goalie performance has deteriorated significantly. Median save percentage is down from .909 in the last FH9 save to .891 in the first 35 games of my FHM10 import (a large enough sample so that it should be stable throughout the season.) Goals/Game is at 6.67, the previous high in 7 seasons had been 6.13. Median GAA is 3.23 up from 2.77 in the last FHM9 season. I am not managing anything different in FHM10. AI determines tactics and all games are simmed. I am GM & Coach for all 32 teams. All players are fictional. For now I am going back to my FH9 save, as this doesn't seem right. Let me know if there is something that can be done. |
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#2 |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,425
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Which simulation mode option are you using (all games classic, all games 2D, own league 2D, or own team 2D)? 2D scoring has been running a bit higher in 10, I've been working on getting that back down. If you're playing your league's games in 2D, you may want to try switching to classic and that should get the scoring totals back closer to your previous baseline.
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#3 |
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Minors (Rookie Ball)
Join Date: Apr 2020
Posts: 33
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It was on 2D.
I have switched to Classic. Hopefully that fixes the issue. Does this effect both imports and new FHM10 games or just imports? Thanks for the help! |
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#4 |
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FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,425
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It would only be noticeable in this way in an imported game, since you had previous stats from a lower-scoring version of the engine.
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