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Old 06-30-2023, 07:31 PM   #1
Mike D
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Join Date: Dec 2001
Location: In a van, down by the river
Posts: 2,802
Game Crashing At Start Game

Almost 10 seasons into the league and now the game started crashing.

Are you on a PC or Mac?

PC
What OS are you using?

Windows 11

Do you have the game on Steam or the Standalone or a different version (please name it)?

Steam


Where exactly does your game crash? What are you doing just before it crashes? Can you consistently get the crash to repeat by doing the same thing or is it seemingly random? Do you get an error message? If so, what?

Hitting Start Game
Does this crash in only one saved game or in multiple saves?

This save

Heres the Tracemode

Out of the Park Baseball 23
Version 23.10 Build 110 (64 bit) Steam Edition (Windows)

(C) 2022 Out of the Park Developments Ltd. All rights reserved.

System info:
In-Game Overlay is available
Uses OpenGL for display
Uses default image resize code
CPU: 20 CPUs, 3610 MHz
Free disk space: 1,142,604 MB
Physical memory: 32,560 MB, free: 17,451 MB
Virtual memory: 134,217,727 MB, free: 17,451 MB
Desktop Resolution: -1 x -1, Window Resolution: 0 x 0
Chilkat version: 9.5.0.88
2023-06-30 17:15:39 startup: Starting game
2023-06-30 17:15:39 load_steam_workshop_items: Loading published_workshop_items
2023-06-30 17:15:39 startup: OOTP supports MySQL (PLATFORM_SUPPORTS_MYSQL is defined)
2023-06-30 17:15:39 startup: Built with setting ONLINE_BACKEND_CLIENT
2023-06-30 17:15:39 startup: Built with setting PT_ENABLED
2023-06-30 17:15:39 startup: Built with setting PT_IAP_ENABLED
2023-06-30 17:15:39 startup: MOBILE_EDITION is false
2023-06-30 17:15:39 startup: Checking command line parameters:
2023-06-30 17:15:39 startup: gs_trace_mode set to TRUE
2023-06-30 17:15:39 startup: Using custom back buffer allocation function
2023-06-30 17:15:39 startup: Program started with command line parameters: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\ootp23_x64.exe tracemode
2023-06-30 17:15:39 startup: Chilkat version: 9.5.0.88
2023-06-30 17:15:39 startup: Initial $USERAPP: C:\Users\mdvor\AppData\Roaming\Out of the Park Developments\OOTP Baseball 23
2023-06-30 17:15:39 startup: $USERDATA: C:\Users\mdvor\AppData\Roaming\Out of the Park Developments\OOTP Baseball 23
2023-06-30 17:15:39 startup: $USERPREFS: C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23
2023-06-30 17:15:39 startup: $USERSAVES: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data
2023-06-30 17:15:39 startup: $SYSAPP: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23
2023-06-30 17:15:39 startup: $SYSDATA: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data
2023-06-30 17:15:39 startup: $SYSPREFS: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data
2023-06-30 17:15:39 startup: single_folder_setup is FALSE
2023-06-30 17:15:39 startup: Folder for app.cfg file set to config_files_path C:\Users\mdvor\AppData\Roaming\Out of the Park Developments\OOTP Baseball 23\config
2023-06-30 17:15:39 startup: Folder for key.cfg file set to default: C:\Users\mdvor\AppData\Roaming\Out of the Park Developments\OOTP Baseball 23\config
2023-06-30 17:15:39 startup: Folder for engine.cfg file set to config_files_path C:\Users\mdvor\AppData\Roaming\Out of the Park Developments\OOTP Baseball 23\config
2023-06-30 17:15:39 startup: Folder for recent_paths.cfg file set to config_files_path C:\Users\mdvor\AppData\Roaming\Out of the Park Developments\OOTP Baseball 23\config
2023-06-30 17:15:39 startup: Folder for paths.cfg file set to config_files_path C:\Users\mdvor\AppData\Roaming\Out of the Park Developments\OOTP Baseball 23\config
2023-06-30 17:15:39 startup: app.cfg file exists and contains thankyou page status = 2
2023-06-30 17:15:39 startup: Using D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data as DMPT_CUST_DATA now because use_default_data_folder_for_installation is false
2023-06-30 17:15:39 startup: Successfully created $USERPREFS/saved_games, using C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23 as DMPT_USER_DATA now
2023-06-30 17:15:39 startup: Set DMPT_CUST_DATA_RO to: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data
2023-06-30 17:15:39 create_pt_folders: DMPT_ONLINE_DATA set to C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\online_data
2023-06-30 17:15:39 startup: This is the DMPT_APP path now: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23
2023-06-30 17:15:39 startup: This is the DMPT_APP_DATA path now: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data
2023-06-30 17:15:39 startup: This is the DMPT_PREF_DATA path now: C:\Users\mdvor\AppData\Roaming\Out of the Park Developments\OOTP Baseball 23\config
2023-06-30 17:15:39 startup: This is the DMPT_CUST_DATA path now: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data
2023-06-30 17:15:39 startup: This is the DMPT_CUST_DATA_RO path now: D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data
2023-06-30 17:15:39 startup: This is the DMPT_USER_DATA path now: C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23
2023-06-30 17:15:39 startup: This is the DMPT_SAVED_GAMES path now: C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games
2023-06-30 17:15:39 open_graphics: Starting open_graphics with setting window_size = 98
2023-06-30 17:15:39 open_graphics: get_desktop_width = 3440
2023-06-30 17:15:39 open_graphics: get_desktop_height = 1440
2023-06-30 17:15:39 open_graphics: Determined window width = 3440
2023-06-30 17:15:39 open_graphics: Determined window height = 1440
2023-06-30 17:15:39 open_graphics: Fullscreen = On
2023-06-30 17:15:39 set_opengl_modes: setting_opengl_mode = EGLM_USE_DEFAULT
2023-06-30 17:15:39 set_opengl_modes: Set opengl_mode to EGLM_USE_OPENGL_ALL_THE_TIME because that's the default setting for Windows
2023-06-30 17:15:39 glGetString(GL_VERSION): 4.6.0 NVIDIA 528.24
2023-06-30 17:15:39 set_opengl_modes: Anisotropic filtering is supported: 16
2023-06-30 17:15:39 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ALL_THE_TIME
2023-06-30 17:15:39 startup: Opened folder fonts
2023-06-30 17:15:39 startup: Opened folder font0 : D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\fonts\font0
2023-06-30 17:15:39 startup: $FONTDATA is now D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\fonts\font0
2023-06-30 17:15:39 startup: Initializing threading: USE_CPP11_THREAD is DISABLED.
2023-06-30 17:15:39 startup: Initializing threading: USE_CPP11_MUTEX is DISABLED.
2023-06-30 17:15:39 startup: Initializing threading: USE_CPP11_CV is DISABLED.
2023-06-30 17:15:39 startup: Initializing threading: Number of threads is 20
2023-06-30 17:15:40 OnUserStatsReceived: Received stats and achievements from Steam
2023-06-30 17:15:40 news system: Usage tracker is enabled. Loaded usage data from file.
2023-06-30 17:15:40 load_messages_from_server: Loading messages
2023-06-30 17:15:40 news system: News from server are enabled. Requesting news
2023-06-30 17:15:40 gui_skin: gui_skin is not loaded yet
2023-06-30 17:15:40 gui_skin: Try to load gui_skin ootp dark from file
2023-06-30 17:15:40 GUI_SKIN::load: Loaded skin.bin file from D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\skins\ootp dark
2023-06-30 17:15:40 gui_skin: Successfully loaded gui_skin ootp dark
2023-06-30 17:15:40 startup: Called loading_skin_callback 1521 times and blit_to_window 3 times while loading the skin
2023-06-30 17:15:40 startup: Number of fonts loaded: 40
2023-06-30 17:15:40 startup: Font # 0 : Alegreya-Black
2023-06-30 17:15:40 startup: Font # 1 : Arimo-Bold
2023-06-30 17:15:40 startup: Font # 2 : Assistant-Bold
2023-06-30 17:15:40 startup: Font # 3 : Assistant-ExtraBold
2023-06-30 17:15:40 startup: Font # 4 : BarlowSemiCondensed-Black
2023-06-30 17:15:40 startup: Font # 5 : BarlowSemiCondensed-Bold
2023-06-30 17:15:40 startup: Font # 6 : BarlowSemiCondensed-SemiBold
2023-06-30 17:15:40 startup: Font # 7 : Crimson-Bold
2023-06-30 17:15:40 startup: Font # 8 : GermaniaOne-Regular
2023-06-30 17:15:40 startup: Font # 9 : IBMPlexSans-Bold
2023-06-30 17:15:40 startup: Font # 10 : IBMPlexSans-SemiBold
2023-06-30 17:15:40 startup: Font # 11 : Limelight-Regular
2023-06-30 17:15:40 startup: Font # 12 : Orbitron-VariableFont_wght
2023-06-30 17:15:40 startup: Font # 13 : VCR_OSD_MONO_1.001
2023-06-30 17:15:40 startup: Font # 14 : Year_2000
2023-06-30 17:15:40 startup: Font # 15 : bb_bold
2023-06-30 17:15:40 startup: Font # 16 : bb_condensed
2023-06-30 17:15:40 startup: Font # 17 : bb_italic
2023-06-30 17:15:40 startup: Font # 18 : bb_light
2023-06-30 17:15:40 startup: Font # 19 : bb_medium
2023-06-30 17:15:40 startup: Font # 20 : bb_regular
2023-06-30 17:15:40 startup: Font # 21 : bold
2023-06-30 17:15:40 startup: Font # 22 : digit
2023-06-30 17:15:40 startup: Font # 23 : handwritten
2023-06-30 17:15:40 startup: Font # 24 : italic
2023-06-30 17:15:40 startup: Font # 25 : l_averia
2023-06-30 17:15:40 startup: Font # 26 : l_ball
2023-06-30 17:15:40 startup: Font # 27 : l_black
2023-06-30 17:15:40 startup: Font # 28 : l_college
2023-06-30 17:15:40 startup: Font # 29 : l_college2
2023-06-30 17:15:40 startup: Font # 30 : l_emilio
2023-06-30 17:15:40 startup: Font # 31 : l_font
2023-06-30 17:15:40 startup: Font # 32 : l_staubach
2023-06-30 17:15:40 startup: Font # 33 : light
2023-06-30 17:15:40 startup: Font # 34 : medium
2023-06-30 17:15:40 startup: Font # 35 : merriweather
2023-06-30 17:15:40 startup: Font # 36 : orbitron-bold
2023-06-30 17:15:40 startup: Font # 37 : regular
2023-06-30 17:15:40 startup: Font # 38 : theboldfont
2023-06-30 17:15:40 startup: Font # 39 : vertigup
2023-06-30 17:15:40 load_ootp_style_sets: Starting to load the non-mobile style sets...
2023-06-30 17:15:40 load_ootp_style_sets: Starting to load the common style sets...
2023-06-30 17:15:40 load_ootp_style_sets: Finished loading of the style sets
2023-06-30 17:15:40 startup: starting reading settings from config file
2023-06-30 17:15:40 startup: creating online league interface
2023-06-30 17:15:40 startup: loading hints...
2023-06-30 17:15:40 startup: loading facegen & opengl...
2023-06-30 17:15:40 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE
2023-06-30 17:15:41 startup: glewInit = 0
2023-06-30 17:15:41 startup: Successfully initialized GLEW, using GLEW 1.10.0
2023-06-30 17:15:41 startup: GLEW_ARB_vertex_buffer_object supported, 3d features will be available
2023-06-30 17:15:41 startup: OpenGL caps --------------------------------------------------------------------
2023-06-30 17:15:41 startup: 4.6.0 NVIDIA 528.24
GL_MAJOR_VERSION: 4
GL_MINOR_VERSION: 6
NVIDIA Corporation
NVIDIA GeForce RTX 3070/PCIe/SSE2
GL_MAX_TEXTURE_SIZE: 32768
GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0
GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture
GL_AMD_vertex_shader_viewport_index
GL_AMD_vertex_shader_layer
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gl_spirv
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
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GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_post_depth_coverage
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_locations
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shader_viewport_layer_array
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_sparse_buffer
GL_ARB_sparse_texture
GL_ARB_sparse_texture2
GL_ARB_sparse_texture_clamp
GL_ARB_spirv_extensions
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic
GL_ARB_texture_filter_minmax
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_multiview_texture_multisample
GL_EXT_multiview_timer_query
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset_clamp
GL_EXT_post_depth_coverage
GL_EXT_provoking_vertex
GL_EXT_raster_multisample
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_sparse_texture2
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_filter_minmax
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shadow_lod
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_window_rectangles
GL_EXT_import_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_context_flush_control
GL_KHR_debug
GL_EXT_memory_object
GL_EXT_memory_object_win32
GL_NV_memory_object_sparse
GL_EXT_win32_keyed_mutex
GL_KHR_parallel_shader_compile
GL_KHR_no_error
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_EXT_semaphore
GL_EXT_semaphore_win32
GL_NV_timeline_semaphore
GL_KHR_shader_subgroup
GL_KTX_buffer_region
GL_NV_alpha_to_coverage_dither_control
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GL_NV_blend_equation_advanced
GL_NV_blend_equation_advanced_coherent
GL_NVX_blend_equation_advanced_multi_draw_buffers
GL_NV_blend_minmax_factor
GL_NV_blend_square
GL_NV_clip_space_w_scaling
GL_NV_command_list
GL_NV_compute_program5
GL_NV_compute_shader_derivatives
GL_NV_conditional_render
GL_NV_conservative_raster
GL_NV_conservative_raster_dilate
GL_NV_conservative_raster_pre_snap
GL_NV_conservative_raster_pre_snap_triangles
GL_NV_conservative_raster_underestimation
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_draw_vulkan_image
GL_NV_ES1_1_compatibility
GL_NV_ES3_1_compatibility
GL_NV_explicit_multisample
GL_NV_feature_query
GL_NV_fence
GL_NV_fill_rectangle
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_coverage_to_color
GL_NV_fragment_program
GL_NV_fragment_program_option
GL_NV_fragment_program2
GL_NV_fragment_shader_barycentric
GL_NV_fragment_shader_interlock
GL_NV_framebuffer_mixed_samples
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_geometry_shader_passthrough
GL_NV_gpu_program4
GL_NV_internalformat_sample_query
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_memory_attachment
GL_NV_mesh_shader
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_path_rendering_shared_edge
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_primitive_shading_rate
GL_NV_query_resource
GL_NV_query_resource_tag
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_representative_fragment_test
GL_NV_sample_locations
GL_NV_sample_mask_override_coverage
GL_NV_scissor_exclusive
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_atomic_float64
GL_NV_shader_atomic_fp16_vector
GL_NV_shader_atomic_int64
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_NV_shader_subgroup_partitioned
GL_NV_shader_texture_footprint
GL_NV_shading_rate_image
GL_NV_stereo_view_rendering
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_dirty_tile_map
GL_NV_texture_env_combine4
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_rectangle_compressed
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_uniform_buffer_unified_memory
GL_NV_uniform_buffer_std430_layout
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NV_viewport_array2
GL_NV_viewport_swizzle
GL_NVX_conditional_render
GL_NVX_linked_gpu_multicast
GL_NV_gpu_multicast
GL_NVX_gpu_multicast2
GL_NVX_progress_fence
GL_NVX_gpu_memory_info
GL_NVX_multigpu_info
GL_NVX_nvenc_interop
GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_OVR_multiview
GL_OVR_multiview2
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_EXT_swap_control

GLSL Version: 4.60 NVIDIA
Number of supported glsl versions: 26
Supported glsl versions:
460 core
460 compatibility
450 core
450 compatibility
440 core
440 compatibility
430 core
430 compatibility
420 core
420 compatibility
410 core
410 compatibility
400 core
400 compatibility
330 core
330 compatibility
320 es
310 es
300 es
150 core
150 compatibility
140
130
120
100

GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4096
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 4096
GL_MAX_VARYING_FLOATS_ARB: 124
Opengl profile information:
GL_CONTEXT_CORE_PROFILE_BIT: 0
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: 0
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: 0
GL_CONTEXT_FLAG_DEBUG_BIT: 0
2023-06-30 17:15:41 startup: End of OpenGL caps -------------------------------------------------------------
2023-06-30 17:15:41 startup: Going to initialize Facegen.
2023-06-30 17:15:41 startup: fg_opengl_init() succeeded
2023-06-30 17:15:41 myfacegen: myfacegen object created, opengl_major_version = 4
2023-06-30 17:15:41 MYFACAGEN::init: Trying to open D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\facegen\3d\si.ctl
2023-06-30 17:15:41 MYFACEGEN::init: Trying to load fg file D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\facegen\3d\fg0.fg
2023-06-30 17:15:41 MYFACEGEN::init: Finished loading fg file D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\facegen\3d\fg0.fg
2023-06-30 17:15:41 startup: myfacegen successfully initialized
2023-06-30 17:15:41 startup: myfacegen->load_modellists() successfully executed
2023-06-30 17:15:41 startup: Beard textures loaded successfully
2023-06-30 17:15:41 startup: Hair textures loaded successfully
2023-06-30 17:15:41 startup: facegen has been loaded
2023-06-30 17:15:41 startup: Help engine loaded
2023-06-30 17:15:41 startup: Help engine ID list filled
2023-06-30 17:15:41 check_help_files: ok, html files found in help_path
2023-06-30 17:15:41 startup: Help files checked
2023-06-30 17:15:41 startup: Creating db object from local_user.current_game_path
2023-06-30 17:15:41 startup: db object created successfully
2023-06-30 17:15:41 startup: saved games list updated
2023-06-30 17:15:41 startup: text file cache created
2023-06-30 17:15:41 startup: temporary player object created
2023-06-30 17:15:41 startup: browser history object created
2023-06-30 17:15:41 TEAM_NICK_NAMES::load_data: Successfully loaded D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\database\team_nick_names.xml
2023-06-30 17:15:41 startup: Successfully loaded team nick names
2023-06-30 17:15:41 OOTP_TRANSLATION_PARSER: Unknown tag TUTORIAL_ITEMS
2023-06-30 17:15:41 TUTORIAL::load_data: Successfully loaded D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\text\tutorial_data.xml
2023-06-30 17:15:41 startup: Importing WPA table
2023-06-30 17:15:41 startup: Loading Player Animations
2023-06-30 17:15:41 load_player_animations: Reading animations from D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\ballparks\models\misc\player\animations
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 1 from idle.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97583
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 35 from idle_stand_streight.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 68626
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 2 from walk.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49013
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 3 from jog_slow.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42358
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 4 from jog.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40674
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 5 from run.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 6 from slide.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140941
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 8 from HI_swing_1_0.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 14873
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 7 from hit_idle.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 10 from pitch.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 13 from dive.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 14 from stand_up.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 15 from jump_catch.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 16 from ready.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 17 from catch_low.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 18 from pass_throw.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 19 from catcher_pose.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 33 from catch_first.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 34 from fielding.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 22 from catch_over_head.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 32 from c_stand_up.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120398
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 101 from CA_blocking_and_get_up_and_turn_around_1.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 131982
2023-06-30 17:15:41 OBJECT_MANAGER::load_animation: Successfully loaded anim 102 from CA_blocking_down_1.pod
2023-06-30 17:15:41 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150154
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 103 from CA_crouch_get_up_and_throw_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173346
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 104 from CA_crouch_throw_from_knees_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 105 from CA_throw_back_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156470
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 201 from G_1_hand_of.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193502
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 202 from G_low_gb_catch.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 203 from G_one_hand_catch.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 204 from G_regular_throw_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158194
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 205 from G_regular_throw_2.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124538
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 206 from G_shuffle_step.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 127650
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 207 from G_side_arm_throw.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141953
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 301 from HI_bunt_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97717
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 302 from HI_Check _Swing_back.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96073
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 303 from HI_Check _Swing_middle.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124529
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 304 from HI_Check_Swing_front_trim_59.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139237
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 305 from HI_Getting_HBP_back.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 242089
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 306 from HI_HR_admiring_swing_arms.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 243309
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 314 from HI_HR_admiring_swing_arms_lefty.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93037
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 307 from HI_smaller_step_swing_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161013
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 308 from HI_Step_swing_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121073
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 309 from HI_Step_swing_2.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140941
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 310 from HI_swing_1_0.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91116
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 311 from HI_swing_1_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114633
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 312 from HI_swing_run_RHB.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120409
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 313 from HI_swing_run_LHB.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 143654
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 401 from IF_1B_High.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 142850
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 402 from IF_1B_low.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152498
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 403 from IF_1B_stretch_and_catch_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121450
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 404 from IF_bunt_field_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167626
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 405 from IF_Charging_and_sidearming_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 406 from IF_DP_catch_and_throw_in_place_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146106
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 407 from IF_get_down_catch_left.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158074
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 408 from IF_get_down_catch_right.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124706
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 409 from IF_leaping_catch_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173706
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 410 from IF_Low_pickup_and_sidearm_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210498
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 411 from IF_low_pickup_and_throw_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161354
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 412 from IF_mid_pickup_and_throw_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145914
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 413 from IF_low_pickup_and_throw_2.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149170
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 414 from IF_regular_catch_and_throw.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 184142
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 601 from OF_1_hand_head_level.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167434
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 602 from OF_2_hands_of.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167650
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 603 from OF_bending_knee_pickup.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 92390
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 604 from OF_diving_catch_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167698
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 605 from OF_leaping_running_backward.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 118458
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 606 from OF_outfielder_turning_around.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150702
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 607 from OF_over_the_shoulder.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 201378
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 608 from OF_sac_fly_motion.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147446
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 609 from OF_shoestring_catch_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139642
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 610 from OF_sliding_catch.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83954
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 801 from PI_pickoff_1st.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109902
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 802 from PI_pickoff_2nd_base_left.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172198
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 803 from PI_pickoff_2nd_base_right.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106014
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 804 from PI_pickoff_3rd_nostep.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149782
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 805 from PI_set_position_no_throw_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132114
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 806 from PI_set_position_over_the_top.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130525
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 807 from PI_set_position_sidearm.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 166258
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 808 from PI_set_position_submarine.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172362
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 809 from PI_Stretch_3_4_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 229526
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 816 from PI_windup_3_4_2.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156658
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 810 from PI_Stretch_OTT_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208622
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 811 from PI_Windup_3_4.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 812 from PI_Windup_OTT_1.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 813 from PI_Windup_OTT_2.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 233618
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 814 from PI_Windup_sidearm.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263928
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 815 from PI_Windup_submarine.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63066
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 109 from CA_crouch_get_up_and_throw_2.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88518
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 108 from CA_crouch_throw_1st.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141198
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 208 from G_ready_crouch.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96114
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 209 from G_step_and_throw.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 176957
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 315 from HI_batter_tap_plate.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 116017
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 316 from HI_bunt_2.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86561
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 317 from HI_Getting_HBP_fall.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132749
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 318 from HI_Getting_HBP_jump.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156325
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 319 from HI_Getting_HBP_leg.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 179185
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 320 from HI_HR_admiring_swing_dance.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 236317
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 321 from HI_HR_admiring_swing_jump.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126085
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 322 from HI_HR_admiring_swing_short.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 256681
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 323 from HI_HR_admiring_swing_walk.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 227577
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 324 from HI_HR_admiring_swing_wave.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 128085
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 325 from HI_step_in.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69793
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 326 from HI_Step_swing_3.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87837
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 327 from HI_Step_swing_4.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69749
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 328 from HI_swing_2.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63213
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 329 from HI_swing_3.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63129
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 330 from HI_swing_4.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93929
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 331 from HI_swing_5.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 89206
2023-06-30 17:15:42 OBJECT_MANAGER::load_animation: Successfully loaded anim 422 from IF_1B_stretch_and_catch_2.pod
2023-06-30 17:15:42 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99858
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 423 from IF_1B_stretch_and_catch_step.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 81618
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 424 from IF_1B_stretch_and_low.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 78506
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 425 from IF_1B_very_high.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106082
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 427 from IF_DP_catch_and_leaping_throw.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 72306
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 428 from IF_DP_catch_and_throw_in_place_2.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183574
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 429 from IF_leaping_catch_2.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126022
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 430 from IF_low_pickup_and_sidearm_2.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 112186
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 431 from IF_low_pickup_and_throw_3.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 136866
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 432 from IF_low_pickup_and_throw_4.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109782
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 612 from OF_1_hand_ready_catch.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139274
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 613 from OF_catch_roll.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173442
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 614 from OF_charge_pick_up.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 615 from OF_diving_catch_3.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105986
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 616 from OF_holds_ball_laying.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 170910
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 617 from OF_leaping_running_backward2.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133902
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 618 from OF_leaping_running_backward3.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167362
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 619 from OF_pick_up.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 70702
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 620 from OF_sliding_catch_and_get_up2.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155082
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 621 from OF_waving_off_catch.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 153254
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 622 from OF_waving_off_catch2.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 113670
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 817 from PI_Stretch_3_4_2.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124490
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 818 from PI_Stretch_OTT_4.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99906
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 819 from PI_Stretch_side.pod
2023-06-30 17:15:43 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 164082
2023-06-30 17:15:43 OBJECT_MANAGER::load_animation: Successfully loaded anim 820 from PI_Windup_OTT_3.pod
2023-06-30 17:15:43 Searching sound folder (: sounds ): 155 items .ogg
2023-06-30 17:15:43 game_sounds: Added Sound: ambient1.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient2.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient3.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient4.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient5.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient6.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient7.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient8.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient9.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient_cc.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient_hd.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient_lemonade.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient_p2.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient_peanuts.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient_programs.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient_scorecard.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient_snowcone.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: ambient_souvenir.ogg to cat 19
2023-06-30 17:15:43 game_sounds: Added Sound: anticip1.ogg to cat 22
2023-06-30 17:15:43 game_sounds: Added Sound: anticip2.ogg to cat 22
2023-06-30 17:15:43 game_sounds: Added Sound: anticip3.ogg to cat 22
2023-06-30 17:15:43 game_sounds: Added Sound: anticip4.ogg to cat 22
2023-06-30 17:15:43 game_sounds: Added Sound: antic_fail1.ogg to cat 24
2023-06-30 17:15:43 game_sounds: Added Sound: antic_fail2.ogg to cat 24
2023-06-30 17:15:43 game_sounds: Added Sound: antic_fail3.ogg to cat 24
2023-06-30 17:15:43 game_sounds: Added Sound: antic_fail4.ogg to cat 24
2023-06-30 17:15:43 game_sounds: Added Sound: antic_HR.ogg to cat 23
2023-06-30 17:15:43 game_sounds: Added Sound: antic_success.ogg to cat 25
2023-06-30 17:15:43 game_sounds: Added Sound: antic_success3.ogg to cat 25
2023-06-30 17:15:43 game_sounds: Added Sound: antic_success5.ogg to cat 25
2023-06-30 17:15:43 game_sounds: Added Sound: boo_heavy1.ogg to cat 6
2023-06-30 17:15:43 game_sounds: Added Sound: boo_heavy2.ogg to cat 6
2023-06-30 17:15:43 game_sounds: Added Sound: boo_heavy3.ogg to cat 6
2023-06-30 17:15:43 game_sounds: Added Sound: boo_heavy4.ogg to cat 6
2023-06-30 17:15:43 game_sounds: Added Sound: boo_light1.ogg to cat 5
2023-06-30 17:15:43 game_sounds: Added Sound: boo_light2.ogg to cat 5
2023-06-30 17:15:43 game_sounds: Added Sound: boo_light4.ogg to cat 5
2023-06-30 17:15:43 game_sounds: Added Sound: boo_light5.ogg to cat 5
2023-06-30 17:15:43 game_sounds: Added Sound: bunt1.ogg to cat 8
2023-06-30 17:15:43 game_sounds: Added Sound: bunt2.ogg to cat 8
2023-06-30 17:15:43 game_sounds: Added Sound: bunt3.ogg to cat 8
2023-06-30 17:15:43 game_sounds: Added Sound: bunt4.ogg to cat 8
2023-06-30 17:15:43 game_sounds: Added Sound: catch_ball1.ogg to cat 7
2023-06-30 17:15:43 game_sounds: Added Sound: catch_ball2.ogg to cat 7
2023-06-30 17:15:43 game_sounds: Added Sound: catch_ball3.ogg to cat 7
2023-06-30 17:15:43 game_sounds: Added Sound: catch_ball4.ogg to cat 7
2023-06-30 17:15:43 game_sounds: Added Sound: catch_ball5.ogg to cat 7
2023-06-30 17:15:43 game_sounds: Added Sound: catch_ball6.ogg to cat 7
2023-06-30 17:15:43 game_sounds: Added Sound: catch_ball7.ogg to cat 7
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy1.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy10.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy11.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy2.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy3.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy4.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy5.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy6.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy7.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy8.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_heavy9.ogg to cat 4
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light1.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light10.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light11.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light12.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light13.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light14.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light15.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light2.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light3.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light4.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light5.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light6.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light7.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light8.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: cheer_light9.ogg to cat 3
2023-06-30 17:15:43 game_sounds: Added Sound: crowd_game1.ogg to cat 2
2023-06-30 17:15:43 game_sounds: Added Sound: crowd_game2.ogg to cat 2
2023-06-30 17:15:43 game_sounds: Added Sound: crowd_main1.ogg to cat 1
2023-06-30 17:15:43 game_sounds: Added Sound: foul1.ogg to cat 20
2023-06-30 17:15:43 game_sounds: Added Sound: foul2.ogg to cat 20
2023-06-30 17:15:43 game_sounds: Added Sound: foul3.ogg to cat 20
2023-06-30 17:15:43 game_sounds: Added Sound: foul4.ogg to cat 20
2023-06-30 17:15:43 game_sounds: Added Sound: foul5.ogg to cat 20
2023-06-30 17:15:43 game_sounds: Added Sound: foul6.ogg to cat 20
2023-06-30 17:15:43 game_sounds: Added Sound: foul7.ogg to cat 20
2023-06-30 17:15:43 game_sounds: Added Sound: hit_hard1.ogg to cat 10
2023-06-30 17:15:43 game_sounds: Added Sound: hit_hard2.ogg to cat 10
2023-06-30 17:15:43 game_sounds: Added Sound: hit_hard3.ogg to cat 10
2023-06-30 17:15:43 game_sounds: Added Sound: hit_hard4.ogg to cat 10
2023-06-30 17:15:43 game_sounds: Added Sound: hit_normal1.ogg to cat 9
2023-06-30 17:15:43 game_sounds: Added Sound: hit_normal2.ogg to cat 9
2023-06-30 17:15:43 game_sounds: Added Sound: hit_normal4.ogg to cat 9
2023-06-30 17:15:43 game_sounds: Added Sound: hit_normal5.ogg to cat 9
2023-06-30 17:15:43 game_sounds: Added Sound: hit_normal6.ogg to cat 9
2023-06-30 17:15:43 game_sounds: Added Sound: hit_normal7.ogg to cat 9
2023-06-30 17:15:43 game_sounds: Added Sound: home_loudfade.ogg to cat 26
2023-06-30 17:15:43 game_sounds: Added Sound: horn.ogg to cat 27
2023-06-30 17:15:43 game_sounds: Added Sound: intro1.ogg to cat 13
2023-06-30 17:15:43 game_sounds: Added Sound: intro2.ogg to cat 13
2023-06-30 17:15:43 game_sounds: Added Sound: intro3.ogg to cat 13
2023-06-30 17:15:43 game_sounds: Added Sound: intro4.ogg to cat 13
2023-06-30 17:15:43 game_sounds: Added Sound: notification.ogg to cat 21
2023-06-30 17:15:43 game_sounds: Added Sound: ooh1.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh10.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh11.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh12.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh13.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh14.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh15.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh16.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh17.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh18.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh19.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh2.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh3.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh4.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh5.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh8.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: ooh9.ogg to cat 11
2023-06-30 17:15:43 game_sounds: Added Sound: out1.ogg to cat 14
2023-06-30 17:15:43 game_sounds: Added Sound: out2.ogg to cat 14
2023-06-30 17:15:43 game_sounds: Added Sound: rally1.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally10.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally11.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally12.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally13.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally16.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally17.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally18.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally19.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally2.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally20.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally21.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally22.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally23.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally24.ogg to cat 12
2023-06-30 17:15:43 game_sounds: Added Sound: rally25.ogg to cat 12
2023-06-30 17:15:44 game_sounds: Added Sound: rally26.ogg to cat 12
2023-06-30 17:15:44 game_sounds: Added Sound: rally3.ogg to cat 12
2023-06-30 17:15:44 game_sounds: Added Sound: rally4.ogg to cat 12
2023-06-30 17:15:44 game_sounds: Added Sound: rally5.ogg to cat 12
2023-06-30 17:15:44 game_sounds: Added Sound: rally6.ogg to cat 12
2023-06-30 17:15:44 game_sounds: Added Sound: rally7.ogg to cat 12
2023-06-30 17:15:44 game_sounds: Added Sound: rally8.ogg to cat 12
2023-06-30 17:15:44 game_sounds: Added Sound: rally9.ogg to cat 12
2023-06-30 17:15:44 game_sounds: Added Sound: safe1.ogg to cat 15
2023-06-30 17:15:44 game_sounds: Added Sound: safe2.ogg to cat 15
2023-06-30 17:15:44 game_sounds: Added Sound: safe3.ogg to cat 15
2023-06-30 17:15:44 game_sounds: Added Sound: slide1.ogg to cat 17
2023-06-30 17:15:44 game_sounds: Added Sound: stretch2.ogg to cat 18
2023-06-30 17:15:44 game_sounds: Added Sound: stretch3.ogg to cat 18
2023-06-30 17:15:44 game_sounds: Added Sound: stretch4.ogg to cat 18
2023-06-30 17:15:44 game_sounds: Added Sound: strike_three1.ogg to cat 16
2023-06-30 17:15:44 game_sounds: Added Sound: strike_three2.ogg to cat 16
2023-06-30 17:15:44 game_sounds: Added Sound: strike_three3.ogg to cat 16
2023-06-30 17:15:44 Searching sound folder (: sounds ): 0 items .wav
2023-06-30 17:15:44 news system: News article loaded:
ID: 287, PT news, Pop-up, Exp. date 2023-05-22
ID: 286, Pop-up, Dismissed, Exp. date 2023-05-22
ID: 233, PT news, Exp. date 2023-05-05
ID: 232, Pop-up, Dismissed, Exp. date 2023-11-30
ID: 225, PT news, Exp. date 2023-03-24
ID: 224, Pop-up, Dismissed, Exp. date 2023-03-24
ID: 221, PT news, Exp. date 2023-03-21
ID: 220, Pop-up, Dismissed, Exp. date 2023-03-21
ID: 217, PT news, Exp. date 2023-03-23
ID: 216, Pop-up, Dismissed, Exp. date 2023-03-23
ID: 215, PT news, Exp. date 2023-03-19
ID: 214, Pop-up, Dismissed, Exp. date 2023-03-23
ID: 213, PT news, Exp. date 2023-03-23
ID: 212, PT news, Exp. date 2023-03-12
ID: 211, PT news, Exp. date 2023-03-23
ID: 210, Pop-up, Dismissed, Exp. date 2023-03-23
ID: 209, PT news, Exp. date 2023-03-23
ID: 208, Pop-up, Dismissed, Exp. date 2023-03-23
ID: 207, PT news, Exp. date 2023-03-05
ID: 206, PT news, Exp. date 2023-02-26
ID: 205, PT news, Pop-up, Exp. date 2023-02-20
ID: 203, PT news, Exp. date 2023-02-19
ID: 202, PT news, Pop-up, Exp. date 2023-02-13
ID: 201, PT news, Pop-up, Exp. date 2023-02-10
ID: 200, PT news, Exp. date 2023-02-12
ID: 199, PT news, Pop-up, Exp. date 2023-02-06
ID: 198, PT news, Pop-up, Exp. date 2023-02-03
ID: 197, PT news, Exp. date 2023-02-05
ID: 196, PT news, Pop-up, Exp. date 2023-01-31
ID: 195, PT news, Pop-up, Exp. date 2023-01-30
ID: 194, PT news, Pop-up, Exp. date 2023-01-27
ID: 193, PT news, Exp. date 2023-01-29
ID: 192, PT news, Pop-up, Exp. date 2023-01-23
ID: 190, PT news, Exp. date 2023-01-23
ID: 189, PT news, Pop-up, Exp. date 2023-01-17
ID: 188, PT news, Pop-up, Exp. date 2023-01-16
ID: 187, PT news, Pop-up, Exp. date 2023-01-13
ID: 186, PT news, Exp. date 2023-01-15
ID: 185, PT news, Pop-up, Exp. date 2023-01-09
ID: 184, PT news, Pop-up, Exp. date 2023-01-06
ID: 183, PT news, Exp. date 2023-01-08
ID: 182, PT news, Pop-up, Exp. date 2023-01-02
ID: 181, PT news, Pop-up, Exp. date 2022-12-30
ID: 180, PT news, Exp. date 2023-01-01
ID: 179, PT news, Pop-up, Exp. date 2022-12-26
ID: 178, PT news, Pop-up, Exp. date 2023-01-05
ID: 177, Pop-up, Dismissed, Exp. date 2023-01-05
ID: 176, PT news, Pop-up, Exp. date 2022-12-23
ID: 175, PT news, Pop-up, Exp. date 2023-01-02
ID: 174, PT news, Exp. date 2022-12-25
ID: 173, PT news, Pop-up, Exp. date 2022-12-19
ID: 172, PT news, Pop-up, Exp. date 2022-12-16
ID: 171, PT news, Exp. date 2022-12-18
ID: 170, PT news, Pop-up, Exp. date 2022-12-12
ID: 169, PT news, Pop-up, Exp. date 2022-12-09
ID: 168, PT news, Exp. date 2022-12-11
ID: 167, PT news, Pop-up, Exp. date 2022-12-05
ID: 165, PT news, Exp. date 2022-12-04
ID: 164, PT news, Pop-up, Exp. date 2022-11-29
ID: 163, PT news, Pop-up, Exp. date 2022-11-29
ID: 161, PT news, Pop-up, Exp. date 2022-11-29
ID: 160, Pop-up, Dismissed, Exp. date 2022-11-29
ID: 159, PT news, Exp. date 2022-11-27
ID: 158, PT news, Pop-up, Exp. date 2022-11-27
ID: 157, PT news, Pop-up, Exp. date 2022-11-21
ID: 156, PT news, Pop-up, Exp. date 2022-11-18
ID: 155, PT news, Exp. date 2022-11-20
ID: 154, PT news, Pop-up, Exp. date 2022-11-17
ID: 152, PT news, Pop-up, Exp. date 2022-11-14
ID: 151, PT news, Pop-up, Exp. date 2022-11-14
ID: 150, Pop-up, Dismissed, Exp. date 2022-11-14
ID: 148, PT news, Exp. date 2022-11-13
ID: 147, PT news, Pop-up, Exp. date 2022-11-07
ID: 145, PT news, Exp. date 2022-11-06
ID: 94, PT news, Exp. date 2022-07-31
ID: 93, PT news, Pop-up, Exp. date 2022-07-26
2023-06-30 17:15:44 news system: News article total count: 76
2023-06-30 17:15:44 news system: News article active non-PT news: 0
2023-06-30 17:15:44 news system: News article active non-PT pop-up news: 0
2023-06-30 17:15:44 news system: News article active PT news: 0
2023-06-30 17:15:44 news system: News article active PT pop-up news: 0
2023-06-30 17:15:44 load_messages_from_server: Saving messages
2023-06-30 17:15:44 news system: Usage tracker and/or news system run successful.
2023-06-30 17:15:44 news system: Closing data transfer object.
2023-06-30 17:15:44 news system: Data transfer object closed.
2023-06-30 17:15:44 ENTRY_PAGE::create: Creating online_backend object...
2023-06-30 17:15:44 online backend: Online backend is created...
2023-06-30 17:15:44 online backend: Using Live server...
2023-06-30 17:15:44 ENTRY_PAGE::create: Adding online backend listener...
2023-06-30 17:15:44 ENTRY_PAGE::create: Online backend - continue...
2023-06-30 17:15:45 entry_page: Called request_check_write_permission
2023-06-30 17:15:45 entry_page: request_check_write_permission was successful. We have write permission.
2023-06-30 17:15:50 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS
2023-06-30 17:15:50 load_database: Error, could not update styles.css
2023-06-30 17:15:50 Twitter: ChilkatLog:
--ChilkatLog
2023-06-30 17:15:50 DATABASE::load_world: Loading world
2023-06-30 17:15:50 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 , The United States
2023-06-30 17:15:50 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 , The United States
2023-06-30 17:15:50 load_world: Max baseball quality in this world file is 5
2023-06-30 17:15:51 unzip_archive: Source file: text_data.dat - Success: unzipped 1 files
2023-06-30 17:15:51 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1
2023-06-30 17:15:51 load_tex_templates: Searching for default ballcaps in GLOBAL path = D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\ballcaps
2023-06-30 17:15:51 load_templates: Found 6 default ballcaps templates.
2023-06-30 17:15:51 load_all_templates: Loaded Ballcap templates
2023-06-30 17:15:51 load_tex_templates: Searching for default jerseys in GLOBAL path = D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\jerseys
2023-06-30 17:15:51 load_templates: Found 27 default jerseys templates.
2023-06-30 17:15:51 load_all_templates: Loaded Jersey templates
2023-06-30 17:15:51 load_tex_templates: Searching for default pants in GLOBAL path = D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\pants
2023-06-30 17:15:51 load_templates: Found 3 default pants templates.
2023-06-30 17:15:51 load_all_templates: Loaded Pants templates
2023-06-30 17:15:51 startup: Default outfit item templates loaded successfully
2023-06-30 17:15:51 clear_names: Closing name objects
2023-06-30 17:15:51 load_names: Loading names
2023-06-30 17:15:52 update_names_language_data: Total number of names: 227029
2023-06-30 17:15:52 update_names_language_data: First names: 19824 - with language data: 19824
2023-06-30 17:15:52 update_names_language_data: Last names: 205593 - with language data: 205593
2023-06-30 17:15:52 update_names_language_data: Nicknames: 1612 - with language data: 1612
2023-06-30 17:15:52 update_names_language_data: LangID CountFN CountLN CommonFN CommonLN
2023-06-30 17:15:52 update_names_language_data: 19 765 1397 765 1397
2023-06-30 17:15:52 update_names_language_data: 21 195 242 195 242
2023-06-30 17:15:52 update_names_language_data: 17 558 950 558 950
2023-06-30 17:15:52 update_names_language_data: 26 823 2460 823 2460
2023-06-30 17:15:52 update_names_language_data: 28 33 281 33 281
2023-06-30 17:15:52 update_names_language_data: 31 11 194 11 194
2023-06-30 17:15:52 update_names_language_data: 29 95 290 95 290
2023-06-30 17:15:52 update_names_language_data: 32 184 554 210 554
2023-06-30 17:15:52 update_names_language_data: 4 588 251 601 283
2023-06-30 17:15:52 update_names_language_data: 14 150 5143 150 21647
2023-06-30 17:15:52 update_names_language_data: 25 33 160 33 160
2023-06-30 17:15:52 update_names_language_data: 6 495 6798 495 42630
2023-06-30 17:15:52 update_names_language_data: 34 87 739 87 739
2023-06-30 17:15:52 update_names_language_data: 11 214 546 214 546
2023-06-30 17:15:52 update_names_language_data: 8 354 772 844 1165
2023-06-30 17:15:52 update_names_language_data: 7 341 2162 341 2867
2023-06-30 17:15:52 update_names_language_data: 23 104 769 104 769
2023-06-30 17:15:52 update_names_language_data: 1 416 15369 40505 586928
2023-06-30 17:15:52 update_names_language_data: 27 1200 1909 1200 1909
2023-06-30 17:15:52 update_names_language_data: 36 137 42 137 42
2023-06-30 17:15:52 update_names_language_data: 18 476 1953 476 2108
2023-06-30 17:15:52 update_names_language_data: 40 1464 1347 2894 2228
2023-06-30 17:15:52 update_names_language_data: 9 361 1662 361 1662
2023-06-30 17:15:52 update_names_language_data: 2 2267 2688 11558 193809
2023-06-30 17:15:52 update_names_language_data: 3 648 52 803 553
2023-06-30 17:15:52 update_names_language_data: 37 175 160 175 160
2023-06-30 17:15:52 update_names_language_data: 15 203 13149 203 38286
2023-06-30 17:15:52 update_names_language_data: 30 843 1054 843 1054
2023-06-30 17:15:52 update_names_language_data: 5 481 4084 481 4084
2023-06-30 17:15:52 update_names_language_data: 35 162 1377 577 1882
2023-06-30 17:15:52 update_names_language_data: 13 230 3688 230 3688
2023-06-30 17:15:52 update_names_language_data: 10 236 440 318 2056
2023-06-30 17:15:52 update_names_language_data: 16 25 6 122 1248
2023-06-30 17:15:52 update_names_language_data: 22 78 214 78 214
2023-06-30 17:15:52 update_names_language_data: 12 61 601 61 601
2023-06-30 17:15:52 update_names_language_data: 24 675 251 675 251
2023-06-30 17:15:52 update_names_language_data: 39 571 3094 24396 6270
2023-06-30 17:15:52 update_names_language_data: 0 3777 127655 75916 2999535
2023-06-30 17:15:52 update_names_language_data: 20 39 534 39 950
2023-06-30 17:15:52 update_names_language_data: 38 143 47 143 47
2023-06-30 17:15:52 clear_teams: Closing team objects
2023-06-30 17:15:52 load_teams: Loading teams
Memory info "load_teams" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 632706 1145724928 1143255040 860544 858512 72808 72672 1262821376 1265369088
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
constructor 1796 7299072 7340032 6152 8192 0 0 6320128 6320128
bitmap 6 0 24576 0 0 0 0 0 0
stats.batting 0 0 0 0 0 0 0 0 0
stats.pitching 0 0 0 0 0 0 0 0 0
stats.bullpen_pitching 0 0 0 0 0 0 0 0 0
stats.starting_pitching 0 0 0 0 0 0 0 0 0
stats.fielding 0 0 0 0 0 0 0 0 0
stats 494 1998848 2015232 0 0 0 0 2064384 2064384
results 472 1929216 1925120 0 0 0 0 2084864 2084864
history 2653 10600448 10829824 8 8 272 272 11173888 10899456
scouting reports 1117 2392064 4567040 0 0 0 136 4730880 2457600
draft list 0 0 0 0 0 0 0 0 0
drafted players 0 0 0 0 0 0 0 0 0
not interested 4317 17641472 17629184 0 -8 136 0 19173376 19173376
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 643561 1187586048 1187586048 866704 866704 73216 73080 1308368896 1308368896
2023-06-30 17:15:52 clear_parks: Closing park objects
2023-06-30 17:15:52 load_parks: Loading parks
2023-06-30 17:15:53 clear_weather: Closing weather objects
2023-06-30 17:15:53 load_weather: Loading weather
2023-06-30 17:15:53 load_injuries: Loading injuries
2023-06-30 17:15:53 import_injuries: Loading injuries from D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\database\injuries_english.txt
2023-06-30 17:15:53 clear_injuries: Closing injury objects
2023-06-30 17:15:53 injuries: Loaded 281 injuries from D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\database\injuries_english.txt
2023-06-30 17:15:53 import_off_field: Loading off field injuries from D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\database\off_field_injuries_english.txt
2023-06-30 17:15:53 off_field_injuries: Loaded 143 off field injuries from D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\database\off_field_injuries_english.txt
2023-06-30 17:15:53 clear_coaches: Closing coaches objects
2023-06-30 17:15:53 load_coaches: Loading coaches
2023-06-30 17:15:53 clear_players: Closing player objects
2023-06-30 17:15:53 load_players: Loading players
2023-06-30 17:15:58 load_players: Total number of players: 72840
2023-06-30 17:15:58 load_players: Number of deleted players: 0
2023-06-30 17:15:58 load_players: Number of retired, not-deleted players: 54890
Memory info "load_players" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 675288 1289957376 1287491584 868736 866192 74032 73896 1410469888 1412968448
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
constructor 132687 527437824 535605248 0 1760 5112 6392 548290560 540565504
roster status 284 1134592 1064960 0 -280 0 -136 528384 528384
ratings 2 0 8192 0 8 168 168 0 0
misc 50 204800 69632 0 0 0 -32 0 0
splits 1 0 4096 0 0 0 0 0 0
other 1 4096 4096 0 8 168 168 0 0
achievement 3355 13475840 13324288 0 0 0 0 13111296 12890112
scouting report 0 0 0 0 0 0 0 0 0
scouting history 7533 30760960 30797824 0 0 304 376 32231424 32092160
real fielding ratings 0 0 0 0 0 0 0 0 0
player events 1 0 0 0 0 32 32 0 0
real_career_batting 297 1175552 -245760 0 -8 0 -136 1146880 1146880
real_career_pitching 359 1327104 1445888 0 0 0 136 1519616 1384448
real_career_fielding 655 2637824 2633728 0 8 136 0 -1417216 2777088
career_batting 8581 34689024 33550336 0 8 544 680 31555584 35606528
game_batting 13965 56926208 57065472 0 0 512 512 60116992 59834368
at_bat_batting 16161 65482752 66019328 0 0 1024 816 69574656 69148672
individual_career_batting 7490 30212096 30552064 0 8 168 136 29446144 29220864
career_pitching 10679 43081728 43438080 0 -8 32 0 44683264 44408832
game_pitching 5724 23396352 23388160 0 0 0 0 24133632 24133632
career_fielding 8259 32419840 31879168 0 -8 168 -136 34779136 33542144
awards 304 1175552 1191936 0 8 0 136 1077248 999424
streaks 7652 31182848 30789632 0 -8 136 0 31350784 31350784
leaders 1446 5795840 5439488 0 280 136 136 4521984 4521984
real_adjusted_career_batting 0 0 -978944 0 0 32 32 0 0
real_adjusted_career_pitching 1 0 0 0 -8 0 -168 0 0
real_adjusted_career_fielding 1 4096 4096 0 0 32 0 0 0
calculate_overall_ratings 7 0 -2068480 0 -8 0 -272 0 0
before end 65 258048 266240 0 0 128 0 274432 274432
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 900848 -2102226944 -2102226944 868736 867952 82864 82736 -1957572608 -1957572608
2023-06-30 17:15:58 clear_scouting_sets: Closing scouting set objects
2023-06-30 17:15:58 load_scouting_sets: Loading scouting_sets
2023-06-30 17:15:58 load scouting set: Coach ID=-1, scouting reports=17951
2023-06-30 17:15:58 load scouting set: Size of scouted ratings struct=100
2023-06-30 17:15:58 load scouting set: Size of rating report object=176
2023-06-30 17:15:58 clear_human_managers: Closing human manager objects
2023-06-30 17:15:58 load_human_managers: Loading human_managers
2023-06-30 17:15:58 clear_contract_offers: Closing contract offer objects
2023-06-30 17:15:58 load_contract_offers: Loading contract_offers
2023-06-30 17:15:59 clear_trades: Closing trade objects
2023-06-30 17:15:59 load_trades: Loading trades
2023-06-30 17:15:59 clear_messages: Closing message objects
2023-06-30 17:15:59 load_messages: Loading messages
2023-06-30 17:15:59 init_names: Started init_names
2023-06-30 17:15:59 init_names: Finished init_names
2023-06-30 17:15:59 load_storylines: Loading storylines
2023-06-30 17:15:59 load_games_in_progress: Loading games_in_progress
2023-06-30 17:16:00 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out
2023-06-30 17:16:00 clear_faces: Closing faces objects
2023-06-30 17:16:00 load_faces: Loading faces
Memory info "load_database_files" in bytes:
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On Start 401805 736837632 731176960 856896 854352 69264 60704 841412608 843931648
Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
Loaded world 17720 61112320 66772992 1552 4096 0 544 68472832 65953792
Loaded outfit item templates 36623 133160960 129359872 2032 64 1776 9520 129208320 133070848
Loaded names 175342 212135936 215937024 64 0 1768 1904 223727616 219865088
Loaded teams 12080 44376064 44376064 6160 8192 408 408 45568000 45568000
Loaded parks 1481 2560000 1089536 2032 0 0 0 1122304 2596864
Loaded weather 1255 1126400 163840 0 -512 0 0 167936 1122304
Loaded injuries 1278 180224 262144 0 0 0 0 253952 200704
Loaded off-fields injuries 1250 270336 147456 0 0 0 0 126976 258048
Loaded coaches 25199 95571968 98045952 0 0 680 816 100257792 97751040
Loaded players 226815 905408512 905408512 0 1760 8968 8840 927076352 927076352
Loaded scouting sets 14609 54767616 54767616 4576 3328 1640 1632 55013376 55013376
Loaded human manager 1268 2670592 229376 0 0 0 0 196608 2691072
Loaded contract offers 17830 65478656 67919872 4096 4096 2176 2176 68067328 65572864
Loaded trades 8315 29040640 29040640 1024 1024 544 680 29540352 29540352
Loaded messages 2755 6905856 6303744 256 256 272 136 6131712 6717440
Initialized names 1216 1884160 16384 0 0 0 0 0 1941504
Loaded storylines 1355 266240 573440 0 -512 0 0 688128 241664
Loaded games in progress 1280 589824 278528 0 0 0 0 278528 700416
Teams checked 1321 20480 323584 0 0 0 0 0 16384
League and team logos loaded 1288 610304 311296 0 0 0 0 303104 294912
Loaded faces 75260 295661568 297902080 0 0 2992 3128 300601344 298307584
Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
On End 1029858 -1641721856 -1644199936 878688 876144 90624 90488 -1496416256 -1493913600
2023-06-30 17:16:02 clear_almanac_list: Closing alamanc list
2023-06-30 17:16:02 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2023-06-30 17:16:02 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
2023-06-30 17:16:02 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
2023-06-30 17:16:02 load_database: templates loaded
2023-06-30 17:16:02 startup: text engine loaded
2023-06-30 17:16:02 load_text_file: Trying to load text file D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\text\english.xml
2023-06-30 17:16:02 load_text_file: Successfully loaded text file D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\text\english.xml
2023-06-30 17:16:02 load_text_file: Categories without text objects:
2023-06-30 17:16:02 load_text_file: Categories with one or more text objects: 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 21, 22, 23, 24, 25, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 92, 93, 94, 95, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 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2023-06-30 17:16:02 load_database: default text file loaded
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 0 Nations ', bbqual= 0 , number of nations= 111
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 1 Nations ', bbqual= 1 , number of nations= 77
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 1+ Nations ', bbqual= 1 , number of nations= 135
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 2 Nations ', bbqual= 2 , number of nations= 23
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 2+ Nations ', bbqual= 2 , number of nations= 58
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 3 Nations ', bbqual= 3 , number of nations= 16
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 3+ Nations ', bbqual= 3 , number of nations= 35
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 4 Nations ', bbqual= 4 , number of nations= 10
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 4+ Nations ', bbqual= 4 , number of nations= 19
2023-06-30 17:16:02 auto_regions: Name=' AUTO-REGION: Baseball Quality 5 Nations ', bbqual= 5 , number of nations= 9
2023-06-30 17:16:02 deleted data: Number of Leagues: 28(plus deleted: 8)
2023-06-30 17:16:02 deleted data: Total number of teams: 430
2023-06-30 17:16:02 deleted data: Deleted teams without history which can be purged: 0
2023-06-30 17:16:02 deleted data: Deleted teams with history which can NOT be purged: 0
2023-06-30 17:16:02 deleted data: All-Star teams: 50
2023-06-30 17:16:02 deleted data: Number of regular teams: 380
2023-06-30 17:16:02 deleted data: Number of Players: 72819 (plus hidden: 21)
2023-06-30 17:16:02 deleted data: Number of Parks: 347
2023-06-30 17:16:02 load_player_animations: Reading animations from D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\ballparks\models\misc\player\animations
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 1 from idle.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97583
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 35 from idle_stand_streight.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 68626
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 2 from walk.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49013
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 3 from jog_slow.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42358
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 4 from jog.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40674
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 5 from run.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 6 from slide.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140941
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 8 from HI_swing_1_0.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 14873
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 7 from hit_idle.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 10 from pitch.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 13 from dive.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 14 from stand_up.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 15 from jump_catch.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 16 from ready.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 17 from catch_low.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 18 from pass_throw.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 19 from catcher_pose.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 33 from catch_first.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 34 from fielding.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 22 from catch_over_head.pod
2023-06-30 17:16:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160
2023-06-30 17:16:02 OBJECT_MANAGER::load_animation: Successfully loaded anim 32 from c_stand_up.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120398
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 101 from CA_blocking_and_get_up_and_turn_around_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 131982
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 102 from CA_blocking_down_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150154
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 103 from CA_crouch_get_up_and_throw_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173346
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 104 from CA_crouch_throw_from_knees_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 105 from CA_throw_back_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156470
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 201 from G_1_hand_of.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193502
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 202 from G_low_gb_catch.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 203 from G_one_hand_catch.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161282
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 204 from G_regular_throw_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158194
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 205 from G_regular_throw_2.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124538
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 206 from G_shuffle_step.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 127650
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 207 from G_side_arm_throw.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141953
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 301 from HI_bunt_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 97717
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 302 from HI_Check _Swing_back.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96073
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 303 from HI_Check _Swing_middle.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124529
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 304 from HI_Check_Swing_front_trim_59.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139237
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 305 from HI_Getting_HBP_back.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 242089
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 306 from HI_HR_admiring_swing_arms.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 243309
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 314 from HI_HR_admiring_swing_arms_lefty.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93037
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 307 from HI_smaller_step_swing_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161013
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 308 from HI_Step_swing_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121073
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 309 from HI_Step_swing_2.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 140941
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 310 from HI_swing_1_0.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 91116
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 311 from HI_swing_1_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114633
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 312 from HI_swing_run_RHB.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 120409
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 313 from HI_swing_run_LHB.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 143654
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 401 from IF_1B_High.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 142850
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 402 from IF_1B_low.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152498
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 403 from IF_1B_stretch_and_catch_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 121450
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 404 from IF_bunt_field_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167626
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 405 from IF_Charging_and_sidearming_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 406 from IF_DP_catch_and_throw_in_place_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146106
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 407 from IF_get_down_catch_left.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158074
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 408 from IF_get_down_catch_right.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124706
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 409 from IF_leaping_catch_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173706
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 410 from IF_Low_pickup_and_sidearm_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210498
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 411 from IF_low_pickup_and_throw_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161354
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 412 from IF_mid_pickup_and_throw_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145914
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 413 from IF_low_pickup_and_throw_2.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149170
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 414 from IF_regular_catch_and_throw.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 184142
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 601 from OF_1_hand_head_level.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167434
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 602 from OF_2_hands_of.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167650
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 603 from OF_bending_knee_pickup.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 92390
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 604 from OF_diving_catch_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167698
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 605 from OF_leaping_running_backward.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 118458
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 606 from OF_outfielder_turning_around.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150702
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 607 from OF_over_the_shoulder.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 201378
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 608 from OF_sac_fly_motion.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147446
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 609 from OF_shoestring_catch_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139642
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 610 from OF_sliding_catch.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83954
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 801 from PI_pickoff_1st.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109902
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 802 from PI_pickoff_2nd_base_left.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172198
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 803 from PI_pickoff_2nd_base_right.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106014
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 804 from PI_pickoff_3rd_nostep.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 149782
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 805 from PI_set_position_no_throw_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132114
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 806 from PI_set_position_over_the_top.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130525
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 807 from PI_set_position_sidearm.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 166258
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 808 from PI_set_position_submarine.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 172362
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 809 from PI_Stretch_3_4_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 229526
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 816 from PI_windup_3_4_2.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156658
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 810 from PI_Stretch_OTT_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208622
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 811 from PI_Windup_3_4.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 812 from PI_Windup_OTT_1.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263798
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 813 from PI_Windup_OTT_2.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 233618
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 814 from PI_Windup_sidearm.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 263928
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 815 from PI_Windup_submarine.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63066
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 109 from CA_crouch_get_up_and_throw_2.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88518
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 108 from CA_crouch_throw_1st.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141198
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 208 from G_ready_crouch.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 96114
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 209 from G_step_and_throw.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 176957
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 315 from HI_batter_tap_plate.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 116017
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 316 from HI_bunt_2.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86561
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 317 from HI_Getting_HBP_fall.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 132749
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 318 from HI_Getting_HBP_jump.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156325
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 319 from HI_Getting_HBP_leg.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 179185
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 320 from HI_HR_admiring_swing_dance.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 236317
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 321 from HI_HR_admiring_swing_jump.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126085
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 322 from HI_HR_admiring_swing_short.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 256681
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 323 from HI_HR_admiring_swing_walk.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 227577
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 324 from HI_HR_admiring_swing_wave.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 128085
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 325 from HI_step_in.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69793
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 326 from HI_Step_swing_3.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87837
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 327 from HI_Step_swing_4.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69749
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 328 from HI_swing_2.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63213
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 329 from HI_swing_3.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 63129
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 330 from HI_swing_4.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 93929
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 331 from HI_swing_5.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 89206
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 422 from IF_1B_stretch_and_catch_2.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99858
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 423 from IF_1B_stretch_and_catch_step.pod
2023-06-30 17:16:03 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 81618
2023-06-30 17:16:03 OBJECT_MANAGER::load_animation: Successfully loaded anim 424 from IF_1B_stretch_and_low.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 78506
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 425 from IF_1B_very_high.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 106082
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 427 from IF_DP_catch_and_leaping_throw.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 72306
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 428 from IF_DP_catch_and_throw_in_place_2.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183574
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 429 from IF_leaping_catch_2.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126022
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 430 from IF_low_pickup_and_sidearm_2.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 112186
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 431 from IF_low_pickup_and_throw_3.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 136866
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 432 from IF_low_pickup_and_throw_4.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109782
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 612 from OF_1_hand_ready_catch.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 139274
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 613 from OF_catch_roll.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 173442
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 614 from OF_charge_pick_up.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 141462
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 615 from OF_diving_catch_3.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105986
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 616 from OF_holds_ball_laying.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 170910
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 617 from OF_leaping_running_backward2.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133902
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 618 from OF_leaping_running_backward3.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167362
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 619 from OF_pick_up.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 70702
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 620 from OF_sliding_catch_and_get_up2.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155082
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 621 from OF_waving_off_catch.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 153254
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 622 from OF_waving_off_catch2.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 113670
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 817 from PI_Stretch_3_4_2.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124490
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 818 from PI_Stretch_OTT_4.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99906
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 819 from PI_Stretch_side.pod
2023-06-30 17:16:04 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 164082
2023-06-30 17:16:04 OBJECT_MANAGER::load_animation: Successfully loaded anim 820 from PI_Windup_OTT_3.pod
2023-06-30 17:16:04 logo cache: Debug info:
leagues (deleted) 8
leagues (deleted) -> teams (valid) 1
leagues (valid) 28
leagues (valid) -> teams (valid) 374
2023-06-30 17:16:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds_s mall.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs_smal l.png and added it to the cache
2023-06-30 17:16:05 get_logo: Default size and found on disk - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds_4 0.png and added it to the cache
2023-06-30 17:16:05 get_logo: Default size and found on disk - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs_40.p ng and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds_s mall.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\milwaukee_brewers _small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\st_louis_cardinal s_small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\pittsburgh_pirate s_small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds_s mall.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\atlanta_braves_sm all.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\milwaukee_brewers _small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\washington_nation als_small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\arizona_diamondba cks_small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\colorado_rockies_ small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\los_angeles_dodge rs_small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\philadelphia_phil lies_small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\san_francisco_gia nts_small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\st_louis_cardinal s_small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\pittsburgh_pirate s_small.png and added it to the cache
2023-06-30 17:16:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds_s mall.png and added it to the cache
2023-06-30 17:16:06 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs.png and added it to the cache
2023-06-30 17:16:06 get_logo: Default size and found on disk - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\league_logos\major_league_ba seball_50.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\arizona_diamondba cks_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\atlanta_braves_sm all.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\baltimore_orioles _small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\boston_red_sox_sm all.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_white_sox _small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs_smal l.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds_s mall.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cleveland_guardia ns_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\colorado_rockies_ small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\detroit_tigers_sm all.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\houston_astros_sm all.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\kansas_city_royal s_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\los_angeles_angel s_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\los_angeles_dodge rs_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\milwaukee_brewers _small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\minnesota_twins_s mall.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\new_york_yankees_ small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\new_york_mets_sma ll.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\oakland_athletics _small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\philadelphia_phil lies_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\pittsburgh_pirate s_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\san_diego_padres_ small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\san_francisco_gia nts_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\seattle_mariners_ small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\st_louis_cardinal s_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\tampa_bay_rays_sm all.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\texas_rangers_sma ll.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\toronto_blue_jays _small.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\washington_nation als_small.png and added it to the cache
2023-06-30 17:16:06 get_logo: Default size and found on disk - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs_50.p ng and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs_smal l.png and added it to the cache
2023-06-30 17:16:06 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds_s mall.png and added it to the cache
2023-06-30 17:16:15 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs_smal l.png and added it to the cache
2023-06-30 17:16:15 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds_s mall.png and added it to the cache
2023-06-30 17:16:15 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds.p ng and added it to the cache
2023-06-30 17:16:15 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./great_american_ball_park/ great_american_ball_park.pod
2023-06-30 17:16:15 ENGINE_3D::load_stadium: Trying to load stadium
2023-06-30 17:16:15 ENGINE_3D::load_stadium: Stadium successfully loaded
2023-06-30 17:16:15 load_stadium: stadium loaded
2023-06-30 17:16:15 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs_smal l.png and added it to the cache
2023-06-30 17:16:21 ENGINE_3D::start3d: Loading: $MYCUSTDATA_RO ./great_american_ball_park/ great_american_ball_park.pod
2023-06-30 17:16:21 ENGINE_3D::start3d: 4.6.0 NVIDIA 528.24
GL_MAJOR_VERSION: 4
GL_MINOR_VERSION: 6
NVIDIA Corporation
NVIDIA GeForce RTX 3070/PCIe/SSE2
GL_MAX_TEXTURE_SIZE: 32768
GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0
GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture
GL_AMD_vertex_shader_viewport_index
GL_AMD_vertex_shader_layer
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gl_spirv
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_post_depth_coverage
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_locations
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shader_viewport_layer_array
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_sparse_buffer
GL_ARB_sparse_texture
GL_ARB_sparse_texture2
GL_ARB_sparse_texture_clamp
GL_ARB_spirv_extensions
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic
GL_ARB_texture_filter_minmax
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_multiview_texture_multisample
GL_EXT_multiview_timer_query
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset_clamp
GL_EXT_post_depth_coverage
GL_EXT_provoking_vertex
GL_EXT_raster_multisample
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_sparse_texture2
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_filter_minmax
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shadow_lod
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_window_rectangles
GL_EXT_import_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_context_flush_control
GL_KHR_debug
GL_EXT_memory_object
GL_EXT_memory_object_win32
GL_NV_memory_object_sparse
GL_EXT_win32_keyed_mutex
GL_KHR_parallel_shader_compile
GL_KHR_no_error
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_EXT_semaphore
GL_EXT_semaphore_win32
GL_NV_timeline_semaphore
GL_KHR_shader_subgroup
GL_KTX_buffer_region
GL_NV_alpha_to_coverage_dither_control
GL_NV_bindless_multi_draw_indirect
GL_NV_bindless_multi_draw_indirect_count
GL_NV_bindless_texture
GL_NV_blend_equation_advanced
GL_NV_blend_equation_advanced_coherent
GL_NVX_blend_equation_advanced_multi_draw_buffers
GL_NV_blend_minmax_factor
GL_NV_blend_square
GL_NV_clip_space_w_scaling
GL_NV_command_list
GL_NV_compute_program5
GL_NV_compute_shader_derivatives
GL_NV_conditional_render
GL_NV_conservative_raster
GL_NV_conservative_raster_dilate
GL_NV_conservative_raster_pre_snap
GL_NV_conservative_raster_pre_snap_triangles
GL_NV_conservative_raster_underestimation
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_draw_vulkan_image
GL_NV_ES1_1_compatibility
GL_NV_ES3_1_compatibility
GL_NV_explicit_multisample
GL_NV_feature_query
GL_NV_fence
GL_NV_fill_rectangle
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_coverage_to_color
GL_NV_fragment_program
GL_NV_fragment_program_option
GL_NV_fragment_program2
GL_NV_fragment_shader_barycentric
GL_NV_fragment_shader_interlock
GL_NV_framebuffer_mixed_samples
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_geometry_shader_passthrough
GL_NV_gpu_program4
GL_NV_internalformat_sample_query
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_memory_attachment
GL_NV_mesh_shader
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_path_rendering_shared_edge
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_primitive_shading_rate
GL_NV_query_resource
GL_NV_query_resource_tag
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_representative_fragment_test
GL_NV_sample_locations
GL_NV_sample_mask_override_coverage
GL_NV_scissor_exclusive
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_atomic_float64
GL_NV_shader_atomic_fp16_vector
GL_NV_shader_atomic_int64
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_NV_shader_subgroup_partitioned
GL_NV_shader_texture_footprint
GL_NV_shading_rate_image
GL_NV_stereo_view_rendering
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_dirty_tile_map
GL_NV_texture_env_combine4
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_rectangle_compressed
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_uniform_buffer_unified_memory
GL_NV_uniform_buffer_std430_layout
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NV_viewport_array2
GL_NV_viewport_swizzle
GL_NVX_conditional_render
GL_NVX_linked_gpu_multicast
GL_NV_gpu_multicast
GL_NVX_gpu_multicast2
GL_NVX_progress_fence
GL_NVX_gpu_memory_info
GL_NVX_multigpu_info
GL_NVX_nvenc_interop
GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_OVR_multiview
GL_OVR_multiview2
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_EXT_swap_control

GLSL Version: 4.60 NVIDIA
Number of supported glsl versions: 26
Supported glsl versions:
460 core
460 compatibility
450 core
450 compatibility
440 core
440 compatibility
430 core
430 compatibility
420 core
420 compatibility
410 core
410 compatibility
400 core
400 compatibility
330 core
330 compatibility
320 es
310 es
300 es
150 core
150 compatibility
140
130
120
100

GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4096
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 4096
GL_MAX_VARYING_FLOATS_ARB: 124
Opengl profile information:
GL_CONTEXT_CORE_PROFILE_BIT: 0
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT: 0
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: 0
GL_CONTEXT_FLAG_DEBUG_BIT: 0
2023-06-30 17:16:21 ENGINE_3D::start3d: start3d was called
2023-06-30 17:16:21 OBJECT_MANAGER::setup_fx_card_0: j 0
2023-06-30 17:16:21 WEBP_IMAGE::load_image_file_type_independent: chest_protector loaded successfully
2023-06-30 17:16:21 OBJECT_MANAGER::setup_fx_card_0: j 1
2023-06-30 17:16:21 WEBP_IMAGE::load_image_file_type_independent: leg_guards loaded successfully
2023-06-30 17:16:21 OBJECT_MANAGER::setup_fx_card_0: j 2
2023-06-30 17:16:21 WEBP_IMAGE::load_image_file_type_independent: catcher_helmet loaded successfully
2023-06-30 17:16:21 OBJECT_MANAGER::setup_fx_card_0: j 0
2023-06-30 17:16:21 WEBP_IMAGE::load_image_file_type_independent: chest_protector loaded successfully
2023-06-30 17:16:22 OBJECT_MANAGER::setup_fx_card_0: j 1
2023-06-30 17:16:22 WEBP_IMAGE::load_image_file_type_independent: leg_guards loaded successfully
2023-06-30 17:16:22 OBJECT_MANAGER::setup_fx_card_0: j 2
2023-06-30 17:16:22 WEBP_IMAGE::load_image_file_type_independent: catcher_helmet loaded successfully
2023-06-30 17:16:22 OBJECT_MANAGER::load_models: load_models started
2023-06-30 17:16:22 OBJECT_MANAGER::load_model: load model, baseball.obj
2023-06-30 17:16:22 MESH_READER::load_textures: numTextures before texture loading: 0
2023-06-30 17:16:22 MESH_READER::load_textures: --------------------------------------------
2023-06-30 17:16:22 MESH_READER::load_textures: num materials: 1
2023-06-30 17:16:22 MESH_READER::load_textures: material Nr.: 0
2023-06-30 17:16:22 MESH_READER::load_textures: num properties: 12
2023-06-30 17:16:22 texture loading: 1 DIFFUSE textures:
2023-06-30 17:16:22 MESH_READER::load_textures: index: 0
2023-06-30 17:16:22 MESH_READER::load_textures: path: material.png
2023-06-30 17:16:22 MESH_READER::load_textures: mapping type: 0
2023-06-30 17:16:22 MESH_READER::load_textures: uvindex: 0
2023-06-30 17:16:22 MESH_READER::load_textures: --------------------------------------------
2023-06-30 17:16:22 MESH_READER::load_textures: numTextures after texture loading: 1
2023-06-30 17:16:22 MESH_READER::load_textures: Current file material.png
2023-06-30 17:16:22 MESH_READER::load_textures: Opened folder file_name= material.png
2023-06-30 17:16:22 MESH_READER::load_textures: Loading material.webp
2023-06-30 17:16:22 MESH_READER::load_textures: load_textures finished
2023-06-30 17:16:22 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms
2023-06-30 17:16:22 OBJECT_MANAGER::load_model: load model, shadow.obj
2023-06-30 17:16:22 MESH_READER::load_textures: numTextures before texture loading: 0
2023-06-30 17:16:22 MESH_READER::load_textures: --------------------------------------------
2023-06-30 17:16:22 MESH_READER::load_textures: num materials: 1
2023-06-30 17:16:22 MESH_READER::load_textures: material Nr.: 0
2023-06-30 17:16:22 MESH_READER::load_textures: num properties: 12
2023-06-30 17:16:22 texture loading: 1 DIFFUSE textures:
2023-06-30 17:16:22 MESH_READER::load_textures: index: 0
2023-06-30 17:16:22 MESH_READER::load_textures: path: images\shadow.png
2023-06-30 17:16:22 MESH_READER::load_textures: mapping type: 0
2023-06-30 17:16:22 MESH_READER::load_textures: uvindex: 0
2023-06-30 17:16:22 MESH_READER::load_textures: --------------------------------------------
2023-06-30 17:16:22 MESH_READER::load_textures: numTextures after texture loading: 1
2023-06-30 17:16:22 MESH_READER::load_textures: Current file images/shadow.png
2023-06-30 17:16:22 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png
2023-06-30 17:16:22 load_textures: Load non webp image: shadow.png
2023-06-30 17:16:22 load_textures: Load non webp image: shadow.png
2023-06-30 17:16:22 MESH_READER::load_textures: load_textures finished
2023-06-30 17:16:22 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms
2023-06-30 17:16:22 ENGINE_3D::load_stadium: Trying to load stadium
2023-06-30 17:16:22 OBJECT_MAPNAGER::read_pod_file: POD size: 1293635
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_day.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_night.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_day.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Alphablend_LM_night.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Alphatest.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::read_pod_file: Material without pfx file: Back_AD
2023-06-30 17:16:22 OBJECT_MANAGER::read_pod_file: Material without pfx file: Ground
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_Red_c2u.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance1_red_c2u.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance2_red_c2u.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance3_red_c2u.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: seating_attendance4_red_c2u.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Stand_day.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Stand_night.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::read_pod_file: Material without pfx file: Stand_Lighting
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Ground_night.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Ground_day.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_night.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Stand_Lighting_day.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_night.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: Spectator_LM_day.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: AD_03.webp
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::read_pod_file: POD successfully loaded: great_american_ball_park.pod
2023-06-30 17:16:22 OBJECT_MAPNAGER::read_pod_file: POD size: 22353
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity1_red.jpg
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity2_red.jpg
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity3_red.jpg
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:22 OBJECT_MANAGER::image_to_texture: loading texture: seating_popularity4_red.jpg
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_night.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: Stand_LM_day.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::read_pod_file: POD successfully loaded: audience.pod
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 load_stadium: start loading skyboxes
2023-06-30 17:16:23 load_stadium: no day skybox, loaded default skybox instead
2023-06-30 17:16:23 load_stadium: night skybox loading failed
2023-06-30 17:16:23 OBJECT_MANAGER::load_stadium: generate raypic geometry
2023-06-30 17:16:23 OBJECT_MANAGER::load_stadium: raypic geometry generated
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:23 ENGINE_3D::load_stadium: Stadium successfully loaded
2023-06-30 17:16:23 load_stadium: stadium loaded
2023-06-30 17:16:23 OBJECT_MAPNAGER::read_pod_file: POD size: 890404
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/face_n.png
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player_righty.pod
2023-06-30 17:16:23 OBJECT_MAPNAGER::read_pod_file: POD size: 894720
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: arm_left.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: arm_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: arm_right.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/cap_n.png
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::read_pod_file: Texture from PFX file not found: textures/face_n.png
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: catcher_helmet_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: glove_n.webp
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:23 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: chest_protector_n.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: gear_laces_buckles_n.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: jersey_n.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: leg_guards_n.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: pants_n.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: shoes.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: shoes_n.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
2023-06-30 17:16:24 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:24 OBJECT_MANAGER::read_pod_file: POD successfully loaded: player_lefty.pod
2023-06-30 17:16:24 load_player_animations: Reading animations from D:\SteamLibrary\steamapps\common\Out of the Park Baseball 23\data\ballparks\models\misc\player\animations
2023-06-30 17:16:24 load_stadium: player models loaded
2023-06-30 17:16:24 SHADER_DB::init: Development shader folder not found. Using embedded shaders from exe file
2023-06-30 17:16:24 SHADER_DB::init: Item 0: background.vert background.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 1: ball.vert ball.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 2: ball_sprite.vert ball_sprite.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 3: ball_sprite_1.vert ball_sprite_1.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 4: batting_helmet.vert batting_helmet.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 5: bloom.vert bloom.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 6: blur_x.vert blur_x.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 7: blur_x_card.vert blur_x_card.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 8: blur_x_rgb.vert blur_x_rgb.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 9: blur_y_rgb.vert blur_y_rgb.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 10: blur_y.vert blur_y.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 11: blur_y_card.vert blur_y_card.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 12: c2u_alpha_shadow.vert c2u_alpha_shadow.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 13: card_glow.vert card_glow.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 14: color.vert color.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 15: color_only_skin.vert color_only_skin.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 16: confetti_gold.vert confetti_gold.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 17: confetti_silver.vert confetti_silver.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 18: confetti_diamond.vert confetti_diamond.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 19: confetti_perfect.vert confetti_perfect.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 20: depth_copy.vert depth_copy.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 21: dof_fast.vert dof_fast.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 22: facegen.vert facegen.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 23: facegen_normal.vert facegen_normal.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 24: fast.vert fast.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 25: fast_alpha.vert fast_alpha.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 26: fast_alpha_shadow.vert fast_alpha_shadow.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 27: fast_alpha_shadow_0.vert fast_alpha_shadow_0.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 28: fast_alpha_shadow_e.vert fast_alpha_shadow_e.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 29: fast_a_s_y_height.vert fast_a_s_y_height.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 30: fast_a_y_height.vert fast_a_y_height.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 31: fast_alpha_e.vert fast_alpha_e.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 32: fast_fbo.vert fast_fbo.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::init: Shader link successful
2023-06-30 17:16:24 SHADER_DB::init: Item 33: fast_mat_fix.vert fast_mat_fix.frag
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:24 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 34: fence.vert fence.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 35: field_shadow.vert field_shadow.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 36: flashlight.vert flashlight.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 37: fps.vert fps.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 38: fxaa.vert fxaa.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 39: f_shader.vert f_shader.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 40: glitter.vert glitter.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 41: gleam_back.vert gleam_back.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 42: gleam_front.vert gleam_front.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 43: laser.vert laser.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 44: line.vert line.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 45: pack.vert pack.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 46: particles.vert particles.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 47: particles_smoke.vert particles_smoke.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 48: pingpong.vert pingpong.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 49: pingpong_fireworks.vert pingpong_fireworks.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 50: pingpong_smoke.vert pingpong_smoke.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 51: player_shadow.vert player_shadow.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 52: point.vert point.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 53: point_light.vert point_light.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 54: point_light_paralax.vert point_light_paralax.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 55: point_light_paralax_e.vert point_light_paralax_e.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 56: point_light_paralax_field.vert point_light_paralax_field.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 57: point_light_paralax_field_e.vert point_light_paralax_field_e.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 58: point_light_paralax_shadow.vert point_light_paralax_shadow.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 59: point_light_paralax_shadow_e.vert point_light_paralax_shadow_e.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 60: point_light_p_s_y_height.vert point_light_p_s_y_height.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 61: sw_shadow_map_y_height.vert sw_shadow_map_y_height.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 62: pt_background.vert pt_background.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 63: pt_shadow.vert pt_shadow.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 64: pt_shadow_y.vert pt_shadow_y.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 65: quad_transparent.vert quad_transparent.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 66: rg_replace.vert rg_replace.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 67: rgba_depth_copy.vert rgba_depth_copy.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 68: shadow_map_skin.vert shadow_map_skin.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 69: skin.vert skin.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 70: skin_jersey.vert skin_jersey.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 71: skin_normal.vert skin_normal.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 72: skin_normal_back_num.vert skin_normal_back_num.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 73: spotlight.vert spotlight.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 74: stand_lighting.vert stand_lighting.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 SHADER_DB::init: Item 75: sky_box.vert sky_box.frag
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::check_shader_compile_status: compilation succesfull!
2023-06-30 17:16:25 SHADER_DB::init: Shader link successful
2023-06-30 17:16:25 OBJECT_MANAGER::image_to_texture: loading texture: ball_sprite.png
2023-06-30 17:16:25 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:25 aa: view_port_tex_s FBO TEST!!!!!!!
2023-06-30 17:16:25 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:25 apply_trialpha: seating_attendance1_t.png
2023-06-30 17:16:26 apply_trialpha: seating_attendance2_t.png
2023-06-30 17:16:26 apply_trialpha: seating_attendance3_t.png
2023-06-30 17:16:26 apply_trialpha: seating_attendance4_t.png
2023-06-30 17:16:26 OBJECT_MANAGER::gen_vbos: make VBOs
2023-06-30 17:16:26 OBJECT_MANAGER::image_to_texture: loading texture: night_sky.jpg
2023-06-30 17:16:26 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2023-06-30 17:16:26 start3d: all loading complete
2023-06-30 17:16:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:26 aa: view_port_tex_s FBO TEST!!!!!!!
2023-06-30 17:16:26 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE
2023-06-30 17:16:26 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\chicago_cubs_smal l.png and added it to the cache
2023-06-30 17:16:26 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\mdvor\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 23\saved_games\New Game 2.lg\news\html\images\team_logos\cincinnati_reds_s mall.png and added it to the cache
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