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Old 05-28-2023, 06:04 PM   #1
Herolover12
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Historical Simulations should not be hard to setup.

Seriously.
I want to do a 1980 St. Louis Cardinals sim.


I loaded it up and just went out of the box. But it gave me all the Financial Rules for Modern day...luxory tax, revenue sharing, etc.


Okay try again.
2nd try....not Amateur draft.


3rd try and I went through all the rules and double checked. Started the sim and got to Opening day. Played opening day. Saved game and closed the program.


Loaded program back up...and no 1980 draft.
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Old 05-28-2023, 06:44 PM   #2
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The Luxury Tax and Revenue Sharing being enabled look like bugs.

As to the draft, are you using Historical Minors? I loaded a game under the parameters you had (and turned on Use Real Minors) and everyone that the Cards signed in June 1980 irl was already in the minors. The list of said players is here:, scroll down to see it:

https://www.baseball-reference.com/d...rom_type_unk=0

The drafts going forward will be for the next year and will occur in December.

EDIT: I see you are mid-season. Turn the draft back on and have the reveal date be a date that has yet to occur. Here are the settings (lower right) from an out-of-the-box 1980 game:
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Old 05-29-2023, 04:44 PM   #3
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Quote:
Originally Posted by LansdowneSt View Post
The Luxury Tax and Revenue Sharing being enabled look like bugs.

As to the draft, are you using Historical Minors? I loaded a game under the parameters you had (and turned on Use Real Minors) and everyone that the Cards signed in June 1980 irl was already in the minors. The list of said players is here:, scroll down to see it:

https://www.baseball-reference.com/d...rom_type_unk=0

The drafts going forward will be for the next year and will occur in December.

EDIT: I see you are mid-season. Turn the draft back on and have the reveal date be a date that has yet to occur. Here are the settings (lower right) from an out-of-the-box 1980 game:
I'm sure he appreciates the attempt, but he's not asking for help. The point of the post is that historical league setup is not easy. You really need to know settings and how they interact with each other
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Old 05-29-2023, 05:47 PM   #4
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I'm sure he appreciates the attempt, but he's not asking for help. The point of the post is that historical league setup is not easy. You really need to know settings and how they interact with each other
Unclear why they can't have 20-50 quick starts for different scenarios.
Hockey version has interesting quick starts and challenges.

24 versions in and we still can't do expansion draft using the previous years ratings.
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Old 05-30-2023, 08:20 AM   #5
Lukas Berger
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This is an area we'd definitely like to improve in the future, but this is also not at all an easy thing to do.

How do you simplify the setup of an area of the game where there are probably 15-20 different key settings that can completely change the entire functionality of the game and where each player may want something entirely different from the historical experience?

If anyone has any ideas here that might help us simply things while still letting folks have the ability to customize the settings to get historical to play how they want, we'd love to hear these.
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Old 05-30-2023, 08:49 AM   #6
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Worse yet, Lukas: how many seasons do you do this way? That could be a seriously large chunk of HD space before you even get beyond real minors or not.
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Old 05-30-2023, 09:25 AM   #7
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Originally Posted by Lukas Berger View Post
This is an area we'd definitely like to improve in the future, but this is also not at all an easy thing to do.

How do you simplify the setup of an area of the game where there are probably 15-20 different key settings that can completely change the entire functionality of the game and where each player may want something entirely different from the historical experience?

If anyone has any ideas here that might help us simply things while still letting folks have the ability to customize the settings to get historical to play how they want, we'd love to hear these.
One thing I would love to see simplified is the adjust/weaken hitters and pitchers part of the game setup. I find these to be a complete mystery and would love to know the best settings to use for 1 year, 3 year and 5 year recalc.
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Old 05-30-2023, 10:03 AM   #8
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One thing I would love to see simplified is the adjust/weaken hitters and pitchers part of the game setup. I find these to be a complete mystery and would love to know the best settings to use for 1 year, 3 year and 5 year recalc.
I am sure it depends on your definition of “best”. A setting that makes sure only full time player IRL can lead your league in HRs, RBIs, SBs, Wins, KOs, etc or a setting that allows platoon/part time players IRL to lead the league. At what point do you consider a part time player a full time player?
Also what era, how you play, and other factors probably play a role. I suppose the default setting is a good starting point. At least now it is much easier to test various settings.
I never have liked the weaken/adjust concept. I wish they would have used a usage penalty system like other games. But that is just me I guess.

Last edited by Reed; 05-30-2023 at 10:14 AM.
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Old 05-30-2023, 10:24 AM   #9
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I am sure it depends on your definition of “best”. A setting that makes sure only full time player IRL can lead your league in HRs, RBIs, SBs, Wins, KOs, etc or a setting that allows platoon/part time players IRL to lead the league. At what point do you consider a part time player a full time player?
Also what era, how you play, and other factors probably play a role.
I never have liked the weaken/adjust concept. I wish they would have used a usage penalty system like other games. But that is just me I guess.
I agree it does depend on what a person defines "best" as. I just wish there was a chart or something we could go to that would make setting these simpler. I've often wondered if usage penalties would be the answer. That being said, I wonder how they would work when so much of OOTP play becomes fictional once one moves from one season to the next. Would the AI have to be programmed to only select players with greater than ___ at bats or innings pitched.

By the way, I finally tried your method for erase all history again over the weekend and I think I've finally got it to work. I don't know what I was doing wrong in the past. I now have a fictional historical league starting in 1947 starting from scratch. Thank you.

Last edited by David Watts; 05-30-2023 at 10:27 AM.
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Old 05-30-2023, 10:29 AM   #10
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Don't mean to undermine the OP and request; but once you have done this a few times, you can select the options you want or need pretty quickly. No question it is daunting at first. But I for one like the functionality and the ability to tweak the settings as I see fit for each sim. I basically have a template (in my head) of most of the settings. I'll usually - but not always - set the financial rules to match the historical season. The rest I mostly leave alone sim to sim. I could probably do it in my sleep my now.
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Old 05-30-2023, 11:19 AM   #11
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I agree it does depend on what a person defines "best" as. I just wish there was a chart or something we could go to that would make setting these simpler. I've often wondered if usage penalties would be the answer. That being said, I wonder how they would work when so much of OOTP play becomes fictional once one moves from one season to the next. Would the AI have to be programmed to only select players with greater than ___ at bats or innings pitched.

By the way, I finally tried your method for erase all history again over the weekend and I think I've finally got it to work. I don't know what I was doing wrong in the past. I now have a fictional historical league starting in 1947 starting from scratch. Thank you.
Reading your posts have helped me a lot in the past and got me interested in a new way of playing so I am glad that I had a suggestion you could use.
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Old 05-30-2023, 12:40 PM   #12
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Unclear why they can't have 20-50 quick starts for different scenarios.
Hockey version has interesting quick starts and challenges.

24 versions in and we still can't do expansion draft using the previous years ratings.
Just curious why an expansion draft would require the previous years ratings? I do think it would be cool if there was some way to start at say the end of the 1976 season, so one could run the draft for Toronto or Seattle, but I imagine that might be pretty tough to program into the game. It would almost be like creating a live start for the historical game.
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Old 05-30-2023, 02:47 PM   #13
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Perhaps future tweaks to the Historical Wizard might be the answer. Maybe if the wizards "asks" a few questions about the type of game the gamer is trying to set up, then defaults can be adjusted based upon that. But the gamer could still tweak those.
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Old 05-30-2023, 03:04 PM   #14
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Perhaps future tweaks to the Historical Wizard might be the answer. Maybe if the wizards "asks" a few questions about the type of game the gamer is trying to set up, then defaults can be adjusted based upon that. But the gamer could still tweak those.
I think this is the way to go. Have dialog boxes that ask the player which settings to use AND explain what those settings mean.
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Old 05-30-2023, 05:27 PM   #15
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Perhaps future tweaks to the Historical Wizard might be the answer. Maybe if the wizards "asks" a few questions about the type of game the gamer is trying to set up, then defaults can be adjusted based upon that. But the gamer could still tweak those.
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I think this is the way to go. Have dialog boxes that ask the player which settings to use AND explain what those settings mean.
And to be clear, the wizard already does a little bit of this by asking if you want to do a replay or career game. It just needs to ask a few more questions, the kinds of things where the answers can intelligently default more settings.
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