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Old 12-28-2022, 02:58 PM   #1
Murcer
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Join Date: Jul 2011
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Current Financial Overview issue

Ever since installing the latest patch I'm having problems with the financials in my league. Please see the attached screenshot.

I realize the attendance revenue is zero for both teams, that's because I assign each team a local media revenue contract (in this example, $25 mil each) to ensure they have enough cash.

Looking at the Yankees, the Media Revenue plus the Cash = Balance

However for the Indians, it's a negative number. Not sure why.

I typically use media contracts close to $10 mil but I was playing with the number since I was noticing those negative numbers. But now I'm thinking maybe it's a bug because I've been using this setup with no issues for quite some time.


Thanks
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Last edited by Murcer; 12-28-2022 at 03:01 PM.
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Old 12-29-2022, 11:17 PM   #2
LansdowneSt
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Is that the only team (the Indians) that's off?
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Old 12-30-2022, 12:08 PM   #3
Murcer
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Quote:
Originally Posted by LansdowneSt View Post
Is that the only team (the Indians) that's off?
No. It seems that there is an issue for any team that accumulates $100 mil or more in cash. The math doesn't work for them
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Old 12-30-2022, 12:32 PM   #4
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Quote:
Originally Posted by Murcer View Post
No. It seems that there is an issue for any team that accumulates $100 mil or more in cash. The math doesn't work for them
In that case, I'd assume you are hitting an in-game limit to the numbers. Maybe it is built in a hard-coded way to have no more than $99,999,999 in free cash. Afterall, the player expenses relative to the revenue on that ledger are wildly disproportionate. With player expenses so low and that much free money, the union must be terrible :P
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Old 12-30-2022, 01:27 PM   #5
Murcer
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Quote:
Originally Posted by LansdowneSt View Post
In that case, I'd assume you are hitting an in-game limit to the numbers. Maybe it is built in a hard-coded way to have no more than $99,999,999 in free cash. Afterall, the player expenses relative to the revenue on that ledger are wildly disproportionate. With player expenses so low and that much free money, the union must be terrible :P
I was just trying to auto-run a number of seasons to create some history for the league before jumping in. This has never been an issue before. If there is a hard coded max, it must have been reduced with the latest patch.



I'll work around it, though it's a bit of a hassle
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Old 01-04-2023, 01:02 PM   #6
Matt Arnold
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There shouldn't be any overflow issues going over 100M. It's only at I think 2B that you might start seeing troubles.

That being said, if these numbers are shifted by the global financial coefficient, that might be what's causing the overflow. ie. if your global financial coefficient is set at like 0.02, then the game might be counting at a lower level and overflowing sooner. If you go to the Global Settings and check there, if that is the case, I would suggest hitting the "Adjust Global Coefficient" button once or maybe twice, and that will run some internal adjustments to let you get past that mark.
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