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| OOTP 23 - General Discussions Everything about the brand new 2022 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Important: This patch is only for OOTP 23 versions which were purchased directly from us or resellers who use our version. It is also available via the Steam client with the public password below.
It is NOT compatible with the Mac OSX AppStore or Epic version! Hi everybody! We have fixed / tweaked a few more issues from the last public beta, so here is a new public beta, version 23.6.82. If this is stable we will launch it officially on Monday. Use this at your own risk! Please back up important league files before loading them in this beta. This patch is compatible with the previous patch for online leagues - exports will work between versions, however both clients and the commish need to update to benefit from the online league fixes. Changelist (23.6.82): Fixed World DB re-import to update languages properly Fixed division graph spacing Fixed promised roles for two way players Added option for free agents to wear a (random) suit Fixed some missing data for players debuting in 2019 and 2021 in historical minors db PT: Fixed stale card images displaying Changelist (23.6.80): Fixed issue with facegen uniforms occasionally disappearing Fixed online league teams getting messages for other teams Fixed re-import of Names DB Fixed ZR inconsistencies in player lists Fixed bug with historical imports and minor league stats Tweaked player development (mainly pitching velocity) Changelist (23.6.78): Updated prospect pool in new standard game (need to start new game to see changes) Added ability to re-arrange bookmarks Added ability to edit fireworks emitters in park page (note: Once a park has been saved on the update, it will not be able to be loaded on previous versions of the game) Added camera views to default major and default minor parks Improved New Game creation logo setup Adjusted when + and - buttons shift on player contract page (ie. +10M button now appears when salary >= 25M, not >= 10M) Adjusted player evaluation in low-strikeout eras (recalc modifiers recommended) Adjusted AI depth chart and lineup decisions Adjusted prospect creation (slightly more variation in batting profiles) Adjusted default pitch mix for newly created players Adjusted AI eval of SP Adjusted impact of high ticket prices on attendance Updated default draft date. Fixed some retired players staying around with historical transactions enabled Fixed some issues with sortable team stats for WAR, FIP, etc… showing 0 Fixed crash when draft lottery set with not enough slots In Challenge mode, automatically adjust draft odds if out of range (all slots must have one ball, balls cannot significantly increase for later spots) Fixed Draft Leagues not pulling players from Feeder Leagues Fixed some checks and error messages when trying to waive/DFA injured players If manually importing current draft results, will search data/stats/draft_list_2022.csv first, and if no file exists, will download live start copy to use Live Start: If not updating teams, draft will be moved to after live start date Fixed some issues in handling historical transactions Fixed some historical minor league stats being tagged to MLB teams Fixed some doubleheader scheduling times Fixed some issues reimporting the Names DB Fixed upper Calendar script spacing Fixed financials for non-promoted teams when running manual promotion/relegation Fixed teams changing owners shortly after a previous owner change Online Leagues: Include Posted Players in pending offers Online Leagues: Fixed rule 5 import issues when using Check Team Imports to download all imports PT: Fixed 2021 real stats PT: Separated Tournament Rankings page by type PT: Fixed card appearing when changing sell order on card How to access the beta on Steam:
Download link for PC Beta (Fastspring Webstore Version): Main server: PC Installer Here's a PC installer (Fastspring) that installs into a single folder, which is useful for external HDs for example. Or for creating a second test install of the game, so you can try the patch out without the risk of messing up your main install of the game if something is wrong in the patch: PC Single Folder Installer Download link for Mac (FastSpring): Main Server: Mac OSX Installer Please post here if you have any issues or if you run into major bugs. Thanks! ![]() Cheers, Markus & the entire OOTP Team
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Buy Out of the Park Baseball 25 now! Download OOTP Go 25 for iOS Download OOTP Go 25 for Android Last edited by Lukas Berger; 08-15-2022 at 06:37 AM. |
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#2 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,541
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PC Installer Link gives a 404 Not Found error.
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#3 |
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Major Leagues
Join Date: Apr 2022
Posts: 349
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Having this problem with the single folder version as well.
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#4 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,179
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Maybe I'm missing something obvious but my Steam version (pc) won't update the beta from .80 to .82.
Under properties it was set to the publicbeta and had updated to .80 when it came out. Thought with that it would auto update to any new beta? But it remained on .80. I did follow the beta steps again, IE Quote:
Not a big deal, just wanted to check the division graph spacing. |
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#5 |
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Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,992
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Sorry guys. The links and the Steam download should work now!
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#6 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,541
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#7 |
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Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,233
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with the adjustments being made to created players (I'm assuming draft pool??) is there a way to retroactively adjust those players that have already been created? with 4 years of draft prospects essentially being created at any one time, hate to think that my talent pool will be 'off' for 4 years
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GM - New Jersey Bears of the NPBL; |
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#8 |
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Minors (Single A)
Join Date: Mar 2020
Location: Redwood City Ca
Posts: 66
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Not sure if this is where I mention it but game is crashing when I try to move on to the next day after current game only since this Beta
Sent from my iPhone using Tapatalk |
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#9 |
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Major Leagues
Join Date: Apr 2022
Posts: 349
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After reimporting the world database, all generated players are white. The facial type ratios for each ethnicity do not seem to be importing properly.
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#10 |
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Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,992
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#11 | ||
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,179
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Repeatable crash in v.82
Reported by bwiese. I can confirm it happens in my Steam pc version.
Quote:
Quote:
Appears there is a workaround until the next patch comes out. Right click>offer contract : does open the offer screen so you can at least try to sign guys. BNN page, I think, will give you any other information you might need, IE options used, days of service, etc.. Last edited by Sweed; 08-15-2022 at 08:32 AM. |
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#12 |
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Hall Of Famer
Join Date: May 2010
Location: Wisconsin, USA
Posts: 6,350
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Can also confirm (Steam version).
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My fictional team logos and uniforms |
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#13 |
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All Star Reserve
Join Date: Mar 2004
Posts: 697
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Is the pregame screen which only currently shows the Human team's team leaders going to be fixed in one of these patches?
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#14 |
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All Star Reserve
Join Date: Apr 2020
Posts: 965
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Once again to the developers .... Thank You.
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#15 |
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Minors (Single A)
Join Date: May 2017
Posts: 79
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Been having the same crash issue as well. Patch is otherwise awesome. Not sure why it started crashing just now when opening up the tab before was fine.
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#16 |
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Hall Of Famer
Join Date: Dec 2007
Posts: 4,088
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Can't wait for the Odd number of round robin tournaments to get fixed like advertised.
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#17 |
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Minors (Single A)
Join Date: Apr 2014
Location: Bay Area
Posts: 84
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I'm seeing average profit per team at -$5,200,000 upon league start which is up from -$600,000 in the old ones. This may be already addressed and normal but curious if this leads to the issues with team finances some folks reported earlier in the release.
Thank you for all of the hardwork on this per usual team! |
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#18 | |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 16,329
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Quote:
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#19 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 16,329
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I believe that fix came in one of these latest public betas. If you're still seeing it, let us know where, there's a chance we missed a spot still.
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#20 | |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 16,329
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Quote:
If you can let us know exactly what the playoff setup you're trying to do (how many qualifier teams from each division/wildcards, how big each RR pool should be, and how many advance from there), we can look to make sure we can replicate here. |
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