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OOTP 23 - General Discussions Everything about the brand new 2022 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA.

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Old 06-21-2022, 05:00 PM   #1
Markus Heinsohn
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Exclamation New OOTP 23 public beta patch (version 23.5.68) available!

Important: This patch is only for OOTP 23 versions which were purchased directly from us or resellers who use our version. It is also available via the Steam client with the public password below.
It is NOT compatible with the Mac OSX AppStore or Epic version!


Hi everybody!

We have worked hard on the game and are nearing the next major patch release, so here is a new public beta, version 23.5.68.

Use this at your own risk! Please back up important league files before loading them in this beta. This patch is compatible with the previous patch for online leagues - exports will work between versions, however both clients and the commish need to update to benefit from the online league fixes.

Changelist (23.5.68):
Updated quickstart rosters and ratings (need to start new game for changes to apply)
Updated to new FaceGen version (3.T.1)
Fixed Mac no-detail face texture bug with new FaceGen
Rendering performance improvements on the 3D game screen
Fixed scouting graphs scaling
Added new division standings graph widget (based on games +/- 500)
Fixed Mac crash when facegen file couldn’t be loaded
Fixed career batter WAR in player lists
Fixed Magic Number/clinch calculations when lower teams have more games remaining
Fixed live start draftable players bug with other leagues enabled
Adjusted player creation
Players should begin with more experience at primary positions
Adjusted minimum fielding ratings for created players
Adjusted some offensive balance on created players
Added new facegens (Especially for the KBO)
Adjusted catcher defensive ZR to better balance runners thrown out stats
Adjusted SB balance with higher SB modifiers (top SB players should be less likely to be 90%+ SB rate in modern game)
Slight adjustment to SB attempt rate when playing out games
Added league “Framing Balance” variable to adjust how +/- the league framing rates end up. It gets automatically set when running auto-calc. Modern game likely should be between 1.0 - 1.3.
Fixed crash in 3D game when using real photos
Fixed Team Sortable Stats defensive efficiency (now outputs the team value similar to team fielding stats page)
Fixed 2D Day/Night coordinate issues
Fixed some issues relating to deleting news messages
Fixed Staff Cohesion Owner Goal
Fixed stuff values when exporting roster/importing rosters
Updates to Historical Lineups/Historical Transactions handling:
- Added search in league historical transactions
- If using historical lineups, players will be moved to teams where they are in the lineup. Historical Transactions will also more aggressively find players to process transactions on (ie. if transaction is “return from injured list” but player is not on correct team, will be moved to correct team and activated)
- Team “Daily Lineups” page will now display historical lineup
PT: Fixed hang when experiencing card server errors
PT: Fixed some issues with back button not working properly on Card Shop
PT: Fixed arm slot value in export from card shop
PT: added Buy/Sell info to my card orders page
PT: added BABIP to manage cards screen
PT: added button to refresh Perfect Draft state if it gets stuck. Note: In some cases, the previous picks may not appear on the current roster after refreshing. You may need to log out and log back in for them to appear.
PT: Eased tanking check
PT: Tournament Rankings Leaderboards screen implemented
PT: Export CSV from card shop now writes to data/online_data
PT: Rendering performance improvements on particle systems on PT unpack screen
Several other small bug fixes

How to access the beta on Steam:
  • Quit OOTP 23 if it's running.
  • Open Steam client -> Library
  • Right click on Out of the Park Baseball 23
  • Click on "Properties" at the bottom of the menu
  • Click on the beta tab. Here, enter the following code / password: ootp23betapt
  • Click on "Check code"
  • Open the beta pull-down and select "publicbeta".
  • Close the Steam client (Steam menu -> Exit)
  • Open the client again. It should then download the beta build.
Update Info for our webstore customers: To apply the update, simply download the setup file and install it over your current installation. There is no need to uninstall or unlicense your current copy! However, you should quit the game before installing it, of course. Updates always contain all the changes from previous updates. Saved games are compatible between different versions.

Download link for PC Beta (Fastspring Webstore Version):
Main server: PC Installer

Here's a PC installer (Fastspring) that installs into a single folder, which is useful for external HDs for example. Or for creating a second test install of the game, so you can try the patch out without the risk of messing up your main install of the game if something is wrong in the patch:
PC Single Folder Installer

Download link for Mac (FastSpring):
Main Server: Mac OSX Installer

Please post here if you have any issues or if you run into major bugs. Thanks!

Cheers,
Markus & the entire OOTP Team
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Old 06-21-2022, 05:20 PM   #2
ashantewarrier
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Originally Posted by Markus Heinsohn View Post
Fixed Mac no-detail face texture bug with new FaceGen
Hooray for us Mac users!!!

Thank you Markus, Lukas, Alex, and the rest of the OOTP dev team!


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Old 06-21-2022, 05:33 PM   #3
Bluenoser
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Still no fix for Classic Skin font
_
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Old 06-21-2022, 05:37 PM   #4
Anteater
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Any more specifics on these items?
  • Adjusted player creation
  • Adjusted some offensive balance on created players
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Old 06-21-2022, 05:51 PM   #5
tcblcommish
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Originally Posted by Anteater View Post
Any more specifics on these items?
  • Adjusted player creation
  • Adjusted some offensive balance on created players
Yeah I would love to see more about this
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Old 06-21-2022, 06:42 PM   #6
Red08
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Did they update the DSL teams? I know the Cardinals in the game have 2 DSL teams but in real life just have 1
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Old 06-21-2022, 08:08 PM   #7
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Thanx sooo much for improving the facegen for Macs!! You guys rock!
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Old 06-21-2022, 09:09 PM   #8
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Which picture function is needed to refresh all of the player pictures for the facegen fix?
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Old 06-21-2022, 09:55 PM   #9
beepollen
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Quote:
Originally Posted by markus heinsohn View Post
changelist (23.5.68):


added new division standings graph widget (based on games +/- 500)
Yaaaaaaahhhhhh!!!

Last edited by beepollen; 06-21-2022 at 10:08 PM.
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Old 06-21-2022, 10:37 PM   #10
mars001
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Which picture function is needed to refresh all of the player pictures for the facegen fix?
I can update player by player by selecting "Regenerate same picture" from the Editor tab (Picture functions...) on the player page. Is there a global function for this? I tried "Update/generate all player pictures" from the Game Settings > Players & Facegen page. That didn't seem to work.
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Old 06-21-2022, 10:46 PM   #11
LansdowneSt
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As much as I deal with facegens, I generally avoid those buttons because I want blanks instead of fictional facegens in my game when there is no file found - but just underneath the option you are talking about is a "Force Update" button that might do it.

Last edited by LansdowneSt; 06-21-2022 at 10:47 PM.
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Old 06-21-2022, 11:38 PM   #12
venflaalachi
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I think I found a visual bug. When I click "Customize Playoffs" the screen changes colors but the pop up window does not show up. When I roll back to the previous update, the pop up window shows up fine.
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Old 06-22-2022, 02:01 AM   #13
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Just wanted to take a moment and say thank you for the team's hard work on the game - $35.99 for this product and the continued attention and effort throughout the year remains the best deal in the sports game universe. Kudos to all of you!
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Old 06-22-2022, 02:51 AM   #14
Markus Heinsohn
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Quote:
Originally Posted by Bluenoser View Post
Still no fix for Classic Skin font
_
Oh, I forgot this... will fix it now
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Old 06-22-2022, 03:06 AM   #15
Markus Heinsohn
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Quote:
Originally Posted by Anteater View Post
Any more specifics on these items?
  • Adjusted player creation
  • Adjusted some offensive balance on created players
Basically, we worked a lot on fictional player creation and how players develop/age. So that when you simulate 30 years, the player ratings should resemble ratings of the initial player pool more closely.
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Old 06-22-2022, 03:58 AM   #16
Lukas Berger
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Did they update the DSL teams? I know the Cardinals in the game have 2 DSL teams but in real life just have 1
Yes, the DSL teams are updated.
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Old 06-22-2022, 04:43 AM   #17
BarneyRubble
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Thanks OOTPD
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Old 06-22-2022, 04:48 AM   #18
Matt Arnold
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Originally Posted by venflaalachi View Post
I think I found a visual bug. When I click "Customize Playoffs" the screen changes colors but the pop up window does not show up. When I roll back to the previous update, the pop up window shows up fine.
It's more than a visual bug, but yes, we will correct that before the full release of the patch.
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Old 06-22-2022, 09:28 AM   #19
mschroe
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Thank you!

I've altered the PCMs much more than prior years to better approximate 2022 skill rating (e.g., batting contact=1.2, gap=0.82, power=1.12, avoid K=0.6). Do you suggest reverting these closer to 1.0? I can imagine that if the new player creation settings are trying to do what my PCM adjustments were attempting, I'll overshoot significantly if I don't revert.
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Old 06-22-2022, 09:31 AM   #20
Matt Arnold
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Thank you!

I've altered the PCMs much more than prior years to better approximate 2022 skill rating (e.g., batting contact=1.2, gap=0.82, power=1.12, avoid K=0.6). Do you suggest reverting these closer to 1.0? I can imagine that if the new player creation settings are trying to do what my PCM adjustments were attempting, I'll overshoot significantly if I don't revert.
Yeah, those edits are along the lines of what we ended up editing, so to avoid double-counting probably better to try out around 1 and seeing if that still lines up.
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