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Old 05-30-2022, 01:12 PM   #1
zevus
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RP % fatigue bench not working properly

I've observed this a few times, but I guess it just got to the point where it annoyed me enough to do a quick and nasty copy + paste.

I had these two chumps set to 'Stopper', they are now set to 'Middle Reliever'. I haven't observed this happening on any reliever that isn't set to 'Stopper' or 'Closer' (though I wouldn't be surprised if it also occurred with Setup or some other options, re; anything that specifies some inning at which they are to be used).

There were other relievers available that were above 80% (the whole bullpen, minus these two relievers).

I have this set in global options, as well as individually, in every reliever's profile.

It should be obvious from the # of pitches being thrown (their stamina values are something like 15 or 16, I forget), but also visibly saw them both under 80% prior to this last game that Zack Britton happened to blow.
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Last edited by zevus; 05-30-2022 at 01:30 PM.
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Old 05-30-2022, 02:10 PM   #2
Rain King
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I'm not sure how your screenshots are showing that they were used with a rest percentage lower than 80%.

FYI, if you think that setting means they will be pulled from a game as soon as they go below 80% it will not...it will just determine whether they will be used when starting the day less than 80%. Your screenshot is showing that he is at 60% AFTER he has pitched unless I am missing something.
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Old 05-30-2022, 03:22 PM   #3
zevus
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Quote:
Originally Posted by Rain King View Post
I'm not sure how your screenshots are showing that they were used with a rest percentage lower than 80%.

FYI, if you think that setting means they will be pulled from a game as soon as they go below 80% it will not...it will just determine whether they will be used when starting the day less than 80%. Your screenshot is showing that he is at 60% AFTER he has pitched unless I am missing something.
It does, or the people that developed the game can deduce that, anyway

yes, the screenshot shows that the one person is at 60% after 15 pitches the day before.

Zack Britton was the one I checked ... was not at 80% on 4/8 (and not on 4/6 either, when calculating the 30 pitches with a stamina of 15) .. there are multiple mathematically impossibilities there, unless there's some potion of rejuvenation or something that i'm not aware of

i believe 17 pitches (on the day before, assuming nothing the day prior to that) should put Britton at 80%, so you can just look at 4/5 and 4/6 if you like, instead of the more recent game

it should be easy to duplicate

Last edited by zevus; 05-30-2022 at 03:23 PM.
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Old 05-31-2022, 02:48 AM   #4
zevus
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Set to stopper at 8th inning or later (after removing for some 2 weeks of game time and set to specialist, but specialist never gets used, even when set to high leverage... alas... probably time to jam this up in the marketplace)

anyway, not at 80%, for sure. between this guy and zack britton, it is some 40% of losses

so my guess is the order of operations here, is if there are relievers set as stoppers (or perhaps setup or closer) that trigger after X inning, it ignores whatever you set, and uses whatever the default is instead (and presumably picks the most rested of the choices). i'm not sure if that's 20% or 40%, I think it is 20%.
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Old 06-27-2022, 11:42 PM   #5
niu354
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I noticed this happening today in the base game.
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Old 06-28-2022, 10:49 PM   #6
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I just had it happen with a pitcher that was set to Long Relief with secondary as Middle Relief. To make matters worse, he was the ONLY tired pitcher in the bullpen, and the manager used him first. Also noticing when I start games, the number of "rested relievers" is higher than what showed on the team pitching screen.

It appears something is overriding not only team and/or individual pitcher fatigue settings, but even the decisions based on default fatigue. Trying to test various scenarios (global on player off, both on, both off, etc.) and nothing clicking yet.
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