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| OOTP 22 - General Discussions Everything about the brand new 2021 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,740
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Yeah, long title I know
![]() While the dynamic camera still has some issues in it's infancy I am finding it a nice addition to v22. Transitions, especially on ground balls in my game were a little hard to follow as the camera view would change. Often times never really seeing the throw but just finding the ball in mid flight to the end of the play. As I played yesterday I had the idea to change these settings (movement delay and transition time) as I watched a replay over and over. I tried a ton of different mixes between the movement delay and the transition time. I continued to rinse and repeat the same replay until I found settings that worked for me to improve the in-game experience. I'll be posting a screen of my settings but, for me, this is a big improvement. A slight delay as the batter hits the ball and much improved transitions allowing me follow the entire play. I now see the infielder start the throw, the camera changes, and the end of the play kind of flows Balls hit to the OF also look much better and I'm even getting better views of throws coming in from the OF. Something I hope stays consistent across all parks since I've only used this in two parks so far. Of course there is still the occasional dynamic view that loses the action but not nearly as bad or as often. I've played out two more games using these settings in two different stadiums. So far so good
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#2 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,968
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Quote:
Thanks Sweed I’ll give these a whirl tonight Sent from my iPhone using Tapatalk
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#3 |
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All Star Reserve
Join Date: Dec 2003
Location: Seattle, WA
Posts: 917
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Thanks. I'm gonna give 'em try right now. I wish there was a easily reset to default though. I find myself taking a screenshot, so I can go back if I've messed things up too much, while trying different things.
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#4 |
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All Star Reserve
Join Date: Dec 2003
Location: Seattle, WA
Posts: 917
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I'd love to see a screen of you HP Action camera.
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#5 |
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All Star Starter
Join Date: Jul 2009
Location: Fresno, CA by way of Texas
Posts: 1,754
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Looks like the trick is too not follow the ball. That helps.
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***************************************** It's your game. Play it how you like it. ***************************************** |
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#6 |
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Bat Boy
Join Date: Jan 2012
Location: Wichita Falls
Posts: 17
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I tried these settings. I like them. Good job.
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#7 |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,968
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Gave them a shot. I liked the slowed down gameplay as I was playing at slightly fast. The thing is, I found that many time the ball hit down the corners, the camera was slow in changing and the play was not viewable
Sent from my iPhone using Tapatalk
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#8 |
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All Star Reserve
Join Date: Dec 2003
Location: Seattle, WA
Posts: 917
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I like "Follow the ball" so I turned it back on. I know it isn't perfect, but I do like it. I also changed the camera zoom to get in a little closer. I really like the speed changes you're proposing. Thanks!
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#9 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,740
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Quote:
In any case I'm working on getting my cameras fine tuned for each stadium after copying from my original Wrigley to all others. It takes a bit to get each one in the right place and sometimes due to configurations some views don't work well. Think about huge scoreboards in CF that screw up the view. ![]() I'll try to get these ootp.3d files finished up later today and see if there is a way to get them out for others to try. |
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#10 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,740
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Quote:
![]() I did try to grab a screen shot of my HP action cam but when doing from highlights or replay it only comes out as a black screen? I'll have to try during an actual game. FWIW it is only a modified "wide" view to take in the whole field as the ball is hit. Calling it "action" makes it easier to spot when I change things for a replay and then change it back. Last edited by Sweed; 04-19-2021 at 07:43 AM. |
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#11 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,740
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One other thing to take from this that, at least I found useful, is using a replay to try and test different speeds over and over until you find something that works for you
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#12 |
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All Star Starter
Join Date: Mar 2005
Location: Guarding The Line
Posts: 1,220
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Just tried your recommended settings and indeed a noticeable improvement in visual flow. Thanks for doing the research on this.
Looking forward to my first full game tonight in Silvam's Shea Stadium, long live the OOTP Community ! Always the best source for tips, tweaks, and terrific mods
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"...If you want to look ahead to the bottom of the ninth, the Mets will be sending up Buddy Harrelson, Jerry Buchek , and Don Bosch, we'll be right back after this word from Rheingold Beer" The late great Lindsey Nelson |
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#13 |
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All Star Reserve
Join Date: Nov 2004
Location: Scarborough, Ontario, Canada
Posts: 808
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For camera views I removed OF LINE I added field level 1st and 3rd base cameras instead which has worked so far for me but I just tried your suggestions for settings and I am loving the camera switches now even more!!
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Jonny Former OOTP Online leagues: LOHO: Detroit Tigers ISL: San Diego Padres VSL: Pittsburgh Pirates NPBL: Ohio Raptors/Nova Scotia Fishermen AFBL:Ontario Blue Pirates Check you my YOUTUBE or TWITCH Last edited by 24Rocks; 04-19-2021 at 10:01 PM. |
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#14 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,740
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Glad to see some are enjoying this setting. I've played a few games now and am very happy with the results in my game.
I did finally get all of my cameras set for the new v22 parks. All of the defaults are still in though some have been tweaked. Some stadiums are hard to work around their configurations IE big scoreboards and domes get in the way. Not sure if this will work as I've never done it but I'll attach a zip with all 30 park "OOTP.3d" files. Of course backup any originals before putting in your game. Afraid you'll have to manually put each into it's individual park folder under models. Of course it may be best to just put in one park's file at first to see before going all in. Off the top of my head in addition to defaults there is behind each dugout RF to CF CF to LF behind each side of IF CF very high and far back to show entire field "HP action" that I use as the action cam (duh )Normally in game I go with Wide or default prepitch HP for pitch HP action for action The long CF is turned off for dynamic (though in the file it's possible I missed doing that in all stadiums) Other that that I have all available. RF-CF and CF-LF are pretty cool for HR replays ![]() At 55 kb I hope attaching this for d'load doesn't break any forum rules? If so mods feel free to remove the file. |
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#15 |
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All Star Reserve
Join Date: Dec 2003
Location: Seattle, WA
Posts: 917
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Thanks! I just tried for Fenway and it looks like it works. I'm terrible at camera settings, so this was REALLY helpful. You're the best!
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#16 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,740
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Quote:
Check out the CF view of Fenway. Because of configuration the camera is off center but I think it is one of my favorites. It really shows off the park and how, like my Wrigley, it has it's own friendly confines. |
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#17 |
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All Star Reserve
Join Date: Dec 2003
Location: Seattle, WA
Posts: 917
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I noticed and I like it too. Can't wait to try some of the other parks, but I need play out more games.
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#18 |
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All Star Reserve
Join Date: May 2020
Posts: 935
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The HP Action camera - where's that from?
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#19 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,740
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It is the wide camera just zoomed in a bit. It simply brings the field closer while still keeping both foul poles just on the screen.
I used "action" in the description since I use it for the action cam and make it easier to locate in the camera menu when switching back from other views I use for replays. |
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#20 |
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Major Leagues
Join Date: Dec 2003
Location: West Michigan
Posts: 366
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I just want to make sure where the new 3d files go? I have them downloaded and unziped, but not quite sure exactly where they go. Any advice will be appreciated. Thanks
I just figured this out. OUTSTANDING!!!!! Thank You Sweed. Last edited by Bigdummie; 04-20-2021 at 11:19 AM. |
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