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| OOTP 22 - General Discussions Everything about the brand new 2021 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
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All Star Reserve
Join Date: Jan 2013
Posts: 903
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Outfield Assists
Is it just me or does outfield assists happen too often. I have been playing as the Cardinals (GM Only) and watching guys get thrown out at 3rd or home from the outfield way too often.
So I went to the league stats. I am 80 games into the season and I have six OF players already in double digits. Two players have 13 assists and the others have 10. Four of the players, including the two leading the league with 13, got their assists in CF. Looking at real life stats only 4 players have had 20 or more outfield assists in the last 20 years and my franchise has 6 guys that are on pace to do it. Oh, and the four guys that actually did it. 2011 - Alex Gordon - LF 2006 - Alfonso Soriano - LF 2003 - Richard Hidalgo - RF 2002 - Robert Fick - RF Not a single CF among them. |
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#2 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,740
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How are the league wide numbers?
Do you autocalc before the season so the league total modifier for OF assists is set? Half a season and 6 on pace. Injury or pure chance could certainly take that number down. May be worth keeping an eye on. Half a season may be a too small sample size. Still a lot of baseball to be played. I do think your thread will have many users, me included, at least taking a look at our leagues. But my league is an in-season import from 21. I would have to wait for a new 22 season to compare. |
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#3 | |
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All Star Reserve
Join Date: Jan 2013
Posts: 903
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Quote:
The only changes I think I made to default settings were to turn off Player Morale, Take injuries down 1 notch, and I think took the trade difficulty slider down a notch We'll definitely see where things end up. It may take a while as I have been watching all of my teams at bats (simming the other teams at bats). I agree that half a season is a small sample size but thought that the numbers were showing an interesting trend. Maybe if I get a chance I will start a new franchise save and just sim a few seasons and check. Last edited by Maddox; 04-03-2021 at 10:43 AM. |
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#4 |
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All Star Reserve
Join Date: Mar 2015
Location: Australia
Posts: 652
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For this version for standard MLB game, the outfield assist modifier has been bumped from .399 to .433.
That might be the difference you are seeing. |
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#5 | |
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All Star Starter
Join Date: Jun 2013
Location: Maryland - just outside DC
Posts: 1,590
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Quote:
Sent from my SM-G950U using Tapatalk
__________________
- - - World Series championships: 1926, 1931, 1934, 1942, 1944, 1946, 1964, 1967, 1982, 2006, 2011 |
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#6 |
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All Star Reserve
Join Date: Mar 2015
Location: Australia
Posts: 652
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#7 |
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All Star Reserve
Join Date: Aug 2002
Posts: 580
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Started a new fictional league a couple days ago and in August I'm seeing what the OP is mentioning.
In CF and RF, 10 assists barely puts a fielder in the top 10. Comparing to 2019's numbers (the year I chose as my stats baseline), it's high and there's still a month and a half left in the season. I did the initial draft and when Opening Day was about to begin, did an autocalc and left all the modifiers as whatever. It set my OF assist to .833. |
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#8 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,969
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Quote:
My fictional league is high as well. I noticed Sent from my iPhone using Tapatalk
__________________
Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#9 | |
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All Star Reserve
Join Date: Jan 2013
Posts: 903
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Quote:
90 games in I have at least 6 CF with 10 or more assists. The leader has 15.Two others have 14. Based on my original post that means that one CF has gotten 4 or 5 assists in the last 10 games. I just checked and Leody Taveras with Texas has 5 outfield assists in the last 10 games. He has an outfield arm rating is 55 which is the weakest OF arm of all the CF that made the list. LF and RF combined have four players with 10 or more assists in the first 90 games. The leader among those players has 11. That seems reasonable. Last edited by Maddox; 04-03-2021 at 07:28 PM. |
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#10 | |
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All Star Reserve
Join Date: Aug 2002
Posts: 580
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Quote:
Left field ended up being reasonable enough. RF had eight people with 15+ Assists ![]() There must be some serious arms in my league. |
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#11 |
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Minors (Single A)
Join Date: Jul 2017
Location: Germany
Posts: 52
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The latest patch bumped the outfield assists modifier to .591.
![]() I just finished the first season with the latest patch and got ridiculous numbers for outfield assists. I would like to know what modifier do you guys use? I am planning to drop the modifier to around 0.4ish. Do you have any good values which provide realistic results? |
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#12 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,740
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Quote:
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#13 | |
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All Star Starter
Join Date: Aug 2016
Posts: 1,631
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Quote:
Even better run a twenty year sim and set all your players to 3 speed rating......yup barely any steals and yup no SF......THere is no way to run a stat on which OF throw out which players. |
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#14 | |
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All Star Starter
Join Date: Aug 2016
Posts: 1,631
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Quote:
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#15 |
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Minors (Single A)
Join Date: Jul 2017
Location: Germany
Posts: 52
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#16 |
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Minors (Single A)
Join Date: Jul 2017
Location: Germany
Posts: 52
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If I do autocalc the outfield assist modifiers jump even higher.
Basically, I don't understand what the point with autocalc is. From what I've witnessed so far, it is likely that "unrealistic" modifiers become even more unrealistic after using autocalc. Last edited by LeftHandPath; 05-13-2021 at 06:30 AM. |
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#17 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,866
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We had another deeper look, and it looks like the autocalc is accidentally doubling the OF assist value after it runs. We'll correct it in the next patch, but I would suggest if your league runs the autocalc to cut the value in half and that should keep values closer to expected.
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#18 |
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Hall Of Famer
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 3,022
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Matt, thanks. Dunno if that explains why a runner looked safe by a mile in 3D but was called out. I had increased the slider for baserunning to aggressive, so I figured I deserved what happened.
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#19 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
Can I ask a favour or three? There is no OFA total produced in the csv files yet there is a modifier for it. Could you possibly add that to the fielding csv. One more; LDP, I can figure that out by subtracting GDP in batting csv from DP in fielding csv but it would be useful to have it listed directly. Last but not least, could we have a LTLTM.csv which has the totals for each season (month) exactly in the order as the in game screen see attached. Then I wouldn't need the first two.
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#20 | |
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Minors (Single A)
Join Date: Jul 2017
Location: Germany
Posts: 52
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Quote:
Can you also check the modifiers if they are correct? In my game I didn't even use autoalc (nor checked the adjust modifiers box) and had multiple players with 25+ outfield assists. So I assume it is not solely driven by a broken autocalc, but also by to high modifier per se. |
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