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| OOTP 21 - General Discussions Everything about the brand new version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
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Major Leagues
Join Date: Feb 2020
Location: Florida
Posts: 495
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drafting
I have been playing this game for over year and still struggle putting together a decent team. Like drafting i'm horrible at ir. The truth is i still do not know how to draft.
Do you guys draft based on a players potential ratings? or does it matter as long as his work ethic and intelligence are high? I see players ith those high ratings but a low potential ratings so are those type of guys worth the gamble? please gibe me some suggestions on how to draft the best possible way
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Baseball brings me back to a time when the game was filled with heros and dreams. |
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#2 |
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All Star Starter
Join Date: Oct 2010
Posts: 1,766
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I think a common strategy is to draft on potential in the early rounds. The guys that could develop into superstars. There are occasions when you get a super spec that is ready for the show day 1. The guys where the actuals and potentials are already fulfilled. Those are no-brainer picks. Once all the high potential guyus are gone you need to develop a system. Some players will target one rating that could be major league ready where the other have no potential to be good and hope for a talent bump in the minors. (Ex: Guy has big power but nothing else) Other start going by straight actuals over potential because these can maybe develop into serviceable backups. I'm sure other users will chime in with more detailed strategies as I'm not a ratings player but this will at least get you going.
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#3 | |
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All Star Starter
Join Date: Mar 2002
Posts: 1,531
Infractions: 0/1 (1)
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Quote:
https://forums.ootpdevelopments.com/...ht=draft+guide |
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#4 |
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All Star Starter
Join Date: Jul 2011
Posts: 1,806
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Another thing in addition to what has been said is to look for older players who have already reached some of their potential. For example, let’s say two pitchers have 60 stuff/movement/ and control potential and one is 18 and one is 22. Everything else is equal, but the 18 year old has 20/25/20 current ratings and the 22 year old has 40/35/30. I will draft the 22 year old because their potentials will likely change over the course of their development, and the 22 year old has already reached some of his. In the later rounds I am more likely to go for the high school kid because I want TCR to change the potential of somebody who doesn’t have any.
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#5 | |
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Minors (Double A)
Join Date: Jul 2020
Posts: 172
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Quote:
What do you have your development budget set at? Scouting budget? These are key to getting accurate ratings before the draft and to develop your players in the minors. If you aren't able to put at least the league average to these, you will likely stay behind. Did you hire a scouting director who is highly regarded? All these factor in to help build a farm system. |
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#6 |
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Hall Of Famer
Join Date: Jun 2008
Location: NC
Posts: 5,135
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I have a late-round strategy that may or may not be a good one for multiplayer leagues but works well for solo leagues. I draft guys that fit my ideal team so that every level of the minors has those ideal guys in positions. For example, I like having fast outfielders and value speed and outfield range over some other ratings. Any outfielder I draft must be at least decently fast, even the corner outfielders. For batters in general, as much as possible, I try to get guys with higher slug % because I like players that can drive in runs a lot from 1st and 2nd.
For pitchers, I want tools guys, so as many SP as possible (assuming enough are populated in the draft--often I edit the draft class to add three pitches to more guys than are autogenerated) over RP. If I can avoid drafting someone designated RP, I do, because in real life most players drafted were their staff aces in high school and one of the top starters in college. Very few players are relievers in high school as their prime position. Very few pitchers enter the draft as two-pitch pitchers--even when I was in youth leagues, pitchers were throwing at least a fastball, changeup, and curveball--though they may have two pitches that dominate over their other pitches, thus the change to a reliever in the minors. Therefore, three+ pitches or skip, even for 30th round pitchers.
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Fan of LSU sports (especially baseball and football), New Orleans Saints, New Orleans Pelicans, and Atlanta Braves (Dale Murphy for the HOF!). Current dynasties: Fallout 4's Commonwealth Baseball Organization Completed dynasty: Fallout: New Vegas' Mojave Baseball League Uniforms: My custom uniforms |
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#7 | |
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Major Leagues
Join Date: Feb 2020
Location: Florida
Posts: 495
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Quote:
I usually have my scouting budget 90% for the amautures because i stronglt believe in a farmsystem.....I juat started a new game after a new motherboard had to be installed so i dont have much options for a decent scout
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Baseball brings me back to a time when the game was filled with heros and dreams. |
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#8 |
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All Star Reserve
Join Date: Apr 2020
Posts: 958
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I tend to check the scouting report on drafted players. Sometimes OSA scouts say he's a future start while my scout calls hind a 2nd. division player. IF both scouts say he is going to be very good... I draft him.
Now HS and college players are different IMO. If it says "very difficult to sign (mostly HS) I avoid them. It could be a wasted pick. Once signed I keep a close eye on top picks to make certain they are getting playing time in the minors. If you drafted a good CF and he is stuck behind another good CF, have one of them move to LF or RF. Since the week starts on Monday, after every Sunday game I check all my minor teams. Also see where your top prospects are located in their batting order. OOTP21 is my 1st. purchase of this amazing game. I have yet to even get past the division series in the playoffs. But watching talent prosper and move up is quite cool. |
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