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TBCB General Discussions Talk about the new boxing sim, Title Bout.

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Old 10-31-2020, 10:21 AM   #1
Tomato Can
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So excited for this!! Woo Hoo!!

So excited to hear this!! I emailed Derek over at Grey dog (TEW and WMMA) to ask if he was seriously considering doing a boxing game. This was his response!!

"Hi there,
Yes, a boxing game is definitely going, and the first 4 screens are already finished. Title Bout and Leather, among others, will be used for inspiration. The interface will be slick and polished, and you can control up to 3 different boxers in different weight divisions and their career path. And yes, it will feature a career mode with aging, etc. It will be titled Counterpunch Boxing Manager. I project a December/January finishing date, roughly, depending on how testing goes."
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Old 11-03-2020, 05:37 PM   #2
Jackyle
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WMMA is a really really good game, and would be an excellent platform for Boxing, that is very exciting. Its so modable as well. I would be very interested as well. If you hear anything let me know since I don't check over there. Thanks for posting this.
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Old 11-03-2020, 06:45 PM   #3
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I love WMMA. Absolutely love it. But Derek is not the developer of that game. To be honest, I'm not sure there is going to be a deep, realistic boxing game with believable fight results if Derek is the developer.
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Old 11-04-2020, 10:40 AM   #4
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Originally Posted by Antonin View Post
I love WMMA. Absolutely love it. But Derek is not the developer of that game. To be honest, I'm not sure there is going to be a deep, realistic boxing game with believable fight results if Derek is the developer.
That's too bad I agree, he does an amazing job on that game.
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Old 11-04-2020, 02:50 PM   #5
Antonin
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Adam Ryland is the designer and developer of WMMA. Now, if HE were to develop a boxing game, then I would be very excited. But he reportedly is not interested in boxing.
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Old 11-04-2020, 03:07 PM   #6
American_Ernesider
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I must have played WMMA wrong. I have the game, not sure what version, but I found it very hard to get into. It felt so promotion based where you had to find ways to get popular. I do have TEW, so perhaps I have confused things.

Any suggestions on how to play?
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Old 11-05-2020, 08:09 AM   #7
Rob Morris
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Forgive my ignorance, who is Derek? Is he a software developer/programmer?
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Old 11-05-2020, 01:42 PM   #8
Rob Morris
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Quote:
Originally Posted by Rob Morris View Post
Forgive my ignorance, who is Derek? Is he a software developer/programmer?

Answering my own question:


"Derek DiBenedetto
Lead Designer/Programmer
Arcadia: Guild of Heroes, Imperium: Arena of Death and Mafia Capo: Payback"
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Old 11-06-2020, 08:05 AM   #9
Antonin
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Originally Posted by American_Ernesider View Post
I must have played WMMA wrong. I have the game, not sure what version, but I found it very hard to get into. It felt so promotion based where you had to find ways to get popular. I do have TEW, so perhaps I have confused things.

Any suggestions on how to play?
The way I look at it when I play WMMA, it's not so much about finding ways to make your company popular as it is making good, entertaining fights that fans want to see. We boxing fans complain a lot about fighters ducking other fighters, and about promoters not being willing to match their star against another star just because he's promoted by someone else. How many potentially great fights have never happened because the promoters refused to reach an agreement?

With WMMA, if you sign good fighters and make interesting, exciting fights, fans will attend your bouts and buy your pay-per-view, and your company will become more popular.
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Old 11-08-2020, 12:13 PM   #10
Rob Morris
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Originally Posted by Tomato Can View Post
So excited to hear this!! I emailed Derek over at Grey dog (TEW and WMMA) to ask if he was seriously considering doing a boxing game. This was his response!!

"Hi there,
Yes, a boxing game is definitely going, and the first 4 screens are already finished. Title Bout and Leather, among others, will be used for inspiration. The interface will be slick and polished, and you can control up to 3 different boxers in different weight divisions and their career path. And yes, it will feature a career mode with aging, etc. It will be titled Counterpunch Boxing Manager. I project a December/January finishing date, roughly, depending on how testing goes."

Controlling only 3 boxers is a bit of a disappointment, perhaps as the game develops this will change?
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Old 11-08-2020, 04:04 PM   #11
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Quote:
Originally Posted by Tomato Can View Post
So excited to hear this!! I emailed Derek over at Grey dog (TEW and WMMA) to ask if he was seriously considering doing a boxing game. This was his response!!

"Hi there,
Yes, a boxing game is definitely going, and the first 4 screens are already finished. Title Bout and Leather, among others, will be used for inspiration. The interface will be slick and polished, and you can control up to 3 different boxers in different weight divisions and their career path. And yes, it will feature a career mode with aging, etc. It will be titled Counterpunch Boxing Manager. I project a December/January finishing date, roughly, depending on how testing goes."
Sounds like something that would appeal to some gamers. I'll stick with TB2.5 for now.

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Old 11-12-2020, 11:56 PM   #12
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I still hold out hope of a version of my board game Glory Days Boxing on CPU, with a career mode added. Sadly the programmer I was working with is not ready to resume the project.
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