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Old 08-10-2020, 09:48 PM   #1
ZootMurph
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Star Rating vs Skill Ratings

Been really trying to better understand how to put together a game lineup, and some questions have started filtering into my brain... Maybe you can help answer them.

1) What's most important when determining a player's performance, Star Rating, Skill Ratings, or Role Rating. For example, should my first line center be
A) a 4.5 star guy with average skills in important stats (like passing, shooting, etc.) and 15 skill rating in the role I chose for him (say Playmaker)... or
B) a 3.5 star player with great skills in the areas where that my tactics require (like offensive skills like passing, shooting, Offensive Read, etc.), and 15 skill rating in his role, or
C) a 3.5 star player with similar skills to the 4.5 player but a 19 Playmaker role skill.

I understand the role numbers come from the skills, but let's just say the best role for each player is 15 for A and B and 19 for C, whatever it may be.

2. How much difference do tactics and role setting make in performance? I have a bunch of players with good speed, shooting accuracy, and offensive read (all 16+), and I have tactics set to high tempo, intense pressure, and shooting often. Will that make a difference in their performance, good or bad? Is it enough to matter whether I use bland tactics or specific tactics to the player's skill sets?

3. How does everything work together? It really seems that, even if a 5 star player seems average in a lot of skills, he performs better than a 3.5 star player with amazing skills.

Anyway, the reason that I ask is because I've been seeing this kind of thing and it makes me very confused: I have a 2.5 star LW on my fourth line and a 4.5 star LW on my first line. They are both playmakers, the fourth line guy is 18 playmaker and the 1st line guy is 14 playmaker. I had the 2.5 star guy starting for a month or so, and he performed really poorly in comparison to the 4.5 star guy. So I put my best star rated players at the top of my lineup, and they seem to have better stats but the team seems to perform worse in W/L, which is what's ultimately important... I'm just lost at how to set a lineup and tactics. I'd just hire a coach, but I want to understand how it works and do it myself

Thanks for reading the semi-rant and for any helpful tips or explanations on how things work!!
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Old 08-11-2020, 01:42 PM   #2
Harveytime
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Quote:
Originally Posted by ZootMurph View Post
Been really trying to better understand how to put together a game lineup, and some questions have started filtering into my brain... Maybe you can help answer them.

1) What's most important when determining a player's performance, Star Rating, Skill Ratings, or Role Rating. For example, should my first line center be
A) a 4.5 star guy with average skills in important stats (like passing, shooting, etc.) and 15 skill rating in the role I chose for him (say Playmaker)... or
B) a 3.5 star player with great skills in the areas where that my tactics require (like offensive skills like passing, shooting, Offensive Read, etc.), and 15 skill rating in his role, or
C) a 3.5 star player with similar skills to the 4.5 player but a 19 Playmaker role skill.

I understand the role numbers come from the skills, but let's just say the best role for each player is 15 for A and B and 19 for C, whatever it may be.

2. How much difference do tactics and role setting make in performance? I have a bunch of players with good speed, shooting accuracy, and offensive read (all 16+), and I have tactics set to high tempo, intense pressure, and shooting often. Will that make a difference in their performance, good or bad? Is it enough to matter whether I use bland tactics or specific tactics to the player's skill sets?

3. How does everything work together? It really seems that, even if a 5 star player seems average in a lot of skills, he performs better than a 3.5 star player with amazing skills.

Anyway, the reason that I ask is because I've been seeing this kind of thing and it makes me very confused: I have a 2.5 star LW on my fourth line and a 4.5 star LW on my first line. They are both playmakers, the fourth line guy is 18 playmaker and the 1st line guy is 14 playmaker. I had the 2.5 star guy starting for a month or so, and he performed really poorly in comparison to the 4.5 star guy. So I put my best star rated players at the top of my lineup, and they seem to have better stats but the team seems to perform worse in W/L, which is what's ultimately important... I'm just lost at how to set a lineup and tactics. I'd just hire a coach, but I want to understand how it works and do it myself

Thanks for reading the semi-rant and for any helpful tips or explanations on how things work!!
A players current skill is always the most important. I've read some people have done sims with crosby as a grinder and he puts up a lot more stats than he did when set to a playmaker. Skill will always win out IMO.

for your third question are you talking about 3.5 star current or 3.5 star potential? a 5 star player should always be much better than a 3.5 star player if you are talking about currents.

I've gone away from the roles a bit more the more I play and just try to match guys on lines whose skills match up well. (If i have a high offensive read C i try to put fast players and good shots around him and if I have a real offensive oriented player I try to match him with a good defensive player at the wing to balance them out.
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Old 08-11-2020, 04:29 PM   #3
Argonaut
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I have lots to say on this subject but I won't get into it all now.

I will say that "Paper Tiger Playmakers" aren't as good as they look from the role ratings. What I mean is that if you have an 18 rated playmaker who's good at passing and all of that, but has awful DEF/PHY attributes, then he'll probably not be a great option overall.

Honestly a pretty good way to setup a team is to go with the old 90s EA Sports line designations -- 2 Scoring Lines, and 2 Checking Lines. Have lines 3 and 4 be entirely focused on defense, and lines 1 and 2 focused only on putting the puck in the net. Defensemen as good as you can get. Simple, but effective.
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Old 08-11-2020, 06:20 PM   #4
ZootMurph
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I think that, because I rambled on so much, you guys might have misunderstood what I was asking.

What's more important, the star rating or the skills ratings? Should I play a 5 star guy on the first line even though all his skills seem mundane compared to the 3.5 star player on the second line? Obviously, I have questions other questions as well, but that's really the gist of what I want to know. I would like to see one of those just get removed, or at least understand the reasoning for it.

I was also wondering about the % of skill rating that comes from stats. If it's set at the default 25%... and I have a 2 star player who has only 2 potential who I play on the top line and top power play, and he scores 100 points, is his star rating going up? What if this happens the next 3 years... is he still a 2 star player? What about his skills? Do they keep rising or falling or are the skills based, in part, on his star level? Are skills and stars completely separate entities, or do they somehow work together? So many questions, LOL.
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Old 08-11-2020, 06:33 PM   #5
croatian
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I always first look at skill ratings, then star ratings and then roles....
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Old 08-11-2020, 07:34 PM   #6
Argonaut
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I don't think it's possible to have a 5 star guy with mundane skills. So you might want to give an example from the game rather than a theoretical one.

The star ratings are a pretty good guideline at a quick glance. Another thing that's quite useful at a glance is hovering over a player to see the 4 category ratings -- OFF/DEF/PHY/MEN. This will give an idea on what sort of player you're looking at and their quality. Obviously the total attributes break it down further.

I haven't seen a lot of direct effects from stats as a percentage weight of star ratings. Generally the good players are good, and the bad players are bad. Players will play to their ratings.

You can find super useful players just by sorting by DEF in the player search engine. Forwards or defense, bottom line filler guys will always be useful if they have a good DEF rating. It's almost too effective as a strategy.
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Old 08-12-2020, 11:26 PM   #7
Geekusoid
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The star rating is the arbitrary SCOUT rating based on that specific league you’re in.

Obviously the higher the ability ratings, the better they will perform, the higher star rating the “scouts” will give them.

It’s all related.


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