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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Rookie Ball)
Join Date: Dec 2002
Location: Denver,CO
Posts: 37
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Hard Mode-Complete Cheating?
I have what amounts to a VERY good team and the team just loses. It would be like assembling the Yankees and seeing them become cellar dwellars. Check out my team:
Pitching Lineup: 2 4.5 star prospects, 2 4 star veterans, 1 3.5 star journeyman(76-50 career record) Relief: 4 4.5 star veterans, 4 and 3.5 star veterans. Closer: 5 stars (144 saves in 9 big league seasons 1.36 career WHIP) C-4.5 star young player (Not a prospect per se, but he has blue stars) 1st-2.5 star journeyman (Fred McGriff basically. High power, hits for average) 2nd-1.5 star journeyman plays good D 3rd-4 star veteran SS-Platooned by 3.5 star veteran and 5 star up and coming prospect LF-4.5 star stud veteran (22 hrs before July 1st) CF-4.5 star stud veteran (18 hrs before July 1st) RF-5 star up and comer [blue stars] (7 in hits and power at age 25) Is that a team that should be playing .475 ball? ESPECIALLY in the NL Central? I would think not, but because the game is on hard it's screwing me over. I've won world series on average difficulty with teams that were much more flawed. The Houston team at the top of the division has about 1/3rd of my talent and they are playing .617 ball. If there is something you can think of that I might have turned off (That would cause my team not to play to its full potential) I would appreciate it. |
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#2 |
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Hall Of Famer
Join Date: Feb 2003
Posts: 2,735
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I have a team just like that. The reason I finish dead last is just becuase the other teams are EVEN better than I. It's like I am the current ML all-star team, and the other teams in my division are all equivalent to like the Cooperstown Legends.
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#3 |
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Major Leagues
Join Date: Mar 2002
Posts: 452
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As they stay, stuff happens.
I was in a similar boat managing the Cubs. Thought I'd breeze to 100 wins and a playoff birth.. Buzz, ended up winning about 85 games, and missed the NLC title by 2 games (and was well out of the wildcar race). A lot of guys didn't perform as expected that year, but the following season they came around and I won 95 games. Looking for real life examples? Check out Anaheim. Sure didn't look like a World Series contender to me when the season started last year.. ![]() -p |
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#4 |
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Hall Of Famer
Join Date: Feb 2003
Posts: 2,735
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I really don't know what to suggest, even though I have had the same problem in the past. That ended quickly, though.
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#5 |
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All Star Reserve
Join Date: Jan 2002
Location: Cincinnati, Ohio
Posts: 992
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Defense.. and your middle infield offensively probably isn't too hot..
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Here we go Redlegs here we go! |
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#6 | ||
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Hall Of Famer
Join Date: Feb 2003
Posts: 2,735
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Quote:
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#7 | |
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Hall Of Famer
Join Date: Feb 2003
Posts: 2,735
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#8 |
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All Star Reserve
Join Date: Mar 2003
Posts: 850
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I'm not sure if you missed the post a couple days ago but Markus said that player performance is effected on higher levels. This means that you will need a hall of fame team to win on the higher levels. A guy who should hit 40 homeruns will only hit 30, etc. So you are right about the cheating, although some wouldn't call it that. But the computer is given an advantage on hard level, which is stupid in my opinion.
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#9 |
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Minors (Rookie Ball)
Join Date: Mar 2002
Location: Morgantown, WV
Posts: 47
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I was wondering the same thing. Schilling is piling up the K's for me, but gives up a ton of solo homeruns ... and it is nearly impossible to keep his ERA under 4.00.
My question is this ... I do not mind the challenge, but would it be more reaslistic, as far as player performance is concerned to play on average rather than hard? Are there any opinions out there???/ |
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#11 |
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Hall Of Famer
Join Date: Dec 2001
Location: Damned Hell
Posts: 2,150
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I wouldn't put much emphasis on the star thing, but rely on the ratings. I for one rarely agree with the overall stars the AI gives the players.
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The Computer Baseball League |
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#12 |
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All Star Starter
Join Date: Dec 2002
Posts: 1,320
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Are we talking Manager Mode here? I cant imagine any conceivable value to having variable difficulty levels that are tied to player production. Ratings, yes. Fog-of-information obscurity, sure. Mega-AI with ruthless game logic and intensity, bring it on!
But squashing player performance--on one team but not globally? I think not. |
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#13 |
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Hall Of Famer
Join Date: Oct 2002
Location: Member #3409
Posts: 8,350
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I was disturbed too when Markus said that the difficulty level of manager mode has some small effect on player performance. It's probably not any great amount, but I believe this infringes on the rights of these digital players.
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#14 |
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Hall Of Famer
Join Date: Mar 2002
Posts: 2,045
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Bears, if you read it correctly, Markus said it "SLIGHTLY affected player performance, think of it as players wanting to perform their best for you"...so I think your exaggerating a bit
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This space for rent |
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#15 |
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Major Leagues
Join Date: Mar 2002
Posts: 330
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I did a random draft (let the AI pick) in a fictional league on VERY HARD difficulty, and in like 8 seasons have won the World Series 6 times and made the playoffs every year. I had one 3 star pitcher win 2 cy-young awards playing in a neutral park, and have won a few MVPs as well (I would have won more but there's a crazy-good outfielder on another team who hits like .340/45/150 every year.)
I suppose there could be some performance adjustments going on, but I haven't really noticed it. |
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#16 | |
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Minors (Triple A)
Join Date: Feb 2002
Location: Memphis, TN
Posts: 228
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#17 |
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All Star Reserve
Join Date: Mar 2003
Posts: 850
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I'm not taking the comment out of proportion. I suggest you guys try playing on that level and see what happens to your players. Watch Pedro Martinez with an ERA over 4 and Todd Helton hit .270. There have been countless people complain how unrealistic their stats are on the harder levels. Maybe he thinks it's a slight difference but when players are performing nowhere near the level they should, it's not really a sim anymore.
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#18 | |
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Hall Of Famer
Join Date: Sep 2002
Location: California's Canada Warnings: 17
Posts: 2,481
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Re: Hard Mode-Complete Cheating?
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Your second baseman is horrible. A 2.5-star journeyman isn't all that great. Fred McGriff consistently crashes in 2003 every time I play as the Dodgers. You have two prospects in your rotation. Prospects don't always do well in rotations, especially if there's more than one of them. That team ain't the Yankees.
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Commissioner, Trans-Continental Base Ball Association Owner/GM, Los Angeles Electrics (TCBA), Beaverton Rangers (OTBL), Portland Mavericks (Union League), and Los Angeles Superbas (Century League) Being smart, don't always make you popular. |
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#19 |
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Minors (Single A)
Join Date: Apr 2003
Location: Lafayette, LA
Posts: 86
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About Curt Schilling: In real life, he consistently gives up solo shots too. It's how he pitches. Last year, he gave up 29 HRs and the year before, 37.
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#20 | |
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Minors (Rookie Ball)
Join Date: Dec 2002
Location: Denver,CO
Posts: 37
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