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Old 04-30-2020, 03:01 PM   #1
endgame
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3D Visual - Camera Views - Help

Need a bit of guidance on moving the view around with models. Some of the models install with the stadium turned in an odd direction and there aren't any options for views other than Default. Even that appears greyed out or blackened. So...I go about moving the stadium, or precisely spinning it so that I can see a more traditional view.

In the process of the - and + with X and Y and Zooms, etc.. And I kinda get the Global, Stadium, and Cam options (didn't there used to be a cam Target option?) and often I end up with a view that's tilted slightly. For instance the LF appears lifted up slightly, beckoning me to lower it to match the other side. I can't seem to manage this. It stays unlevel and skewed, what with only the up and down and left and right. Even attempts to 'grab' just one side or corner fails.

Any tips on the whole concept of adjusting views, and on the heels of that there still doesn't seem to be a way to 'predict' how the view will appear in game. It's a trial and error and maybe that's the way it is right now.

It's relatively meticulous work and well worth it once you get there, but I'm just having an unusual number of difficulties getting there. Any thoughts would be greatly appreciated on how to attack the process. And I've missed a video or better instruction post/thread, apologies. Simply point me to it and I'll study more.

Thanks in advance.
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