|
||||
| ||||
|
|||||||
| Perfect Team Discover the new amazing online league competition & card collecting mode of OOTP! |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Minors (Rookie Ball)
Join Date: Nov 2018
Posts: 22
|
Perfect League...pay to play :-(
Just curious what other's thoughts are on this. I came into the game a month or so ago, methodically built my team getting value/bargain players at positions of need, advanced every season to the next league...now I'm in Perfect, and just getting shelled. If you look at the lineups there, MANY teams have diamond starters in their BULLPEN. Then when you see the price of these players...it would take hundreds of dollars just to be competitive. I will never spend that kind of money on this...and it also completely takes the fun of the game away. It's a GM game...a GM's job is to find those bargain/value players that fit your team. When you are competing with people who just buy all the best players, regardless of cost...what's the point? If a salary cap were applied, they'd have probably 20 times or more the salary I do.
So, I'll probably get relegated back to Diamond, but that just reinforces the question: What's the point? There are fixes to this, but I suspect the dev team wouldn't like them. This is how they generate $$$, from those players who ARE willing to shell out hundreds of dollars. It just makes it rather pointless for everyone else. Playing historical teams seems like it might address this, but it seems like, after only a month, and a successful month at that...I'm not seeing why to bother continue playing. Thoughts? |
|
|
|
|
#2 |
|
Hall Of Famer
Join Date: Jun 2006
Posts: 2,944
|
Go to a different mode and play the game. This mode is not for you.
|
|
|
|
|
#3 |
|
All Star Reserve
Join Date: Jul 2008
Posts: 861
|
You might want to take a look at the 47 other threads on this topic
|
|
|
|
|
#4 | |
|
Minors (Triple A)
Join Date: Apr 2018
Posts: 251
|
Quote:
I agree that the "non money spending" player eventually will hit a wall that can't be pushed past. At that point, there are essentially 2 options: 1) Let your team run on auto pilot for weeks at a time. I've observed that my team will earn between 5k-10k per season depending on how well they did. Figure 4 seasons to earn 30k points (4 weeks) for Perfect Player upgrades that can be afforded through the auction market. 2) Buy packs with the above mentioned points and pray. Either way, you're going to be waiting months to improve your team while watching it get pummeled by those who have no issue spending money. So, yes...I get the incentive to quit in the face of that. But then again, if you aren't spending money on PP, you were never OOTP's target market anyways. |
|
|
|
|
|
#5 | |
|
Minors (Rookie Ball)
Join Date: Nov 2018
Posts: 22
|
Quote:
Which is a tricky line to toe from the dev side. How do you generate lots of player buys, while still keeping competitive balance? It seems here they didn't even try...but then maybe there really isn't a reason to. I'm sure they generate tons of cash with this model, looking at the Perfect rosters. |
|
|
|
|
|
#6 |
|
Minors (Rookie Ball)
Join Date: Nov 2018
Posts: 22
|
|
|
|
|
|
#7 | |
|
Major Leagues
Join Date: Dec 2007
Location: Chicago
Posts: 357
|
Quote:
But OP is right. I'll be switching to a theme team because as a FTP player I'll likely just hang out in Gold/Diamond forever with my cost-effective, boring cookie cutter team. |
|
|
|
|
|
#8 | |
|
Minors (Double A)
Join Date: Dec 2018
Posts: 135
|
Quote:
The problem I am faced with now is that my team (which I spent some money on but not a ton) is good enough that I probably wont be relegated from Perfect (or will get bumped again next week if I go down). But not even remotely close to good enough to win a perfect league. |
|
|
|
|
|
#9 | |
|
Minors (Rookie Ball)
Join Date: Nov 2018
Posts: 22
|
Quote:
So, I think the first response by Zorro, while a bit tongue in cheek, is the right one. Play a different mode. |
|
|
|
|
|
#10 |
|
Minors (Double A)
Join Date: Nov 2018
Posts: 127
|
The short answer is yes, it's a pay-to-win model. But the devs have created enough randomness in outcomes to give budget teams a chance, and have structured leagues in a way that eventually you get paired up with teams of a roughly similar talent level.
I have a Perfect level team that's around .580 right now with two perfects (the obligatory Trout and Betts combo), and the rest affordable diamonds, golds, and even a silver. I spent $45 on it (all in the AH) and got a lucky pull from a Challenge pack (my eternal thanks to whoever bought my Johnny Vander Mere card, I hope he served you well). I'll never be able to hang with the stacked teams over time, but in any given season I've got a shot. I obsess over RP splits and platoons, try to be creative in how I handle ballpark design and global strategies, and try to exploit inefficiencies where possible. It's an uphill climb, but that's the fun IMO. If I can beat a team that's significantly better than mine on paper, it's a thrill. I feel your pain. Whenever I play a team that has a bullpen loaded with SP I'll never be able to afford, it irks me. And I realize no matter what I do, I'll never truly be able to compete against those teams. But I've sort of accepted that now, and I still have a lot of fun trying to get the most out of the team I can afford. Last edited by Weaseltail; 01-04-2019 at 02:22 PM. |
|
|
|
|
#11 |
|
Hall Of Famer
Join Date: Apr 2006
Location: Kalispell, MT
Posts: 2,094
|
In before the thread is locked.
I still believe that this is a good example of someone that spent money, not on PP but on OOTP, to be expecting something different then what he paid for. We will never have separate leagues as all the Free 2 play players are stuck with the Pay 2 win players. People will say the gratification for taking down the Pay 2 win would be great but all it will do is cause them to spend more money. For the original poster I hope you didn't just buy the game for Perfect Team. Play the full OOTP game and just do PT on the side. OOTP 19 is an amazing game that you should really enjoy. If PT is what you wanted to play, don't hold out up for it to be fair to us Free 2 play players. Unless we get custom leagues it never will. Best advice to enjoy PT as a free 2 play player, make a team of your favorite players. Make that a goal. It will at least help you feel as if you didn't waste money. |
|
|
|
|
#12 |
|
Hall Of Famer
Join Date: Jun 2006
Posts: 2,944
|
|
|
|
|
|
#13 | |
|
Minors (Double A)
Join Date: Nov 2018
Posts: 103
|
Quote:
. Doing this shouldn’t harm the incentive to spend to improve your team, including for the whales, who can continue the arms race in their land of Ruths and Wagners |
|
|
|
|
|
#14 | |||
|
Minors (Rookie Ball)
Join Date: Nov 2018
Posts: 22
|
Quote:
Quote:
So, in general, how do the people build those 'whale' teams? Through packs? Or just buying players they want? Quote:
|
|||
|
|
|
|
#15 |
|
Minors (Rookie Ball)
Join Date: Nov 2018
Posts: 22
|
|
|
|
|
|
#16 |
|
Hall Of Famer
Join Date: Jun 2006
Posts: 2,944
|
I have found out that is if you make the playoffs anything can happen. I have seen teams that won 120 games get swepted by a team that won 84 games. I was 18 games back of a team in my Division who was much better then anyone in our league. I made it as a wild card team and then swept him in a five game series. The next season I won 114 games top in my Conference and never made it to the Championship. In fact the best team in the other conference did not make it either. So with some strategy you can make the playoffs with a much lesser team but walk away as Champion. I have been on both ends of that so I know it can be done.
|
|
|
|
|
#17 | |
|
Minors (Double A)
Join Date: Dec 2018
Posts: 135
|
Quote:
I think my personal solution to this problem is just going to be to try to build a team I like that has cool players and plays the way I want rather than a team that I think is objectively the best. |
|
|
|
|
|
#18 | |
|
Minors (Rookie Ball)
Join Date: Nov 2018
Posts: 22
|
Quote:
Yes, agree on all points. There already is a mode that probably does better suit what I'm looking for...and in all honesty, actually seems to have more depth in those things (player development, scouting, etc). So, this wasn't intended as a rant, or as a plea for devs to 'fix it'...just curious what everyone's thoughts were. |
|
|
|
|
|
#19 | |
|
Minors (Rookie Ball)
Join Date: Nov 2018
Posts: 22
|
Quote:
|
|
|
|
|
|
#20 | |
|
All Star Reserve
Join Date: Dec 2018
Posts: 777
|
Quote:
If you can get 10-20K saved, you can make quite a bit off of flipping the right cards. More than the Autopilot estimate you made. I was recently able to profit about 5K off 2 cards in the 15K range. Bought A, flipped for a profit, bought B flipped for a profit. Using time and patience, I think you can chain flip your way from a 10K player to a 50K player. The 10% vig makes it a little bit tougher. |
|
|
|
![]() |
| Bookmarks |
|
|