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OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
Minors (Single A)
Join Date: May 2015
Posts: 54
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Realistic Financials
Does anyone have any suggestions on realistic financial settings that will help mirror real life MLB? I am trying to get a pretty realistic Luxury Tax that will make teams be smarter in free agency. Anything will help, Thanks!
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#2 |
Minors (Rookie Ball)
Join Date: May 2018
Posts: 48
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Does smarter mean an upgrade from “dumb as a sack of bricks” to “dumb as a block of wood”?
I think the fundamental flaw in the AI is that the AI GMs have a set of values and just make a series of short term decisions based on their values. I wish AIs could be coded to have an overarching vision as far as their longer term plans and then factored that plan into their string of value judgments. |
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#3 | |
Minors (Double A)
Join Date: Nov 2014
Posts: 146
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Quote:
One main pointer about the AI. You need to give them tons of extra cash because they are terrible at negotiating contracts. They always pay top dollar for practically everyone even if they have not played all that great. They are also notorious for overpay old and declining players. I mean... if I can see rating taking a nose dive, why cant the AI? Pitcher losing throwing speed is basically the end yet after I release said players the AI picks them up for huge multiyear contracts as well as giving up their 1st round pick... Also who in their right mind gives a 35+ year old player a 5+ year near max salary contract? The AI has at least 1 player like this on practically every team. Personally I play with some house rules. 1 - My overall expenses are to remain about 1/2 that of the league average. For years I played with 1/4 but since ootp 2018 it became harder since relievers were no longer cheap. Though in 2019 i did find a loophole for general bullpen fillers though I still pay for closers and at least 1 quality setup guy. Turns out, you can pick up slightly below average starters for extremely cheap in the off-season and turn into star caliber relievers and most will accept very low salary multiyear deals with team options. Borderline starters who have been starting for a while are great for this purpose because their stats will look pretty bad compared to what they would be if they were relievers. 2 - I set the soft cap to 100% and luxury tax to 50% to give smaller teams a little more oomph. Last edited by marc5477; 07-09-2018 at 09:16 PM. |
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#4 | |
Minors (Double A)
Join Date: Nov 2017
Posts: 117
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Quote:
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#5 | |
Major Leagues
Join Date: Aug 2017
Location: Comiskey
Posts: 316
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Quote:
Certainly the AI does plenty of stuff I wouldn't do and I would like to see a couple smarter small-market teams out there, but if you're starting a standard game, the worst veteran contracts you'll ever see by and large are the pre-existing current ones made by humans in the real world. |
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#6 |
Major Leagues
Join Date: Jun 2008
Location: michigan
Posts: 327
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I limit contracts to 5 years to lessen the burden of poor AI decisions.
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#7 |
All Star Starter
Join Date: Nov 2004
Posts: 1,305
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I use a hard cap of $155 million and it works decently enough though there are mind blowing exceptions of dollars the A/I hands out on a handful of contracts. I also won’t pay for a player in free agency at all. That’s the crazy season to me.
I’d like the AI to follow the default baselines that are a part of the league settings. |
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#8 |
Major Leagues
Join Date: Jul 2012
Posts: 318
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I don't know how much a difference this makes, but I set the inflation from 0% to 1%-3%. I read in a post from last years game that this can help financials down the road.
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#9 |
All Star Starter
Join Date: Mar 2007
Location: Nashville Area
Posts: 1,266
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#10 |
Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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The only issue with this, from a realism perspective, is that real-life baseball inflation is a lot higher than that. (Both in terms of revenue and player salaries, baseball has far outpaced the general consumer price index measure of inflation for several decades now.)
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#11 |
Banned
Join Date: Jun 2018
Posts: 1,728
Infractions: 0/2 (5)
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Do you have the link? Or could you explain this further. I haven't heard anything about this setting.
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#12 | |
Major Leagues
Join Date: Jul 2012
Posts: 318
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Quote:
It was from a detailed post from last years game. I can't find it, I've tried. Maybe you can have luck finding it. It basically explained that increasing the inflation just a little bit, like I do, realistically makes contracts increase over the course of a number of years. I apologize that I can't explain it very well. I just know that a bunch of people did some research and found that putting the inflation rate between 1% and 3% helps down the line. |
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#13 |
OOTP Roster Team
Join Date: Feb 2002
Location: Rocky River, Ohio
Posts: 2,416
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#14 |
Hall Of Famer
Join Date: Apr 2010
Posts: 2,152
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I also set inflation to 1-2% just to keep the minimum contracts steadily going up, financials seem to be working out as I move through the 2020s. AI gives out contracts I would never consider but nothing much worse than the cubs gave darvish this offseason for example.
Last edited by dkgo; 07-12-2018 at 09:29 AM. |
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