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Old 04-14-2018, 07:58 PM   #1
Fronzizzle
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Join Date: Jul 2013
Posts: 177
Scouting Budget Distribution?

Hello,

Can someone help me understand how the scouting budget distribution works in OOTP? I sim 100% of the games, and typically I'm trading for younger players/minor leaguers so I typically have major league scouting set pretty low (around 22-23%), then make the other three all pretty equal in the hopes of finding talent to sign, draft and trade for.

However, I'm wondering if by making the major league scouting so low I'm hurting my team's record even though I sim. Is my team not getting enough data to adequately prepare? I've always approached scouting strictly has a player acquisition function but wondering if I'm wrong.
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Old 04-14-2018, 08:27 PM   #2
NoOne
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due to more pro service years, you need less to be accurate with mlb players.

now, maybe this would influence rookies more so, if you skimped to much.

yes, it can influence your record... decisions to hold runner or pitch around etc depend on accurate information to pick the more accurate decision horizon (like yes/no break-even point or somethign more complicated)

how much do you need? well you can do some side-tests if you want. start looking at how profile ratings deviate from actual ratings in teh editor... at varous budgets and quality of scout.

if you don't have international leagues active, the only thing international scouting is likely to affect is Scouting Discovries.. those are th ones you get emails about.. and maybe 1 every decade or 2 is a superstar, if lucky.

upto you how much you want to weight that.

IFA and IAFA, if created as opposed to from an international league running in your world, falls under amatuer and FA scouting budgets.

int'l complex in your system is MiL scouting, but at 16-17 it's incredibly unreliable even if you max out this budget. that applies to july 2nd IAFA too,

since i don't run thos, i zero out int'l scouting and sacrifice a small amount on scouting discoveries (lately i turn those off too and just bump IAFA created up a tick. they are much better quality amatuers than discovreies.)

i would sway on your mil vs amatuer budgets depending on how well you are doing.. if drafting at bottom of league, i'd rather be more accurate with MiL prospects than the draft. i'm more likely to find future players through a trade to get young mil prosepcts of note.

where are you getting most of your kids? are you noticing an improvement? if not, redistribute elswhere.

also, it's not about percentage.. it's about money value... 20% of 1M is nothing wothwhile. 20% of 24M is nearly 5M. percentage is a waste of time here... find a minimum money value you want at each, then redistribute the excess based on needs in that budget year.
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