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OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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Cuban Players
I play with real international leagues, and therefore do not generate established international free agents. The issue I have is trying to figure out a way to get Cuban players into my game. The financial system in Cuba does not allow for free agents.
i am considering allowing posting in an effort to replicate this, even though it would not technically be correct in terms of how things actually work. (defection) Any ideas? |
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#2 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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any thoughts at all?
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#3 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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Are there any other ways to “mimic” defections besides the posting system?
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#4 |
Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 1/2 (4)
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you could make the generation be strictly from cuba and turn it back on? if #'s fit what you want, maybe.
or, just change the rules for cuban league to fit what you want out of your world. probably the least messy choice. Last edited by NoOne; 10-15-2017 at 03:48 PM. |
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#5 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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which rules would need to be changed? I suppose I would have to simply allow free agency....not sure after how many years I should allow though....trying to keep things as close to actuality as possible.
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#6 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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Ok...from what I can see Cuban players can become free agents after 6 years (at least in the default setup...but I am not sure there is FA in Cuba) and am going to allow Free Agents to leave the League. Hopefully this solves the issue.
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#7 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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I also decided to bump up the creation modifiers to AA level to mimic some of the better players who would be defecting. The Cuban league has taken a very big hit the past few years, but only due to the defections. I altered all of the PCMs' in my international leagues to reflect their actual levels.
Japan (***) High AAA/low AAAA Dominican Winter League Mid AAA Puerto Rican Winter League Mid-Low AAA Venezuelan Winter League Low AAA/High AA Arizona Fall League Low AAA/High AA Mexican Pacific (Winter) High AA Atlantic League (Ind) High AA Mexican Summer High-A/Low AA Cape Cod League High-A Cuba High-A Taiwan/China High-A Korea High-A American Association (Ind) High-A Can-Am League (Ind) High-A Frontier League (Ind) Low-A Top Division I (SEC) Short-A Other Independents Rookie Ball Division I run of the Mill Below Rookie Ball Northwoods League Below Rookie Ball European (Dutch, Italian) Low Division 1 Other upper Tier Wood Bats Low Division 1 Other Foreign (eg Australia) Div II/Div III Juco Div II/Div III |
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#8 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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Here are my three ideas on how to handle Cuban players, and allowing for some of them to enter the MLB.
1. Allow player posting for up to $3M 2. Allow Free agents to leave the league after 6 years 3. Allow players to be purchased by other leagues (but I am unsure what a good price should be) What are peoples' opinions on this? Any prefferences or thoughts about what might work best? |
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#9 | |
OOTP Roster Team
Join Date: Dec 2010
Location: Nashville, TN
Posts: 2,190
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Quote:
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#10 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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it isn't really anything complicated honestly...basically it is simply this:
MLB: 1.000 AAAA: .925 AAA: .850 AA: .800 A+: .775 A: .750 A-: .700 Advanced Rookie: .610 Rookie: .600 Dominican: .550 The above is an older list....so I would rate Nippon as AAAA, Korea as AAA and Cuba as high AA (.825) My big problem right now is trying to figure out how to reasonably mimic Cuba's economic system. It's not that I need to mimic their system exactly, but what I am trying to figure out, is a way in which to get players to sign with MLB teams in a realistic manner. I am just not sure what the best route to go would/should be. |
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#11 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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the only thing I am not sure about is some of the leagues such as the Australian League, the Dutch League, and the Italian League. These are actually terrible leagues, but if you look at the defaults within OOTP, the default PCMs' would suggest they are much better than they actually are IRL.
The above values are basically what you will find in the default minor leagues in OOTP. In many of those settings however, the power PCM is scaled back by 50 in many cases. I am not sure why this is, as it definatley affects the talent levels. MLB is 1.000, so for instance why AAA is .850 in all categories except power (.800) is beyond me. AA is .800 with power at .750 |
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#12 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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what do other people with International Leagues do about Cuba?
There are a lot of high level Cuban players in the MLB (defections) and so I am just curious as to what others are doing to compensate for the fact players don't come out of Cuba?? |
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#13 | |
Minors (Triple A)
Join Date: Jul 2009
Posts: 265
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Quote:
Honestly, I really wanted to figure out a way to some of the Cuban league players come over to better simulate real life. I also play with full international leagues. I just don't know about setting it to having free agency in the Cuban leagues. Because, one thing is well known about Cuba baseball, is players have no control over anything (unless they escape to America shores, off course. |
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#14 |
Minors (Triple A)
Join Date: Jul 2009
Posts: 265
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One thing I think would be really cool in future is to have the game simulate when Cuban players defect. Maybe every year, 3 or 4 players could have defected and it can be entirely random. It could be a 21 year old kid, or it could be a guy who has been playing for 10 years. We could even news stories "John Doe, 25 year old shortstop from Cuba has defected and been declared a free agent"
No idea if that would actually be possible to put into the game's coding, but it would be an awesome feature in my opinion. |
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#15 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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It would more than likely be the better players who know they can very likely play in the MLB
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#16 |
Minors (Triple A)
Join Date: Apr 2013
Posts: 223
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The only way I've figured out to have Cuba run somewhat realistically is have the league setup for no free agents in or out and then manually go through and make some guys MLB free agents.
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#17 |
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#18 |
Major Leagues
Join Date: Jun 2011
Posts: 314
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Posting system seems like the most realistic option to simulate defections. To counteract the extra money in the Cuban League. Id lower the cash maximum for that league to something low ($1M?) so they cant carry extra cash between seasons.
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#19 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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Quote:
Japan (***) Mid AAA Dominican Winter League Mid AAA Puerto Rican Winter League Mid-Low AAA Venezuelan Winter League Low AAA/High AA Arizona Fall League Low AAA/High AA Mexican Pacific (Winter) High AA Atlantic League (Ind) High AA Mexican Summer High-A/Low AA Cape Cod League High-A Cuba High-A Taiwan/China High-A Korea High-A American Association (Ind) High-A Can-Am League (Ind) High-A Frontier League (Ind) Low-A Top Division I (SEC) Short-A Other Independents Rookie Ball Division I run of the Mill Below Rookie Ball Northwoods League Below Rookie Ball European (Dutch, Italian) Low Division 1 Other upper Tier Wood Bats Low Division 1 Other Foreign (eg Australia) Div II/Div III Juco Div II/Div III |
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#20 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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I made a mistake....Japan should be .850 or .875
Contact should be 50 points higher, and power should be 50 points lower. |
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