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| OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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All Star Starter
Join Date: Mar 2003
Location: Bear, DE
Posts: 1,640
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Trade Difficulty
I decided to try the game on Challenge Mode and the trade difficulty is locked in as "hard." When I look at trade offers and what teams ask for, it still, as with previous versions, feels like all that "hard" means is the AI over-values its players and asks for the moon and the stars for most trades.
For example: I shopped around Chris Sale, and did not get a single offer from any team for any player valued at over 4 stars. The Blue Jays even saw fit to offer me 3 star J.A. Happ. Dropping the difficulty to average almost doubled the number of offers that I received, and also increased the quality of those offers. I was really hoping for a few steps forward in trade logic, but I'm just not feeling a difference with 17. Am I alone here?
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Check out my Sims!! 2013 Boston Red Sox Or my blogs: http://www.medicsbk.com The Sports Medic |
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#2 | |
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All Star Starter
Join Date: May 2009
Location: Lenexa, KS / Wilson, WY
Posts: 1,354
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Quote:
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Last edited by Airdrop01; 03-25-2017 at 09:55 AM. |
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#3 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,850
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Hard is supposed to be harder than Average.
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#4 |
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Hall Of Famer
Join Date: Apr 2009
Location: Long Island
Posts: 11,742
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No, you are not alone. Two thoughts:
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- Bru |
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#5 |
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All Star Starter
Join Date: May 2009
Location: Lenexa, KS / Wilson, WY
Posts: 1,354
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Also, Sale is a cancer.
PS- Did I mention I really don't like Sale?
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#6 |
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All Star Starter
Join Date: Mar 2003
Location: Bear, DE
Posts: 1,640
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You're right it is supposed to be "hard" but it just seems like the way players are being valued is the only thing that increases, regardless of what a team's defined mission is.
Take a look at my other post about GM Trade Settings. I think that might be the root of the problem.
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Check out my Sims!! 2013 Boston Red Sox Or my blogs: http://www.medicsbk.com The Sports Medic |
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#7 |
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Hall Of Famer
Join Date: Mar 2007
Location: Born in Shea Stadium, lives in LoanDepot Park.
Posts: 6,242
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even on HARD I get some pretty good offers...that I don't think the other team would make.
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My Threads: MLB Project 32 by SFGiants58 "Colon looking for his 1st hit of the year and he DRIVES ONE! Deep left field! Back goes Upton! Back near the wall! ITS OUTTA HERE!!! Bartolo has done it!!! THE IMPOSSIBLE HAS HAPPENED!!! This is one of the great moments in the history of baseball! Bartolo Colon has gone deep!" ---Gary Cohen. (May 7, 2016) (Petco Park) NYM 6 @ SD 3 |
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#8 | |
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All Star Starter
Join Date: May 2009
Location: Lenexa, KS / Wilson, WY
Posts: 1,354
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Quote:
But.... If there was an "intentionally trying to ruin team" I bet that team would give you Ted Williams reincarnated for Sale.
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Last edited by Airdrop01; 03-25-2017 at 10:10 AM. Reason: "an intentionally" not "a intentionality" |
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#9 | |
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All Star Starter
Join Date: Mar 2003
Location: Bear, DE
Posts: 1,640
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Quote:
But seriously, I guess my gripe is I havent seen a lot of improvement in recent years in the trade engine. I think that the GM strategy/trade strategy sliders, which I dont remember seeing before although I didnt play 17 all that much, are a step in the right direction. I guess I figured that they would all be preset.
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Check out my Sims!! 2013 Boston Red Sox Or my blogs: http://www.medicsbk.com The Sports Medic |
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#10 | |
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All Star Starter
Join Date: May 2009
Location: Lenexa, KS / Wilson, WY
Posts: 1,354
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Quote:
![]() But actually I'm a Royals fan. I genuinely don't like Sale. I wish the White Sox would've kept him.
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#11 |
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All Star Starter
Join Date: May 2009
Location: Lenexa, KS / Wilson, WY
Posts: 1,354
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You'll like this: one of my employees at work is Steve Crawford's kid. He's a huge Red Sox fan so about once a week I go by his office and ask him if he heard about Sale's latest issue, or about how David Price's elbow exploded taking a shower, etc.
Last week it was me just trying to convince him Rick Porcello was the same as Mark Redman. I don't really think that, but it's great fun.
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#12 |
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All Star Reserve
Join Date: Aug 2012
Posts: 649
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I don't know... I got a trade offer package that included Nolan Arenado and a couple of good prospects for Gary Sanchez and another prospect (Andujar).... seems to me it was a bad deal for them, I declined anyhow, but I'll be happy if Sanchez turns out to put anywhere near the numbers Arenado does...
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#13 |
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Minors (Double A)
Join Date: May 2014
Posts: 109
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I haven't gotten very far in a franchise yet (season-wise), but I'm wondering if this year's trade A.I. is like it was a couple years ago, in that, before somewhere around the ammy draft... I don't recall the exact time in game, but it was a month to two months into the season that if you tried trading before that time, the A.I. was extremely difficult to make a deal with. After that time, the A.I. would loosen up a bit and be a bit more flexible.
Is this still the case in this year's game?
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#14 |
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Hall Of Famer
Join Date: Dec 2007
Posts: 3,860
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Try the actual trade between the Red Sox and the White Sox in the 2016 season. If the computer Gm says "it's a rip off no way", than hard is unrealistic.
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#15 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,850
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#16 |
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Hall Of Famer
Join Date: Dec 2007
Posts: 3,860
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ha ha. That it could. But is it about difficulty or realism that we want in the game. The initial comment is as much about difficultly as much as it seems unrealistic.
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#17 | |
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Hall Of Famer
Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,181
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Quote:
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#18 | |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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Quote:
---------------- The AI has to use quantitative measures to accept/reject. Some of these merely shift as the difficulty changes. (e.g. positional need/weight could shift too.. maybe teams aren't so desparate at high difficulty - this type of change would be difficult to see with your eye, unlike the obvious increase in what they ask for or demand in return) i guess they could re-write all of the ai relative to trades for each setting, but that's not how it is, currently. that's significantly more time intensive then merely shifting what the AI views as "equal" compensation. each setting merely replaces a few variables in the existing "equation" (visualization of it). it's not using a wholey new way of thinking. normal can be fair, but on occasion you can really confuse the AI with players that look like good players (overall/potential), but when an human eye evaluates them, you know they are junk relative to their elevated overall rating. (alot of that is relative to league environment... e.g. talent evaluation is different depending on LTM/LTs and other settings. this is another wrinkle that the current AI likely does not handle well, but a human can adjust to and create a competitive advantage over the AI -- again if they wanted to, they could make this infinitely better than a human eye.. i don't think people wnat that, either.) i don't like "hard" either... so i apply a little moderation inmy trading, as i have with draft pick trading. with draft pick trading i just don't allow myself to receive a bunch of early picks - none at all actually. my only goal is to get rid of my last 10 picks and allow the AI a little more versatility in its dealings not involving me. With normal trading i have to give away 2-3+ good to better players for a stud. that's not too far off from normal, imo. but, it is still true that it is easy to build a team with this trading level. in a recent league i haven't dipped below 130wins, and i restrict my payroll to ~250M. I can't be taking too much advantage at normal difficulty when those trade partners typically improve significantly after my dealings with them... i recently saw one team 2 of 3 WS... they had a ~5 year window of ~100 wins. so, i didn't screw them over too badly, eh? (the players were in use, not false attribution here) i think normal trading is quite fair, if you avoid raping the AI. it doesn't crop up that often... and desperate teams do desperate things... taking advantage of them does happen in RL, too. so, this is entirely a grey area... there's no obvious right/wrong, if reasonable... not to mention at least 1/3rd of GMs in any year are quite inept at their jobs... more akin to a herd of goats. Last edited by NoOne; 03-25-2017 at 06:11 PM. |
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#19 |
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All Star Starter
Join Date: Mar 2003
Location: Bear, DE
Posts: 1,640
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NoOne,
I love a lot of what you said, and in hindsight I probably should have just combined my two threads. The Trade Strategy for almost every GM is currently set the same, as is the drafting strategy. I see that as what might be a fix for my gripe if it is adjusted. I guess ultimately, my question is, are the devs going to give any attention to trying to tweak the personalities of each GM? From talks in the leadup for 18, it seemed like they would be.
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Check out my Sims!! 2013 Boston Red Sox Or my blogs: http://www.medicsbk.com The Sports Medic |
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#20 | |
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All Star Starter
Join Date: Mar 2003
Location: Bear, DE
Posts: 1,640
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Looking back through previous posts, Matt said:
Quote:
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Check out my Sims!! 2013 Boston Red Sox Or my blogs: http://www.medicsbk.com The Sports Medic |
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