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Pinch Hitter/Runner/Utilities
I have read the explanation of the Pinch Hitter/Pinch Runner/Utility 1/Utility 2 positions in the manual however some questions are still left:
1. Would it ever make sense to place a Starting Batter at Pinch Hitter/Pinch Runner/Utility position?
2. Would it ever make sense to place a batter in both Pinch Hitter/Pinch Runner slots?
3. With 8 positions+8 utilities 1+8 utilities 2 this would require 24 players if I want to have no overlaps. How many substitutes does one usually plan when managing his roster? Are those slots more used to develop players because they can start every X player, more to reduce fatique for the starter or solely as replacement for injuries?
What happens when I do not define utilities/pincher and my starting player is injured?
Last edited by NoxMortem; 12-06-2016 at 03:02 PM.
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