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| OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Minors (Double A)
Join Date: Feb 2014
Posts: 129
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Why Do My Minor League Affiliates Always Suck?
My franchise has been relatively successful--4 World Series titles in 30 years. My farm system ranks seventh out of thirty teams. Yet consistently, my minor league teams miss the playoffs by enormous amounts. They basically always have horrific losing records. I do not directly manage my minor leagues--I let the AI set promotions, demotions, lineups, and manage the minor league games. Does any one have any suggestions so I can avoid seasons like the one below again? It's just embarrassing.
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#2 |
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Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,767
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It could be that your farm system is just too top-heavy. A few great prospects surrounded by a bunch of scrubs, and the top talent just isn't enough to carry the teams.
But really, as long as your system is producing players that contribute at the big-league level, I wouldn't worry at all about the records of your farm teams. |
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#3 |
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Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,315
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because the AI doesn't promote guys as they should sometimes. They will leave older, developed players in the low levels and they'll destroy your young undeveloped prospects
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"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#4 |
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Hall Of Famer
Join Date: Apr 2009
Location: Long Island
Posts: 11,741
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Another thing I think is at play here - it's just a theory - is that if you play with ghost players enabled, it's a handicap. I noticed that even though I play with incomplete rosters - letting the game simulate ghost players to fill them out for me - the AI stocks up on "actual" minor leaguers, up to roster limits.
What I think happens is, the game awards more victories to AI minor league teams because it has more to work with to find their players hits, homers, shutouts, whatever. My teams depend on bland, nebulous "average player" simulations of results for their ghost players and suffer in the win column accordingly. Strange theory, but I keep thinking about it and wondering if it could be true.
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- Bru |
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#5 |
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Minors (Triple A)
Join Date: Jun 2014
Location: STL
Posts: 238
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Exactly. As far as I can tell, the only ways around this are to set age limits for the MiLB leagues or to do the promoting/releasing work for CPU teams yourself. The latter can be a time-consuming nuisance, especially when the CPU demotes the players a day or two later.
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#6 | |
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Hall Of Famer
Join Date: Jun 2014
Location: Juust a bit outside...
Posts: 6,315
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Quote:
__________________
"Cannonball Coming!" Go Bucs!! Founder and League Caretaker of the Professional Baseball Circuit, www.probaseballcircuit.com An Un-Official Guide to Minor League Management in OOTP 21 Ratings Scale Conversion Cross-Reference Cheat Sheet |
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#7 | |
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Minors (Double A)
Join Date: Feb 2014
Posts: 129
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Quote:
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