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Old 07-23-2015, 03:35 AM   #1
frank_olaf
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Off season DL issue and arbitration issue

I came across two issues last night playing OOTP 16 and just wanted to see if there are ways around it or if they are bugs:

1. During the regular season a couple of my players were injured longer term so I put them on the 60 day DL. When the season ended the players were still injured but their 60 days had run out, so I was forced to put them back on the active roster.

In general, this isn't an issue because it's the off season but the issue I had was that my 40 man roster was full and I was forced to make the players active before arbitration and free agency, which meant I had to release a few players to find space for the injured players.

Is this a bug or is there a way around it?

2. After the season my owner set the new budget and payroll and with all my salary commitments I was over the total payroll. I had around 10 players who were arbitration eligible so I tried to negotiate new one year contracts with them but my owner wouldn't allow any offer to be made as it exceeded the budget.

If it was a free agent signing or trade, then that would make sense, but since the players are arbitration eligible, they will get a new, higher, contract anyway, so shouldn't the owner be aware of this and allow me to offer these players new one year contracts?

Thanks
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Old 07-23-2015, 09:01 AM   #2
Sweed
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From the latest patch...

- Removed ability to use the DL in the off-season (players must be activated)

So #1 is working as designed and according to real life.

#2 I suppose he should know that he will either be stuck with a low or high arb number and so should let you try to get something negotiated before arb hearings are done.

Not on point to your question but slightly related. I wonder, can/will the owner disallow you offering arbitration at all if it's going to break his budget? If not should he be able to?
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Old 07-23-2015, 09:04 AM   #3
BIG17EASY
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Quote:
Originally Posted by frank_olaf View Post
I came across two issues last night playing OOTP 16 and just wanted to see if there are ways around it or if they are bugs:

1. During the regular season a couple of my players were injured longer term so I put them on the 60 day DL. When the season ended the players were still injured but their 60 days had run out, so I was forced to put them back on the active roster.

In general, this isn't an issue because it's the off season but the issue I had was that my 40 man roster was full and I was forced to make the players active before arbitration and free agency, which meant I had to release a few players to find space for the injured players.

Is this a bug or is there a way around it?

2. After the season my owner set the new budget and payroll and with all my salary commitments I was over the total payroll. I had around 10 players who were arbitration eligible so I tried to negotiate new one year contracts with them but my owner wouldn't allow any offer to be made as it exceeded the budget.

If it was a free agent signing or trade, then that would make sense, but since the players are arbitration eligible, they will get a new, higher, contract anyway, so shouldn't the owner be aware of this and allow me to offer these players new one year contracts?

Thanks
1. This is new in the recent patch and reflects real life. The disabled list is only valid until the season ends, so all players are activated regardless of whether they have exhausted their allotted time (15 or 60 days) on the DL once the season ends. So, the situation you're facing with players on the 60-day DL needing to go back on the 40-man is a realistic dilemma.

2. This is a good point. It would be nice if there was leeway to negotiate with players who are arbitration eligible.
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Old 07-23-2015, 10:27 AM   #4
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Quote:
Originally Posted by frank_olaf View Post
I came across two issues last night playing OOTP 16 and just wanted to see if there are ways around it or if they are bugs:

1. During the regular season a couple of my players were injured longer term so I put them on the 60 day DL. When the season ended the players were still injured but their 60 days had run out, so I was forced to put them back on the active roster.

In general, this isn't an issue because it's the off season but the issue I had was that my 40 man roster was full and I was forced to make the players active before arbitration and free agency, which meant I had to release a few players to find space for the injured players.

Is this a bug or is there a way around it?

2. After the season my owner set the new budget and payroll and with all my salary commitments I was over the total payroll. I had around 10 players who were arbitration eligible so I tried to negotiate new one year contracts with them but my owner wouldn't allow any offer to be made as it exceeded the budget.

If it was a free agent signing or trade, then that would make sense, but since the players are arbitration eligible, they will get a new, higher, contract anyway, so shouldn't the owner be aware of this and allow me to offer these players new one year contracts?

Thanks
The arbitration issue has been reported. Disappointing that it hasn't been fixed yet. If funds are available for arbitration they must by definition be available for contract offers. Did you non-tender ie withdraw the potential arb proposal? Try that to see if it works.

A variation of this also occurs when you non-tender several players. The estimated arb awards should be removed from the equation which should allow you to offer an extension to another player.

To be fair of course, if you offer extensions etc., then you can't go back and offer arbitration.
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Last edited by RchW; 07-23-2015 at 10:29 AM.
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Old 07-23-2015, 10:52 AM   #5
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Quote:
Originally Posted by RchW View Post
The arbitration issue has been reported. Disappointing that it hasn't been fixed yet. If funds are available for arbitration they must by definition be available for contract offers. Did you non-tender ie withdraw the potential arb proposal? Try that to see if it works.

A variation of this also occurs when you non-tender several players. The estimated arb awards should be removed from the equation which should allow you to offer an extension to another player.

To be fair of course, if you offer extensions etc., then you can't go back and offer arbitration.
The arb issue has been fixed for the upcoming patch. You can offer deals up to their arb estimates now when re-signing.

And yeah, there's more we could do if you have withdrawn arb offers, or whether your GM should prevent you from making certain arb offers, but that starts opening up lots of weird cases, so I think leaving it as it is now is fine.
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Old 07-23-2015, 12:01 PM   #6
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The problem with #1 above is in real life, I believe, the date players have to come off the DL is the day after players can file for free agency so there are usually several roster spots opening up. As the dates defualt now, the players have to come off the DL while pending free agents are still taking up a spot. The work around is to release any pending free agent you DO NOT plan on even considering resigning as releasing them will make them mad.
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Old 07-23-2015, 12:57 PM   #7
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The problem with #1 above is in real life, I believe, the date players have to come off the DL is the day after players can file for free agency so there are usually several roster spots opening up. As the dates defualt now, the players have to come off the DL while pending free agents are still taking up a spot. The work around is to release any pending free agent you DO NOT plan on even considering resigning as releasing them will make them mad.
Good point. If this is true, then it needs to be adjusted in OOTP.
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Old 07-23-2015, 01:00 PM   #8
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Also, I have another request for the offseason DL rule - in leagues with spring training disabled, the DL should open up four weeks before the start of the regular season, to simulate the ability to use the DL during spring training.
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Old 07-23-2015, 01:12 PM   #9
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Originally Posted by bwburke94 View Post
Also, I have another request for the offseason DL rule - in leagues with spring training disabled, the DL should open up four weeks before the start of the regular season, to simulate the ability to use the DL during spring training.
We've changed it so that in the next patch, the DL will open up starting in the preseason.
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Old 07-23-2015, 01:31 PM   #10
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Originally Posted by BIG17EASY View Post
Good point. If this is true, then it needs to be adjusted in OOTP.
Well, the whole off-season is done differently in real life vs OOTP. Real life you have cases like Cuddyer, who was still thinking about signing his QO when he got a contract offer. And arbitration hearings don't happen until January.

Looking through, yeah, we likely should let you wait until free agents file, but I don't think I have time to do that now. Can look into doing that for next year.
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Old 07-23-2015, 02:24 PM   #11
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Quote:
Originally Posted by frank_olaf View Post
I came across two issues last night playing OOTP 16 and just wanted to see if there are ways around it or if they are bugs:

1. During the regular season a couple of my players were injured longer term so I put them on the 60 day DL. When the season ended the players were still injured but their 60 days had run out, so I was forced to put them back on the active roster.

In general, this isn't an issue because it's the off season but the issue I had was that my 40 man roster was full and I was forced to make the players active before arbitration and free agency, which meant I had to release a few players to find space for the injured players.
When you say 'active roster' do you mean you were forced to put them onto the 25-man roster after the regular season had ended? If so, that shouldn't happen because in real life there is only the 40-man roster after the regular season is over. (Which may still require you to make some transactions if your 40-man is full and you have players coming off the DL. In real life players on the 60-day DL have to be reinstated to the 40-man roster no later than the fifth day after the end of the World Series. The 60-day DL starts up again in mid-February; the earliest a player can be placed on the 15-day DL is nine days before the opening of the regular season.)

Last edited by Le Grande Orange; 07-23-2015 at 02:27 PM.
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Old 07-23-2015, 02:53 PM   #12
BIG17EASY
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Originally Posted by Matt Arnold View Post
Well, the whole off-season is done differently in real life vs OOTP. Real life you have cases like Cuddyer, who was still thinking about signing his QO when he got a contract offer. And arbitration hearings don't happen until January.

Looking through, yeah, we likely should let you wait until free agents file, but I don't think I have time to do that now. Can look into doing that for next year.
Next year would be fine with me. Thanks for addressing this.
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Old 07-23-2015, 03:02 PM   #13
SwedishChef
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related but not related...

is there any way to permit the trading of injured players as an option? if there is, i've overlooked it.

thanks
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Old 07-24-2015, 04:14 AM   #14
frank_olaf
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Originally Posted by Le Grande Orange View Post
When you say 'active roster' do you mean you were forced to put them onto the 25-man roster after the regular season had ended? If so, that shouldn't happen because in real life there is only the 40-man roster after the regular season is over. (Which may still require you to make some transactions if your 40-man is full and you have players coming off the DL. In real life players on the 60-day DL have to be reinstated to the 40-man roster no later than the fifth day after the end of the World Series. The 60-day DL starts up again in mid-February; the earliest a player can be placed on the 15-day DL is nine days before the opening of the regular season.)
To be honest, I'm not sure. I think the pop up message said that I need to activate the player. The issue was that my 40 man roster was full (as I called up lots of players during September) .
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Old 07-24-2015, 03:26 PM   #15
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Originally Posted by frank_olaf View Post
To be honest, I'm not sure. I think the pop up message said that I need to activate the player. The issue was that my 40 man roster was full (as I called up lots of players during September) .
If that was indeed the case, then you did have to free up a 40-man roster spot for the player returning from injury.
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