Home | Webstore
Latest News: OOTP 27 Buy Now - FHM 12 Available - OOTP Go! 27 Available

Out of the Park Baseball 27 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Out of the Park Baseball 16 > OOTP 16 - General Discussions

OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here!

Reply
 
Thread Tools
Old 07-16-2015, 07:24 PM   #1
blazertaz13
Minors (Double A)
 
Join Date: Oct 2006
Location: Windsor, CO
Posts: 185
Scouting the Draft

I am finally getting along in a fictional association and I was wondering how you go about scouting the draft. How do you go about scouting players that may be drafted in later rounds?

I have never gotten to this point of doing it myself (I would create leagues, sim, not happy with something, start over, etc.). So I am really trying to get a handle on the best way to do it.

I am open to any suggestions. Thanks.
blazertaz13 is offline   Reply With Quote
Old 07-16-2015, 07:32 PM   #2
Padreman
Hall Of Famer
 
Padreman's Avatar
 
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,131
Well first look at aging players in your ML or players you might not be able to afford in the future. So take note of those positions first l. Do you have currently in your minors that fill those future gaps? If not then you have a starting point.

Once you feel those future gaps are filled with your drafts then start drafting to fill holes in your minor league system. What positions are you lacking depth in?

Look at the players that have good potentential that play the position you want. Take note of their strength and weaknesses. Also remember don't just look at one guy because he might get drafted before your turn look at 5-6 per position. Write down all players you want in a paper so you don't forget. War room baby!!!
__________________

Chargers= Despicable Traitors
Padreman is offline   Reply With Quote
Old 07-16-2015, 07:42 PM   #3
sabrtoothtiger
Minors (Double A)
 
Join Date: Mar 2014
Posts: 137
Find guys with at least one MLB trait in the latter rounds, and hope they develop elsewhere. Pure glove Middle infielders or center fielders, or defense first catchers. Guys with good hit tools ( as hit is a carrying too)
sabrtoothtiger is offline   Reply With Quote
Old 07-16-2015, 10:41 PM   #4
ThePretender
All Star Starter
 
Join Date: Mar 2008
Posts: 1,331
Quote:
Originally Posted by Padreman View Post
Well first look at aging players in your ML or players you might not be able to afford in the future. So take note of those positions first l. Do you have currently in your minors that fill those future gaps? If not then you have a starting point.

Once you feel those future gaps are filled with your drafts then start drafting to fill holes in your minor league system. What positions are you lacking depth in?

Look at the players that have good potentential that play the position you want. Take note of their strength and weaknesses. Also remember don't just look at one guy because he might get drafted before your turn look at 5-6 per position. Write down all players you want in a paper so you don't forget. War room baby!!!
Goodness no. Don't ever draft for need. Best player available every single time.
ThePretender is offline   Reply With Quote
Old 07-16-2015, 11:36 PM   #5
Padreman
Hall Of Famer
 
Padreman's Avatar
 
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,131
Best available can backfire then you have a good player in the majors and a ml ready guy in the minors that should be a starter and he will be pissed
__________________

Chargers= Despicable Traitors
Padreman is offline   Reply With Quote
Old 07-17-2015, 12:19 AM   #6
IsaacR
Major Leagues
 
Join Date: Mar 2015
Location: Bowie, Maryland
Posts: 464
Quote:
Originally Posted by Padreman View Post
Best available can backfire then you have a good player in the majors and a ml ready guy in the minors that should be a starter and he will be pissed
And that's when you initiate a trade of either the majors guy or the prospect guy. I'm a big fan of the best player available strategy (within reason - some positions (SS, SP, C, CF) are more important than others (1B, LF, RP), since prospects are so volatile in development.
For the OP, I draft for tools late. Guy has a 6-7 power? (2-8) Drafted. Hopefully that 2 contact and 3 eye develops into something more.
Also, be wary of the potential ratings. A lot of the time, they're inflated by defense and/or speed. I keep them on as a way to sort players, but otherwise they're dangerous, as you never want to draft a guy in the first round who won't hit enough to be more than a fourth outfielder.
Additionally, just because the draft says a pitcher is a starter doesn't mean he is. A lot of the time, they only have two pitches or have a terrible third pitch. Be careful of these guys, otherwise you'll end up with a bunch of relievers as your top picks.
Lastly, beware of first basemen. Their bats are usually better, but because they're defensively limited they're rarely worth as much as a middle infielder/outfielder/pitcher.
IsaacR is offline   Reply With Quote
Old 07-17-2015, 10:47 AM   #7
ThePretender
All Star Starter
 
Join Date: Mar 2008
Posts: 1,331
Quote:
Originally Posted by Padreman View Post
Best available can backfire then you have a good player in the majors and a ml ready guy in the minors that should be a starter and he will be pissed
How is that a bad thing? Then you can trade from depth (your major leaguer) and use him to get a player you need at the major league level at a different position, and your minor leaguer gets a spot. Not only does that make your major league team stronger, but it keeps you younger and cheaper. There's literally no downside here. And don't tell me the BPA guy won't develop, cause I can say the same thing about drafting a lesser talent.

That statement basically says you lack creativity as a GM. There's no reason to ever draft a lesser talent.
ThePretender is offline   Reply With Quote
Old 07-17-2015, 12:07 PM   #8
MikeS21
Minors (Triple A)
 
Join Date: Mar 2007
Posts: 279
Actually, I tend to overload on CF and SS players. I figure they can (and should) be moved to less demanding defensive positions without too much trouble. I always aim for the absolute best starting pitching I can find. Usually if a guy doesn't pan out, he still could be useful out of the bullpen or become a closer. Catchers, for some reason, I end up with about six catchers on each of my rookie teams because my upper minor league rosters are full and I have no where else to move them.

One other trick I have learned on this board. In later rounds, sort through undrafted players to see if someone is "out of position." You may discover a 2B who may be a better RF. My favorite find is to discover a relief pitcher who really has no future on the mound, but you discover they have decent batting/power potential. Could they make a move to the OF? I had one find like that, who has moved up to AA as a LF, and is holding his own both in the field and at the plate. I doubt he will ever be a superstar, but he might make it as a bench player/pinch hitter. Plus, I can always use him as a mop up pitcher who comes in when I am losing 15-0.

Last edited by MikeS21; 07-17-2015 at 12:09 PM.
MikeS21 is offline   Reply With Quote
Old 07-17-2015, 12:12 PM   #9
NoOne
Banned
 
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
Weight/priority:
1. pitching
2. position players
3. trade bait

it's not meant to be rigid. always let facts determine what is best not dogma or some generalized rule. weight trade bait less, because you need a willing partner with complimentary weaknesses. you have one more concern, in addition to the risk of not developing. i weight pitching over offense, because i think it's easier to get position players via FA and trades (often using picthing prospects). if pitching is a dime a dozen in your league and your settings, you should do the opposite.

one question summarizes it best:
what gives my team the most value at that particular time in the draft?
NoOne is offline   Reply With Quote
Old 07-17-2015, 01:28 PM   #10
pjh5165
Major Leagues
 
pjh5165's Avatar
 
Join Date: Jul 2013
Location: Philadelphia
Posts: 410
Best player available 99% of the time. I could see need based drafting in the most extreme situations, but I'm a hardcore believer in BPA.
pjh5165 is offline   Reply With Quote
Old 07-17-2015, 01:43 PM   #11
rstoomeyii
Minors (Single A)
 
Join Date: Apr 2014
Location: Currently Baltimore originally Boston
Posts: 97
the first few years of my current sim i tried drafting for need. left me really bare in a lot of other spots. i still target hitters vs pitchers but i still go best available in those groups.
rstoomeyii is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:50 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments