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| OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#1 |
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Minors (Triple A)
Join Date: Jun 2014
Posts: 242
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Minor League Management
Hi everyone,
I just was wondering what everyone on here does in terms of minor league management. I've been trying to manage everything myself after getting fed up with the moves the AI makes (seems like it is constantly promoting and demoting players to levels that don't make sense for them), and have been a bit overwhelmed. Mainly I'm wondering what roster sizes are used for all the different levels, how they are cleaned up to make room for incoming players (problem is that it seems like half the people I'm cutting to make room are actually better than the incoming draftees), when to promote and demote players midseason, and how to handle signing and releasing players. So far I have seen zero need to sign more players to minor league contracts given how much bloat there already is after the draft. Also, I've been wondering why teams IRL always seem to release their minor leaguers only to sign them again a couple days/weeks later. I think that's all; thanks for any advice that can be given as I'm sure that this will add another level of immersion to the gameplay once I can get my head around all of it... |
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#2 |
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All Star Reserve
Join Date: Apr 2012
Location: Amsterdam
Posts: 729
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I manage my minor league systems myself except line-ups. When I start a new MLB game I first check my Minor League system and put all players at the correct level.
This is a bit of work at the beginning but you also get to know your Minor Leagues right away. When setting up the rosters for each team I make sure I have more then 25 players on the roster. My rosters look something like this: 15 pitchers (7 who can start), 2-3 C, 2-3 1B, 6 IF & 6 OF. Each of my teams will have about 30 players on their rosters (including short term injuries, excluding long term injuries) and I try to have each position covered 3 times (3 different players who can play C, 3 different players who can play 2B etc.) The main problem I ran into in he past was injuries. When you have 25 man rosters you constantly have to move players up and down to cover for these injuries. Not only is this a lot of work, but moving players down also affects their morale. If you carry more players on your rosters like I do, you don't have this problem. For the most part you have enough players to cover for injuries. For the rest you should treat your Minor Leagues as a breeding ground for prospect. Focus on them and their development. The rest of the players are just warm bodies to feed the prospects. Make sure all your prospects are at their correct levels and promote them when ready. If you have to move player up a level to cover for an injury, do not use a prospect for this but one of the scrubs. Only promote a prospect when he's ready. Also make sure the prospects do not get in each others way. If you have 2 catcher prospects, make sure they are on different teams. Finally make sure your prospects get experience at different positions. If a OF prospect only has experience in CF, force start him at LF and RF for periods so that he gains experience there. |
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#3 |
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Minors (Triple A)
Join Date: Dec 2013
Location: Ohio
Posts: 224
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The following are links that I used to help me understand how to manage my minor league systems. I hope they help you:-)
http://www.ootpdevelopments.com/boar...age-limit.html http://www.ootpdevelopments.com/boar...ng-system.html http://www.ootpdevelopments.com/boar...-question.html http://www.ootpdevelopments.com/boar...ue-system.html
__________________
Looking For Hints and Tips for OOTP 15 or Baseball in General? Please Check Out The Knowledge Thread Link Below: http://www.ootpdevelopments.com/boar...ge-thread.html |
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#4 | |
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Minors (Triple A)
Join Date: Jun 2014
Posts: 242
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Quote:
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